/**************************************************************************** * * (c) 2009-2016 QGROUNDCONTROL PROJECT * * QGroundControl is licensed according to the terms in the file * COPYING.md in the root of the source code directory. * ****************************************************************************/ #include "SurveyComplexItem.h" #include "JsonHelper.h" #include "MissionController.h" #include "QGCGeo.h" #include "QGroundControlQmlGlobal.h" #include "QGCQGeoCoordinate.h" #include "SettingsManager.h" #include "AppSettings.h" #include QGC_LOGGING_CATEGORY(SurveyComplexItemLog, "SurveyComplexItemLog") const char* SurveyComplexItem::jsonComplexItemTypeValue = "survey"; const char* SurveyComplexItem::jsonV3ComplexItemTypeValue = "survey"; const char* SurveyComplexItem::settingsGroup = "Survey"; const char* SurveyComplexItem::gridAngleName = "GridAngle"; const char* SurveyComplexItem::gridEntryLocationName = "GridEntryLocation"; const char* SurveyComplexItem::flyAlternateTransectsName = "FlyAlternateTransects"; const char* SurveyComplexItem::splitConcavePolygonsName = "SplitConcavePolygons"; const char* SurveyComplexItem::_jsonGridAngleKey = "angle"; const char* SurveyComplexItem::_jsonEntryPointKey = "entryLocation"; const char* SurveyComplexItem::_jsonV3GridObjectKey = "grid"; const char* SurveyComplexItem::_jsonV3GridAltitudeKey = "altitude"; const char* SurveyComplexItem::_jsonV3GridAltitudeRelativeKey = "relativeAltitude"; const char* SurveyComplexItem::_jsonV3GridAngleKey = "angle"; const char* SurveyComplexItem::_jsonV3GridSpacingKey = "spacing"; const char* SurveyComplexItem::_jsonV3EntryPointKey = "entryLocation"; const char* SurveyComplexItem::_jsonV3TurnaroundDistKey = "turnAroundDistance"; const char* SurveyComplexItem::_jsonV3CameraTriggerDistanceKey = "cameraTriggerDistance"; const char* SurveyComplexItem::_jsonV3CameraTriggerInTurnaroundKey = "cameraTriggerInTurnaround"; const char* SurveyComplexItem::_jsonV3HoverAndCaptureKey = "hoverAndCapture"; const char* SurveyComplexItem::_jsonV3GroundResolutionKey = "groundResolution"; const char* SurveyComplexItem::_jsonV3FrontalOverlapKey = "imageFrontalOverlap"; const char* SurveyComplexItem::_jsonV3SideOverlapKey = "imageSideOverlap"; const char* SurveyComplexItem::_jsonV3CameraSensorWidthKey = "sensorWidth"; const char* SurveyComplexItem::_jsonV3CameraSensorHeightKey = "sensorHeight"; const char* SurveyComplexItem::_jsonV3CameraResolutionWidthKey = "resolutionWidth"; const char* SurveyComplexItem::_jsonV3CameraResolutionHeightKey = "resolutionHeight"; const char* SurveyComplexItem::_jsonV3CameraFocalLengthKey = "focalLength"; const char* SurveyComplexItem::_jsonV3CameraMinTriggerIntervalKey = "minTriggerInterval"; const char* SurveyComplexItem::_jsonV3CameraObjectKey = "camera"; const char* SurveyComplexItem::_jsonV3CameraNameKey = "name"; const char* SurveyComplexItem::_jsonV3ManualGridKey = "manualGrid"; const char* SurveyComplexItem::_jsonV3CameraOrientationLandscapeKey = "orientationLandscape"; const char* SurveyComplexItem::_jsonV3FixedValueIsAltitudeKey = "fixedValueIsAltitude"; const char* SurveyComplexItem::_jsonV3Refly90DegreesKey = "refly90Degrees"; const char* SurveyComplexItem::_jsonFlyAlternateTransectsKey = "flyAlternateTransects"; const char* SurveyComplexItem::_jsonSplitConcavePolygonsKey = "splitConcavePolygons"; SurveyComplexItem::SurveyComplexItem(Vehicle* vehicle, bool flyView, const QString& kmlOrShpFile, QObject* parent) : TransectStyleComplexItem (vehicle, flyView, settingsGroup, parent) , _metaDataMap (FactMetaData::createMapFromJsonFile(QStringLiteral(":/json/Survey.SettingsGroup.json"), this)) , _gridAngleFact (settingsGroup, _metaDataMap[gridAngleName]) , _flyAlternateTransectsFact(settingsGroup, _metaDataMap[flyAlternateTransectsName]) , _splitConcavePolygonsFact (settingsGroup, _metaDataMap[splitConcavePolygonsName]) , _entryPoint (EntryLocationTopLeft) { _editorQml = "qrc:/qml/SurveyItemEditor.qml"; // If the user hasn't changed turnaround from the default (which is a fixed wing default) and we are multi-rotor set the multi-rotor default. // NULL check since object creation during unit testing passes NULL for vehicle if (_vehicle && _vehicle->multiRotor() && _turnAroundDistanceFact.rawValue().toDouble() == _turnAroundDistanceFact.rawDefaultValue().toDouble()) { // Note this is set to 10 meters to work around a problem with PX4 Pro turnaround behavior. Don't change unless firmware gets better as well. _turnAroundDistanceFact.setRawValue(10); } // We override the altitude to the mission default if (_cameraCalc.isManualCamera() || !_cameraCalc.valueSetIsDistance()->rawValue().toBool()) { _cameraCalc.distanceToSurface()->setRawValue(qgcApp()->toolbox()->settingsManager()->appSettings()->defaultMissionItemAltitude()->rawValue()); } connect(&_gridAngleFact, &Fact::valueChanged, this, &SurveyComplexItem::_setDirty); connect(&_flyAlternateTransectsFact,&Fact::valueChanged, this, &SurveyComplexItem::_setDirty); connect(&_splitConcavePolygonsFact, &Fact::valueChanged, this, &SurveyComplexItem::_setDirty); connect(this, &SurveyComplexItem::refly90DegreesChanged, this, &SurveyComplexItem::_setDirty); connect(&_gridAngleFact, &Fact::valueChanged, this, &SurveyComplexItem::_rebuildTransects); connect(&_flyAlternateTransectsFact,&Fact::valueChanged, this, &SurveyComplexItem::_rebuildTransects); connect(&_splitConcavePolygonsFact, &Fact::valueChanged, this, &SurveyComplexItem::_rebuildTransects); connect(this, &SurveyComplexItem::refly90DegreesChanged, this, &SurveyComplexItem::_rebuildTransects); // FIXME: Shouldn't these be in TransectStyleComplexItem? They are also in CorridorScanComplexItem constructur connect(&_cameraCalc, &CameraCalc::distanceToSurfaceRelativeChanged, this, &SurveyComplexItem::coordinateHasRelativeAltitudeChanged); connect(&_cameraCalc, &CameraCalc::distanceToSurfaceRelativeChanged, this, &SurveyComplexItem::exitCoordinateHasRelativeAltitudeChanged); if (!kmlOrShpFile.isEmpty()) { _surveyAreaPolygon.loadKMLOrSHPFile(kmlOrShpFile); _surveyAreaPolygon.setDirty(false); } setDirty(false); } void SurveyComplexItem::save(QJsonArray& planItems) { QJsonObject saveObject; _save(saveObject); saveObject[JsonHelper::jsonVersionKey] = 5; saveObject[VisualMissionItem::jsonTypeKey] = VisualMissionItem::jsonTypeComplexItemValue; saveObject[ComplexMissionItem::jsonComplexItemTypeKey] = jsonComplexItemTypeValue; saveObject[_jsonGridAngleKey] = _gridAngleFact.rawValue().toDouble(); saveObject[_jsonFlyAlternateTransectsKey] = _flyAlternateTransectsFact.rawValue().toBool(); saveObject[_jsonSplitConcavePolygonsKey] = _splitConcavePolygonsFact.rawValue().toBool(); saveObject[_jsonEntryPointKey] = _entryPoint; // Polygon shape _surveyAreaPolygon.saveToJson(saveObject); planItems.append(saveObject); } bool SurveyComplexItem::load(const QJsonObject& complexObject, int sequenceNumber, QString& errorString) { // We need to pull version first to determine what validation/conversion needs to be performed QList versionKeyInfoList = { { JsonHelper::jsonVersionKey, QJsonValue::Double, true }, }; if (!JsonHelper::validateKeys(complexObject, versionKeyInfoList, errorString)) { return false; } int version = complexObject[JsonHelper::jsonVersionKey].toInt(); if (version < 2 || version > 5) { errorString = tr("Survey items do not support version %1").arg(version); return false; } if (version == 4 || version == 5) { if (!_loadV4V5(complexObject, sequenceNumber, errorString, version)) { return false; } _recalcComplexDistance(); if (_cameraShots == 0) { // Shot count was possibly not available from plan file _recalcCameraShots(); } } else { // Must be v2 or v3 QJsonObject v3ComplexObject = complexObject; if (version == 2) { // Convert to v3 if (v3ComplexObject.contains(VisualMissionItem::jsonTypeKey) && v3ComplexObject[VisualMissionItem::jsonTypeKey].toString() == QStringLiteral("survey")) { v3ComplexObject[VisualMissionItem::jsonTypeKey] = VisualMissionItem::jsonTypeComplexItemValue; v3ComplexObject[ComplexMissionItem::jsonComplexItemTypeKey] = jsonComplexItemTypeValue; } } if (!_loadV3(complexObject, sequenceNumber, errorString)) { return false; } // V2/3 doesn't include individual items so we need to rebuild manually _rebuildTransects(); } return true; } bool SurveyComplexItem::_loadV4V5(const QJsonObject& complexObject, int sequenceNumber, QString& errorString, int version) { QList keyInfoList = { { VisualMissionItem::jsonTypeKey, QJsonValue::String, true }, { ComplexMissionItem::jsonComplexItemTypeKey, QJsonValue::String, true }, { _jsonEntryPointKey, QJsonValue::Double, true }, { _jsonGridAngleKey, QJsonValue::Double, true }, { _jsonFlyAlternateTransectsKey, QJsonValue::Bool, false }, }; if(version == 5) { JsonHelper::KeyValidateInfo jSplitPolygon = { _jsonSplitConcavePolygonsKey, QJsonValue::Bool, true }; keyInfoList.append(jSplitPolygon); } if (!JsonHelper::validateKeys(complexObject, keyInfoList, errorString)) { return false; } QString itemType = complexObject[VisualMissionItem::jsonTypeKey].toString(); QString complexType = complexObject[ComplexMissionItem::jsonComplexItemTypeKey].toString(); if (itemType != VisualMissionItem::jsonTypeComplexItemValue || complexType != jsonComplexItemTypeValue) { errorString = tr("%1 does not support loading this complex mission item type: %2:%3").arg(qgcApp()->applicationName()).arg(itemType).arg(complexType); return false; } _ignoreRecalc = true; setSequenceNumber(sequenceNumber); if (!_surveyAreaPolygon.loadFromJson(complexObject, true /* required */, errorString)) { _surveyAreaPolygon.clear(); return false; } if (!_load(complexObject, errorString)) { _ignoreRecalc = false; return false; } _gridAngleFact.setRawValue (complexObject[_jsonGridAngleKey].toDouble()); _flyAlternateTransectsFact.setRawValue (complexObject[_jsonFlyAlternateTransectsKey].toBool(false)); if(version == 5) { _splitConcavePolygonsFact.setRawValue (complexObject[_jsonSplitConcavePolygonsKey].toBool(true)); } _entryPoint = complexObject[_jsonEntryPointKey].toInt(); _ignoreRecalc = false; return true; } bool SurveyComplexItem::_loadV3(const QJsonObject& complexObject, int sequenceNumber, QString& errorString) { QList mainKeyInfoList = { { VisualMissionItem::jsonTypeKey, QJsonValue::String, true }, { ComplexMissionItem::jsonComplexItemTypeKey, QJsonValue::String, true }, { QGCMapPolygon::jsonPolygonKey, QJsonValue::Array, true }, { _jsonV3GridObjectKey, QJsonValue::Object, true }, { _jsonV3CameraObjectKey, QJsonValue::Object, false }, { _jsonV3CameraTriggerDistanceKey, QJsonValue::Double, true }, { _jsonV3ManualGridKey, QJsonValue::Bool, true }, { _jsonV3FixedValueIsAltitudeKey, QJsonValue::Bool, true }, { _jsonV3HoverAndCaptureKey, QJsonValue::Bool, false }, { _jsonV3Refly90DegreesKey, QJsonValue::Bool, false }, { _jsonV3CameraTriggerInTurnaroundKey, QJsonValue::Bool, false }, // Should really be required, but it was missing from initial code due to bug }; if (!JsonHelper::validateKeys(complexObject, mainKeyInfoList, errorString)) { return false; } QString itemType = complexObject[VisualMissionItem::jsonTypeKey].toString(); QString complexType = complexObject[ComplexMissionItem::jsonComplexItemTypeKey].toString(); if (itemType != VisualMissionItem::jsonTypeComplexItemValue || complexType != jsonV3ComplexItemTypeValue) { errorString = tr("%1 does not support loading this complex mission item type: %2:%3").arg(qgcApp()->applicationName()).arg(itemType).arg(complexType); return false; } _ignoreRecalc = true; setSequenceNumber(sequenceNumber); _hoverAndCaptureFact.setRawValue (complexObject[_jsonV3HoverAndCaptureKey].toBool(false)); _refly90DegreesFact.setRawValue (complexObject[_jsonV3Refly90DegreesKey].toBool(false)); _cameraTriggerInTurnAroundFact.setRawValue (complexObject[_jsonV3CameraTriggerInTurnaroundKey].toBool(true)); _cameraCalc.valueSetIsDistance()->setRawValue (complexObject[_jsonV3FixedValueIsAltitudeKey].toBool(true)); _cameraCalc.setDistanceToSurfaceRelative (complexObject[_jsonV3GridAltitudeRelativeKey].toBool(true)); bool manualGrid = complexObject[_jsonV3ManualGridKey].toBool(true); QList gridKeyInfoList = { { _jsonV3GridAltitudeKey, QJsonValue::Double, true }, { _jsonV3GridAltitudeRelativeKey, QJsonValue::Bool, true }, { _jsonV3GridAngleKey, QJsonValue::Double, true }, { _jsonV3GridSpacingKey, QJsonValue::Double, true }, { _jsonEntryPointKey, QJsonValue::Double, false }, { _jsonV3TurnaroundDistKey, QJsonValue::Double, true }, }; QJsonObject gridObject = complexObject[_jsonV3GridObjectKey].toObject(); if (!JsonHelper::validateKeys(gridObject, gridKeyInfoList, errorString)) { _ignoreRecalc = false; return false; } _gridAngleFact.setRawValue (gridObject[_jsonV3GridAngleKey].toDouble()); _turnAroundDistanceFact.setRawValue (gridObject[_jsonV3TurnaroundDistKey].toDouble()); if (gridObject.contains(_jsonEntryPointKey)) { _entryPoint = gridObject[_jsonEntryPointKey].toDouble(); } else { _entryPoint = EntryLocationTopRight; } _cameraCalc.distanceToSurface()->setRawValue (gridObject[_jsonV3GridAltitudeKey].toDouble()); _cameraCalc.adjustedFootprintSide()->setRawValue (gridObject[_jsonV3GridSpacingKey].toDouble()); _cameraCalc.adjustedFootprintFrontal()->setRawValue (complexObject[_jsonV3CameraTriggerDistanceKey].toDouble()); if (manualGrid) { _cameraCalc.cameraName()->setRawValue(_cameraCalc.manualCameraName()); } else { if (!complexObject.contains(_jsonV3CameraObjectKey)) { errorString = tr("%1 but %2 object is missing").arg("manualGrid = false").arg("camera"); _ignoreRecalc = false; return false; } QJsonObject cameraObject = complexObject[_jsonV3CameraObjectKey].toObject(); // Older code had typo on "imageSideOverlap" incorrectly being "imageSizeOverlap" QString incorrectImageSideOverlap = "imageSizeOverlap"; if (cameraObject.contains(incorrectImageSideOverlap)) { cameraObject[_jsonV3SideOverlapKey] = cameraObject[incorrectImageSideOverlap]; cameraObject.remove(incorrectImageSideOverlap); } QList cameraKeyInfoList = { { _jsonV3GroundResolutionKey, QJsonValue::Double, true }, { _jsonV3FrontalOverlapKey, QJsonValue::Double, true }, { _jsonV3SideOverlapKey, QJsonValue::Double, true }, { _jsonV3CameraSensorWidthKey, QJsonValue::Double, true }, { _jsonV3CameraSensorHeightKey, QJsonValue::Double, true }, { _jsonV3CameraResolutionWidthKey, QJsonValue::Double, true }, { _jsonV3CameraResolutionHeightKey, QJsonValue::Double, true }, { _jsonV3CameraFocalLengthKey, QJsonValue::Double, true }, { _jsonV3CameraNameKey, QJsonValue::String, true }, { _jsonV3CameraOrientationLandscapeKey, QJsonValue::Bool, true }, { _jsonV3CameraMinTriggerIntervalKey, QJsonValue::Double, false }, }; if (!JsonHelper::validateKeys(cameraObject, cameraKeyInfoList, errorString)) { _ignoreRecalc = false; return false; } _cameraCalc.cameraName()->setRawValue (cameraObject[_jsonV3CameraNameKey].toString()); _cameraCalc.landscape()->setRawValue (cameraObject[_jsonV3CameraOrientationLandscapeKey].toBool(true)); _cameraCalc.frontalOverlap()->setRawValue (cameraObject[_jsonV3FrontalOverlapKey].toInt()); _cameraCalc.sideOverlap()->setRawValue (cameraObject[_jsonV3SideOverlapKey].toInt()); _cameraCalc.sensorWidth()->setRawValue (cameraObject[_jsonV3CameraSensorWidthKey].toDouble()); _cameraCalc.sensorHeight()->setRawValue (cameraObject[_jsonV3CameraSensorHeightKey].toDouble()); _cameraCalc.focalLength()->setRawValue (cameraObject[_jsonV3CameraFocalLengthKey].toDouble()); _cameraCalc.imageWidth()->setRawValue (cameraObject[_jsonV3CameraResolutionWidthKey].toInt()); _cameraCalc.imageHeight()->setRawValue (cameraObject[_jsonV3CameraResolutionHeightKey].toInt()); _cameraCalc.minTriggerInterval()->setRawValue (cameraObject[_jsonV3CameraMinTriggerIntervalKey].toDouble(0)); _cameraCalc.imageDensity()->setRawValue (cameraObject[_jsonV3GroundResolutionKey].toDouble()); _cameraCalc.fixedOrientation()->setRawValue (false); } // Polygon shape /// Load a polygon from json /// @param json Json object to load from /// @param required true: no polygon in object will generate error /// @param errorString Error string if return is false /// @return true: success, false: failure (errorString set) if (!_surveyAreaPolygon.loadFromJson(complexObject, true /* required */, errorString)) { _surveyAreaPolygon.clear(); _ignoreRecalc = false; return false; } _ignoreRecalc = false; return true; } /// Reverse the order of the transects. First transect becomes last and so forth. void SurveyComplexItem::_reverseTransectOrder(QList>& transects) { QList> rgReversedTransects; for (int i=transects.count() - 1; i>=0; i--) { rgReversedTransects.append(transects[i]); } transects = rgReversedTransects; } /// Reverse the order of all points withing each transect, First point becomes last and so forth. void SurveyComplexItem::_reverseInternalTransectPoints(QList>& transects) { for (int i=0; i rgReversedCoords; QList& rgOriginalCoords = transects[i]; for (int j=rgOriginalCoords.count()-1; j>=0; j--) { rgReversedCoords.append(rgOriginalCoords[j]); } transects[i] = rgReversedCoords; } } /// Reorders the transects such that the first transect is the shortest distance to the specified coordinate /// and the first point within that transect is the shortest distance to the specified coordinate. /// @param distanceCoord Coordinate to measure distance against /// @param transects Transects to test and reorder void SurveyComplexItem::_optimizeTransectsForShortestDistance(const QGeoCoordinate& distanceCoord, QList>& transects) { double rgTransectDistance[4]; rgTransectDistance[0] = transects.first().first().distanceTo(distanceCoord); rgTransectDistance[1] = transects.first().last().distanceTo(distanceCoord); rgTransectDistance[2] = transects.last().first().distanceTo(distanceCoord); rgTransectDistance[3] = transects.last().last().distanceTo(distanceCoord); int shortestIndex = 0; double shortestDistance = rgTransectDistance[0]; for (int i=1; i<3; i++) { if (rgTransectDistance[i] < shortestDistance) { shortestIndex = i; shortestDistance = rgTransectDistance[i]; } } if (shortestIndex > 1) { // We need to reverse the order of segments _reverseTransectOrder(transects); } if (shortestIndex & 1) { // We need to reverse the points within each segment _reverseInternalTransectPoints(transects); } } qreal SurveyComplexItem::_ccw(QPointF pt1, QPointF pt2, QPointF pt3) { return (pt2.x()-pt1.x())*(pt3.y()-pt1.y()) - (pt2.y()-pt1.y())*(pt3.x()-pt1.x()); } qreal SurveyComplexItem::_dp(QPointF pt1, QPointF pt2) { return (pt2.x()-pt1.x())/qSqrt((pt2.x()-pt1.x())*(pt2.x()-pt1.x()) + (pt2.y()-pt1.y())*(pt2.y()-pt1.y())); } void SurveyComplexItem::_swapPoints(QList& points, int index1, int index2) { QPointF temp = points[index1]; points[index1] = points[index2]; points[index2] = temp; } /// Returns true if the current grid angle generates north/south oriented transects bool SurveyComplexItem::_gridAngleIsNorthSouthTransects() { // Grid angle ranges from -360<->360 double gridAngle = qAbs(_gridAngleFact.rawValue().toDouble()); return gridAngle < 45.0 || (gridAngle > 360.0 - 45.0) || (gridAngle > 90.0 + 45.0 && gridAngle < 270.0 - 45.0); } void SurveyComplexItem::_adjustTransectsToEntryPointLocation(QList>& transects) { if (transects.count() == 0) { return; } bool reversePoints = false; bool reverseTransects = false; if (_entryPoint == EntryLocationBottomLeft || _entryPoint == EntryLocationBottomRight) { reversePoints = true; } if (_entryPoint == EntryLocationTopRight || _entryPoint == EntryLocationBottomRight) { reverseTransects = true; } if (reversePoints) { qCDebug(SurveyComplexItemLog) << "_adjustTransectsToEntryPointLocation Reverse Points"; _reverseInternalTransectPoints(transects); } if (reverseTransects) { qCDebug(SurveyComplexItemLog) << "_adjustTransectsToEntryPointLocation Reverse Transects"; _reverseTransectOrder(transects); } qCDebug(SurveyComplexItemLog) << "_adjustTransectsToEntryPointLocation Modified entry point:entryLocation" << transects.first().first() << _entryPoint; } QPointF SurveyComplexItem::_rotatePoint(const QPointF& point, const QPointF& origin, double angle) { QPointF rotated; double radians = (M_PI / 180.0) * -angle; rotated.setX(((point.x() - origin.x()) * cos(radians)) - ((point.y() - origin.y()) * sin(radians)) + origin.x()); rotated.setY(((point.x() - origin.x()) * sin(radians)) + ((point.y() - origin.y()) * cos(radians)) + origin.y()); return rotated; } void SurveyComplexItem::_intersectLinesWithRect(const QList& lineList, const QRectF& boundRect, QList& resultLines) { QLineF topLine (boundRect.topLeft(), boundRect.topRight()); QLineF bottomLine (boundRect.bottomLeft(), boundRect.bottomRight()); QLineF leftLine (boundRect.topLeft(), boundRect.bottomLeft()); QLineF rightLine (boundRect.topRight(), boundRect.bottomRight()); for (int i=0; i& lineList, const QPolygonF& polygon, QList& resultLines) { resultLines.clear(); for (int i=0; i intersections; // Intersect the line with all the polygon edges for (int j=0; j 1) { QPointF firstPoint; QPointF secondPoint; double currentMaxDistance = 0; for (int i=0; i currentMaxDistance) { firstPoint = intersections[i]; secondPoint = intersections[j]; currentMaxDistance = newMaxDistance; } } } resultLines += QLineF(firstPoint, secondPoint); } } } /// Adjust the line segments such that they are all going the same direction with respect to going from P1->P2 void SurveyComplexItem::_adjustLineDirection(const QList& lineList, QList& resultLines) { qreal firstAngle = 0; for (int i=0; i 1.0) { adjustedLine.setP1(line.p2()); adjustedLine.setP2(line.p1()); } else { adjustedLine = line; } resultLines += adjustedLine; } } double SurveyComplexItem::_clampGridAngle90(double gridAngle) { // Clamp grid angle to -90<->90. This prevents transects from being rotated to a reversed order. if (gridAngle > 90.0) { gridAngle -= 180.0; } else if (gridAngle < -90.0) { gridAngle += 180; } return gridAngle; } bool SurveyComplexItem::_nextTransectCoord(const QList& transectPoints, int pointIndex, QGeoCoordinate& coord) { if (pointIndex > transectPoints.count()) { qWarning() << "Bad grid generation"; return false; } coord = transectPoints[pointIndex]; return true; } void SurveyComplexItem::_buildAndAppendMissionItems(QList& items, QObject* missionItemParent) { qCDebug(SurveyComplexItemLog) << "_buildAndAppendMissionItems"; // Now build the mission items from the transect points MissionItem* item; int seqNum = _sequenceNumber; bool imagesEverywhere = _cameraTriggerInTurnAroundFact.rawValue().toBool(); bool addTriggerAtBeginning = !hoverAndCaptureEnabled() && imagesEverywhere; bool firstOverallPoint = true; MAV_FRAME mavFrame = followTerrain() || !_cameraCalc.distanceToSurfaceRelative() ? MAV_FRAME_GLOBAL : MAV_FRAME_GLOBAL_RELATIVE_ALT; for (const QList& transect: _transects) { bool transectEntry = true; for (const CoordInfo_t& transectCoordInfo: transect) { qWarning() << transectCoordInfo.coord.altitude(); item = new MissionItem(seqNum++, MAV_CMD_NAV_WAYPOINT, mavFrame, hoverAndCaptureEnabled() ? _hoverAndCaptureDelaySeconds : 0, // Hold time (delay for hover and capture to settle vehicle before image is taken) 0.0, // No acceptance radius specified 0.0, // Pass through waypoint std::numeric_limits::quiet_NaN(), // Yaw unchanged transectCoordInfo.coord.latitude(), transectCoordInfo.coord.longitude(), transectCoordInfo.coord.altitude(), true, // autoContinue false, // isCurrentItem missionItemParent); items.append(item); if (hoverAndCaptureEnabled()) { item = new MissionItem(seqNum++, MAV_CMD_IMAGE_START_CAPTURE, MAV_FRAME_MISSION, 0, // Reserved (Set to 0) 0, // Interval (none) 1, // Take 1 photo qQNaN(), qQNaN(), qQNaN(), qQNaN(), // param 4-7 reserved true, // autoContinue false, // isCurrentItem missionItemParent); items.append(item); } if (firstOverallPoint && addTriggerAtBeginning) { // Start triggering addTriggerAtBeginning = false; item = new MissionItem(seqNum++, MAV_CMD_DO_SET_CAM_TRIGG_DIST, MAV_FRAME_MISSION, triggerDistance(), // trigger distance 0, // shutter integration (ignore) 1, // trigger immediately when starting 0, 0, 0, 0, // param 4-7 unused true, // autoContinue false, // isCurrentItem missionItemParent); items.append(item); } firstOverallPoint = false; // Possibly add trigger start/stop to survey area entrance/exit if (triggerCamera() && !hoverAndCaptureEnabled() && transectCoordInfo.coordType == TransectStyleComplexItem::CoordTypeSurveyEdge) { if (transectEntry) { // Start of transect, always start triggering. We do this even if we are taking images everywhere. // This allows a restart of the mission in mid-air without losing images from the entire mission. // At most you may lose part of a transect. item = new MissionItem(seqNum++, MAV_CMD_DO_SET_CAM_TRIGG_DIST, MAV_FRAME_MISSION, triggerDistance(), // trigger distance 0, // shutter integration (ignore) 1, // trigger immediately when starting 0, 0, 0, 0, // param 4-7 unused true, // autoContinue false, // isCurrentItem missionItemParent); items.append(item); transectEntry = false; } else if (!imagesEverywhere && !transectEntry){ // End of transect, stop triggering item = new MissionItem(seqNum++, MAV_CMD_DO_SET_CAM_TRIGG_DIST, MAV_FRAME_MISSION, 0, // stop triggering 0, // shutter integration (ignore) 0, // trigger immediately when starting 0, 0, 0, 0, // param 4-7 unused true, // autoContinue false, // isCurrentItem missionItemParent); items.append(item); } } } } if (triggerCamera() && !hoverAndCaptureEnabled() && imagesEverywhere) { // Stop triggering MissionItem* item = new MissionItem(seqNum++, MAV_CMD_DO_SET_CAM_TRIGG_DIST, MAV_FRAME_MISSION, 0, // stop triggering 0, // shutter integration (ignore) 0, // trigger immediately when starting 0, 0, 0, 0, // param 4-7 unused true, // autoContinue false, // isCurrentItem missionItemParent); items.append(item); } } bool SurveyComplexItem::_hasTurnaround(void) const { return _turnaroundDistance() > 0; } double SurveyComplexItem::_turnaroundDistance(void) const { return _turnAroundDistanceFact.rawValue().toDouble(); } void SurveyComplexItem::_rebuildTransectsPhase1(void) { bool split = splitConcavePolygons()->rawValue().toBool(); if (split) { _rebuildTransectsPhase1WorkerSplitPolygons(false /* refly */); } else { _rebuildTransectsPhase1WorkerSinglePolygon(false /* refly */); } if (_refly90DegreesFact.rawValue().toBool()) { if (split) { _rebuildTransectsPhase1WorkerSplitPolygons(true /* refly */); } else { _rebuildTransectsPhase1WorkerSinglePolygon(true /* refly */); } } } void SurveyComplexItem::_rebuildTransectsPhase1WorkerSinglePolygon(bool refly) { if (_ignoreRecalc) { return; } // If the transects are getting rebuilt then any previously loaded mission items are now invalid if (_loadedMissionItemsParent) { _loadedMissionItems.clear(); _loadedMissionItemsParent->deleteLater(); _loadedMissionItemsParent = nullptr; } // First pass will clear old transect data, refly will append to existing data if (!refly) { _transects.clear(); _transectsPathHeightInfo.clear(); } if (_surveyAreaPolygon.count() < 3) { return; } // Convert polygon to NED QList polygonPoints; QGeoCoordinate tangentOrigin = _surveyAreaPolygon.pathModel().value(0)->coordinate(); qCDebug(SurveyComplexItemLog) << "_rebuildTransectsPhase1 Convert polygon to NED - _surveyAreaPolygon.count():tangentOrigin" << _surveyAreaPolygon.count() << tangentOrigin; for (int i=0; i<_surveyAreaPolygon.count(); i++) { double y, x, down; QGeoCoordinate vertex = _surveyAreaPolygon.pathModel().value(i)->coordinate(); if (i == 0) { // This avoids a nan calculation that comes out of convertGeoToNed x = y = 0; } else { convertGeoToNed(vertex, tangentOrigin, &y, &x, &down); } polygonPoints += QPointF(x, y); qCDebug(SurveyComplexItemLog) << "_rebuildTransectsPhase1 vertex:x:y" << vertex << polygonPoints.last().x() << polygonPoints.last().y(); } // Generate transects double gridAngle = _gridAngleFact.rawValue().toDouble(); double gridSpacing = _cameraCalc.adjustedFootprintSide()->rawValue().toDouble(); gridAngle = _clampGridAngle90(gridAngle); gridAngle += refly ? 90 : 0; qCDebug(SurveyComplexItemLog) << "_rebuildTransectsPhase1 Clamped grid angle" << gridAngle; qCDebug(SurveyComplexItemLog) << "_rebuildTransectsPhase1 gridSpacing:gridAngle:refly" << gridSpacing << gridAngle << refly; // Convert polygon to bounding rect qCDebug(SurveyComplexItemLog) << "_rebuildTransectsPhase1 Polygon"; QPolygonF polygon; for (int i=0; i lineList; // Transects are generated to be as long as the largest width/height of the bounding rect plus some fudge factor. // This way they will always be guaranteed to intersect with a polygon edge no matter what angle they are rotated to. // They are initially generated with the transects flowing from west to east and then points within the transect north to south. double maxWidth = qMax(boundingRect.width(), boundingRect.height()) + 2000.0; double halfWidth = maxWidth / 2.0; double transectX = boundingCenter.x() - halfWidth; double transectXMax = transectX + maxWidth; while (transectX < transectXMax) { double transectYTop = boundingCenter.y() - halfWidth; double transectYBottom = boundingCenter.y() + halfWidth; lineList += QLineF(_rotatePoint(QPointF(transectX, transectYTop), boundingCenter, gridAngle), _rotatePoint(QPointF(transectX, transectYBottom), boundingCenter, gridAngle)); transectX += gridSpacing; } // Now intersect the lines with the polygon QList intersectLines; #if 1 _intersectLinesWithPolygon(lineList, polygon, intersectLines); #else // This is handy for debugging grid problems, not for release intersectLines = lineList; #endif // Less than two transects intersected with the polygon: // Create a single transect which goes through the center of the polygon // Intersect it with the polygon if (intersectLines.count() < 2) { _surveyAreaPolygon.center(); QLineF firstLine = lineList.first(); QPointF lineCenter = firstLine.pointAt(0.5); QPointF centerOffset = boundingCenter - lineCenter; firstLine.translate(centerOffset); lineList.clear(); lineList.append(firstLine); intersectLines = lineList; _intersectLinesWithPolygon(lineList, polygon, intersectLines); } // Make sure all lines are going the same direction. Polygon intersection leads to lines which // can be in varied directions depending on the order of the intesecting sides. QList resultLines; _adjustLineDirection(intersectLines, resultLines); // Convert from NED to Geo QList> transects; for (const QLineF& line : resultLines) { QGeoCoordinate coord; QList transect; convertNedToGeo(line.p1().y(), line.p1().x(), 0, tangentOrigin, &coord); transect.append(coord); convertNedToGeo(line.p2().y(), line.p2().x(), 0, tangentOrigin, &coord); transect.append(coord); transects.append(transect); } _adjustTransectsToEntryPointLocation(transects); if (refly) { _optimizeTransectsForShortestDistance(_transects.last().last().coord, transects); } if (_flyAlternateTransectsFact.rawValue().toBool()) { QList> alternatingTransects; for (int i=0; i0; i--) { if (i & 1) { alternatingTransects.append(transects[i]); } } transects = alternatingTransects; } // Adjust to lawnmower pattern bool reverseVertices = false; for (int i=0; i transectVertices = transects[i]; if (reverseVertices) { reverseVertices = false; QList reversedVertices; for (int j=transectVertices.count()-1; j>=0; j--) { reversedVertices.append(transectVertices[j]); } transectVertices = reversedVertices; } else { reverseVertices = true; } transects[i] = transectVertices; } // Convert to CoordInfo transects and append to _transects for (const QList& transect : transects) { QGeoCoordinate coord; QList coordInfoTransect; TransectStyleComplexItem::CoordInfo_t coordInfo; coordInfo = { transect[0], CoordTypeSurveyEdge }; coordInfoTransect.append(coordInfo); coordInfo = { transect[1], CoordTypeSurveyEdge }; coordInfoTransect.append(coordInfo); // For hover and capture we need points for each camera location within the transect if (triggerCamera() && hoverAndCaptureEnabled()) { double transectLength = transect[0].distanceTo(transect[1]); double transectAzimuth = transect[0].azimuthTo(transect[1]); if (triggerDistance() < transectLength) { int cInnerHoverPoints = static_cast(floor(transectLength / triggerDistance())); qCDebug(SurveyComplexItemLog) << "cInnerHoverPoints" << cInnerHoverPoints; for (int i=0; ideleteLater(); _loadedMissionItemsParent = nullptr; } // First pass will clear old transect data, refly will append to existing data if (!refly) { _transects.clear(); _transectsPathHeightInfo.clear(); } if (_surveyAreaPolygon.count() < 3) { return; } // Convert polygon to NED QList polygonPoints; QGeoCoordinate tangentOrigin = _surveyAreaPolygon.pathModel().value(0)->coordinate(); qCDebug(SurveyComplexItemLog) << "_rebuildTransectsPhase1 Convert polygon to NED - _surveyAreaPolygon.count():tangentOrigin" << _surveyAreaPolygon.count() << tangentOrigin; for (int i=0; i<_surveyAreaPolygon.count(); i++) { double y, x, down; QGeoCoordinate vertex = _surveyAreaPolygon.pathModel().value(i)->coordinate(); if (i == 0) { // This avoids a nan calculation that comes out of convertGeoToNed x = y = 0; } else { convertGeoToNed(vertex, tangentOrigin, &y, &x, &down); } polygonPoints += QPointF(x, y); qCDebug(SurveyComplexItemLog) << "_rebuildTransectsPhase1 vertex:x:y" << vertex << polygonPoints.last().x() << polygonPoints.last().y(); } // convert into QPolygonF QPolygonF polygon; for (int i=0; i polygons{}; _PolygonDecomposeConvex(polygon, polygons); // iterate over polygons for (auto p = polygons.begin(); p != polygons.end(); ++p) { QPointF* vMatch = nullptr; // find matching vertex in previous polygon if (p != polygons.begin()) { auto pLast = p - 1; for (auto& i : *p) { for (auto& j : *pLast) { if (i == j) { vMatch = &i; break; } if (vMatch) break; } } } // close polygon *p << p->front(); // build transects for this polygon // TODO figure out tangent origin // TODO improve selection of entry points // qCDebug(SurveyComplexItemLog) << "Transects from polynom p " << p; _rebuildTransectsFromPolygon(refly, *p, tangentOrigin, vMatch); } } void SurveyComplexItem::_PolygonDecomposeConvex(const QPolygonF& polygon, QList& decomposedPolygons) { // this follows "Mark Keil's Algorithm" https://mpen.ca/406/keil int decompSize = std::numeric_limits::max(); if (polygon.size() < 3) return; if (polygon.size() == 3) { decomposedPolygons << polygon; return; } QList decomposedPolygonsMin{}; for (auto vertex = polygon.begin(); vertex != polygon.end(); ++vertex) { // is vertex reflex? bool vertexIsReflex = _VertexIsReflex(polygon, vertex); if (!vertexIsReflex) continue; for (auto vertexOther = polygon.begin(); vertexOther != polygon.end(); ++vertexOther) { auto vertexBefore = vertex == polygon.begin() ? polygon.end() - 1 : vertex - 1; auto vertexAfter = vertex == polygon.end() - 1 ? polygon.begin() : vertex + 1; if (vertexOther == vertex) continue; if (vertexAfter == vertexOther) continue; if (vertexBefore == vertexOther) continue; bool canSee = _VertexCanSeeOther(polygon, vertex, vertexOther); if (!canSee) continue; QPolygonF polyLeft; auto v = vertex; auto polyLeftContainsReflex = false; while ( v != vertexOther) { if (v != vertex && _VertexIsReflex(polygon, v)) { polyLeftContainsReflex = true; } polyLeft << *v; ++v; if (v == polygon.end()) v = polygon.begin(); } polyLeft << *vertexOther; auto polyLeftValid = !(polyLeftContainsReflex && polyLeft.size() == 3); QPolygonF polyRight; v = vertexOther; auto polyRightContainsReflex = false; while ( v != vertex) { if (v != vertex && _VertexIsReflex(polygon, v)) { polyRightContainsReflex = true; } polyRight << *v; ++v; if (v == polygon.end()) v = polygon.begin(); } polyRight << *vertex; auto polyRightValid = !(polyRightContainsReflex && polyRight.size() == 3); if (!polyLeftValid || ! polyRightValid) { // decompSize = std::numeric_limits::max(); continue; } // recursion QList polyLeftDecomposed{}; _PolygonDecomposeConvex(polyLeft, polyLeftDecomposed); QList polyRightDecomposed{}; _PolygonDecomposeConvex(polyRight, polyRightDecomposed); // compositon auto subSize = polyLeftDecomposed.size() + polyRightDecomposed.size(); if ((polyLeftContainsReflex && polyLeftDecomposed.size() == 1) || (polyRightContainsReflex && polyRightDecomposed.size() == 1)) { // don't accept polygons that contian reflex vertices and were not split subSize = std::numeric_limits::max(); } if (subSize < decompSize) { decompSize = subSize; decomposedPolygonsMin = polyLeftDecomposed + polyRightDecomposed; } } } // assemble output if (decomposedPolygonsMin.size() > 0) { decomposedPolygons << decomposedPolygonsMin; } else { decomposedPolygons << polygon; } return; } bool SurveyComplexItem::_VertexCanSeeOther(const QPolygonF& polygon, const QPointF* vertexA, const QPointF* vertexB) { if (vertexA == vertexB) return false; auto vertexAAfter = vertexA + 1 == polygon.end() ? polygon.begin() : vertexA + 1; auto vertexABefore = vertexA == polygon.begin() ? polygon.end() - 1 : vertexA - 1; if (vertexAAfter == vertexB) return false; if (vertexABefore == vertexB) return false; // qCDebug(SurveyComplexItemLog) << "_VertexCanSeeOther false after first checks "; bool visible = true; // auto diff = *vertexA - *vertexB; QLineF lineAB{*vertexA, *vertexB}; auto distanceAB = lineAB.length();//sqrtf(diff.x() * diff.x() + diff.y()*diff.y()); // qCDebug(SurveyComplexItemLog) << "_VertexCanSeeOther distanceAB " << distanceAB; for (auto vertexC = polygon.begin(); vertexC != polygon.end(); ++vertexC) { if (vertexC == vertexA) continue; if (vertexC == vertexB) continue; auto vertexD = vertexC + 1 == polygon.end() ? polygon.begin() : vertexC + 1; if (vertexD == vertexA) continue; if (vertexD == vertexB) continue; QLineF lineCD(*vertexC, *vertexD); QPointF intersection{}; auto intersects = lineAB.intersect(lineCD, &intersection); if (intersects == QLineF::IntersectType::BoundedIntersection) { // auto diffIntersection = *vertexA - intersection; // auto distanceIntersection = sqrtf(diffIntersection.x() * diffIntersection.x() + diffIntersection.y()*diffIntersection.y()); // qCDebug(SurveyComplexItemLog) << "*vertexA " << *vertexA << "*vertexB " << *vertexB << " intersection " << intersection; QLineF lineIntersection{*vertexA, intersection}; auto distanceIntersection = lineIntersection.length();//sqrtf(diff.x() * diff.x() + diff.y()*diff.y()); qCDebug(SurveyComplexItemLog) << "_VertexCanSeeOther distanceIntersection " << distanceIntersection; if (distanceIntersection < distanceAB) { visible = false; break; } } } return visible; } bool SurveyComplexItem::_VertexIsReflex(const QPolygonF& polygon, const QPointF* vertex) { auto vertexBefore = vertex == polygon.begin() ? polygon.end() - 1 : vertex - 1; auto vertexAfter = vertex == polygon.end() - 1 ? polygon.begin() : vertex + 1; auto area = (((vertex->x() - vertexBefore->x())*(vertexAfter->y() - vertexBefore->y()))-((vertexAfter->x() - vertexBefore->x())*(vertex->y() - vertexBefore->y()))); return area > 0; } void SurveyComplexItem::_rebuildTransectsFromPolygon(bool refly, const QPolygonF& polygon, const QGeoCoordinate& tangentOrigin, const QPointF* const transitionPoint) { // Generate transects double gridAngle = _gridAngleFact.rawValue().toDouble(); double gridSpacing = _cameraCalc.adjustedFootprintSide()->rawValue().toDouble(); gridAngle = _clampGridAngle90(gridAngle); gridAngle += refly ? 90 : 0; qCDebug(SurveyComplexItemLog) << "_rebuildTransectsPhase1 Clamped grid angle" << gridAngle; qCDebug(SurveyComplexItemLog) << "_rebuildTransectsPhase1 gridSpacing:gridAngle:refly" << gridSpacing << gridAngle << refly; // Convert polygon to bounding rect qCDebug(SurveyComplexItemLog) << "_rebuildTransectsPhase1 Polygon"; QRectF boundingRect = polygon.boundingRect(); QPointF boundingCenter = boundingRect.center(); qCDebug(SurveyComplexItemLog) << "Bounding rect" << boundingRect.topLeft().x() << boundingRect.topLeft().y() << boundingRect.bottomRight().x() << boundingRect.bottomRight().y(); // Create set of rotated parallel lines within the expanded bounding rect. Make the lines larger than the // bounding box to guarantee intersection. QList lineList; // Transects are generated to be as long as the largest width/height of the bounding rect plus some fudge factor. // This way they will always be guaranteed to intersect with a polygon edge no matter what angle they are rotated to. // They are initially generated with the transects flowing from west to east and then points within the transect north to south. double maxWidth = qMax(boundingRect.width(), boundingRect.height()) + 2000.0; double halfWidth = maxWidth / 2.0; double transectX = boundingCenter.x() - halfWidth; double transectXMax = transectX + maxWidth; while (transectX < transectXMax) { double transectYTop = boundingCenter.y() - halfWidth; double transectYBottom = boundingCenter.y() + halfWidth; lineList += QLineF(_rotatePoint(QPointF(transectX, transectYTop), boundingCenter, gridAngle), _rotatePoint(QPointF(transectX, transectYBottom), boundingCenter, gridAngle)); transectX += gridSpacing; } // Now intersect the lines with the polygon QList intersectLines; #if 1 _intersectLinesWithPolygon(lineList, polygon, intersectLines); #else // This is handy for debugging grid problems, not for release intersectLines = lineList; #endif // Less than two transects intersected with the polygon: // Create a single transect which goes through the center of the polygon // Intersect it with the polygon if (intersectLines.count() < 2) { _surveyAreaPolygon.center(); QLineF firstLine = lineList.first(); QPointF lineCenter = firstLine.pointAt(0.5); QPointF centerOffset = boundingCenter - lineCenter; firstLine.translate(centerOffset); lineList.clear(); lineList.append(firstLine); intersectLines = lineList; _intersectLinesWithPolygon(lineList, polygon, intersectLines); } // Make sure all lines are going the same direction. Polygon intersection leads to lines which // can be in varied directions depending on the order of the intesecting sides. QList resultLines; _adjustLineDirection(intersectLines, resultLines); // Convert from NED to Geo QList> transects; if (transitionPoint != nullptr) { QList transect; QGeoCoordinate coord; convertNedToGeo(transitionPoint->y(), transitionPoint->x(), 0, tangentOrigin, &coord); transect.append(coord); transect.append(coord); //TODO transects.append(transect); } for (const QLineF& line: resultLines) { QList transect; QGeoCoordinate coord; convertNedToGeo(line.p1().y(), line.p1().x(), 0, tangentOrigin, &coord); transect.append(coord); convertNedToGeo(line.p2().y(), line.p2().x(), 0, tangentOrigin, &coord); transect.append(coord); transects.append(transect); } _adjustTransectsToEntryPointLocation(transects); if (refly) { _optimizeTransectsForShortestDistance(_transects.last().last().coord, transects); } if (_flyAlternateTransectsFact.rawValue().toBool()) { QList> alternatingTransects; for (int i=0; i0; i--) { if (i & 1) { alternatingTransects.append(transects[i]); } } transects = alternatingTransects; } // Adjust to lawnmower pattern bool reverseVertices = false; for (int i=0; i transectVertices = transects[i]; if (reverseVertices) { reverseVertices = false; QList reversedVertices; for (int j=transectVertices.count()-1; j>=0; j--) { reversedVertices.append(transectVertices[j]); } transectVertices = reversedVertices; } else { reverseVertices = true; } transects[i] = transectVertices; } // Convert to CoordInfo transects and append to _transects for (const QList& transect: transects) { QGeoCoordinate coord; QList coordInfoTransect; TransectStyleComplexItem::CoordInfo_t coordInfo; coordInfo = { transect[0], CoordTypeSurveyEdge }; coordInfoTransect.append(coordInfo); coordInfo = { transect[1], CoordTypeSurveyEdge }; coordInfoTransect.append(coordInfo); // For hover and capture we need points for each camera location within the transect if (triggerCamera() && hoverAndCaptureEnabled()) { double transectLength = transect[0].distanceTo(transect[1]); double transectAzimuth = transect[0].azimuthTo(transect[1]); if (triggerDistance() < transectLength) { int cInnerHoverPoints = static_cast(floor(transectLength / triggerDistance())); qCDebug(SurveyComplexItemLog) << "cInnerHoverPoints" << cInnerHoverPoints; for (int i=0; i().distanceTo(_visualTransectPoints[i+1].value()); } emit complexDistanceChanged(); } void SurveyComplexItem::_recalcCameraShots(void) { double triggerDistance = this->triggerDistance(); if (triggerDistance == 0) { _cameraShots = 0; } else { if (_cameraTriggerInTurnAroundFact.rawValue().toBool()) { _cameraShots = qCeil(_complexDistance / triggerDistance); } else { _cameraShots = 0; if (_loadedMissionItemsParent) { // We have to do it the hard way based on the mission items themselves if (hoverAndCaptureEnabled()) { // Count the number of camera triggers in the mission items for (const MissionItem* missionItem: _loadedMissionItems) { _cameraShots += missionItem->command() == MAV_CMD_IMAGE_START_CAPTURE ? 1 : 0; } } else { bool waitingForTriggerStop = false; QGeoCoordinate distanceStartCoord; QGeoCoordinate distanceEndCoord; for (const MissionItem* missionItem: _loadedMissionItems) { if (missionItem->command() == MAV_CMD_NAV_WAYPOINT) { if (waitingForTriggerStop) { distanceEndCoord = QGeoCoordinate(missionItem->param5(), missionItem->param6()); } else { distanceStartCoord = QGeoCoordinate(missionItem->param5(), missionItem->param6()); } } else if (missionItem->command() == MAV_CMD_DO_SET_CAM_TRIGG_DIST) { if (missionItem->param1() > 0) { // Trigger start waitingForTriggerStop = true; } else { // Trigger stop waitingForTriggerStop = false; _cameraShots += qCeil(distanceEndCoord.distanceTo(distanceStartCoord) / triggerDistance); distanceStartCoord = QGeoCoordinate(); distanceEndCoord = QGeoCoordinate(); } } } } } else { // We have transects available, calc from those for (const QList& transect: _transects) { QGeoCoordinate firstCameraCoord, lastCameraCoord; if (_hasTurnaround() && !hoverAndCaptureEnabled()) { firstCameraCoord = transect[1].coord; lastCameraCoord = transect[transect.count() - 2].coord; } else { firstCameraCoord = transect.first().coord; lastCameraCoord = transect.last().coord; } _cameraShots += qCeil(firstCameraCoord.distanceTo(lastCameraCoord) / triggerDistance); } } } } emit cameraShotsChanged(); } // FIXME: This same exact code is in Corridor Scan. Move to TransectStyleComplex? void SurveyComplexItem::applyNewAltitude(double newAltitude) { _cameraCalc.valueSetIsDistance()->setRawValue(true); _cameraCalc.distanceToSurface()->setRawValue(newAltitude); _cameraCalc.setDistanceToSurfaceRelative(true); } bool SurveyComplexItem::readyForSave(void) const { return TransectStyleComplexItem::readyForSave(); } void SurveyComplexItem::appendMissionItems(QList& items, QObject* missionItemParent) { if (_loadedMissionItems.count()) { // We have mission items from the loaded plan, use those _appendLoadedMissionItems(items, missionItemParent); } else { // Build the mission items on the fly _buildAndAppendMissionItems(items, missionItemParent); } } void SurveyComplexItem::_appendLoadedMissionItems(QList& items, QObject* missionItemParent) { qCDebug(SurveyComplexItemLog) << "_appendLoadedMissionItems"; int seqNum = _sequenceNumber; for (const MissionItem* loadedMissionItem: _loadedMissionItems) { MissionItem* item = new MissionItem(*loadedMissionItem, missionItemParent); item->setSequenceNumber(seqNum++); items.append(item); } } void SurveyComplexItem::rotateEntryPoint(void) { if (_entryPoint == EntryLocationLast) { _entryPoint = EntryLocationFirst; } else { _entryPoint++; } _rebuildTransects(); setDirty(true); } double SurveyComplexItem::timeBetweenShots(void) { return _cruiseSpeed == 0 ? 0 : triggerDistance() / _cruiseSpeed; } double SurveyComplexItem::additionalTimeDelay (void) const { double hoverTime = 0; if (hoverAndCaptureEnabled()) { for (const QList& transect: _transects) { hoverTime += _hoverAndCaptureDelaySeconds * transect.count(); } } return hoverTime; }