/**************************************************************************** * * (c) 2009-2016 QGROUNDCONTROL PROJECT * * QGroundControl is licensed according to the terms in the file * COPYING.md in the root of the source code directory. * ****************************************************************************/ #include "QGCMapPolygon.h" #include "QGCGeo.h" #include "JsonHelper.h" #include "QGCQGeoCoordinate.h" #include "QGCApplication.h" #include "ShapeFileHelper.h" #include #include #include #include #include #include const char* QGCMapPolygon::jsonPolygonKey = "polygon"; QGCMapPolygon::QGCMapPolygon(QObject* parent) : QObject (parent) , _dirty (false) , _centerDrag (false) , _ignoreCenterUpdates (false) , _interactive (false) { _init(); } QGCMapPolygon::QGCMapPolygon(const QGCMapPolygon& other, QObject* parent) : QObject (parent) , _dirty (false) , _centerDrag (false) , _ignoreCenterUpdates (false) , _interactive (false) { *this = other; _init(); } void QGCMapPolygon::_init(void) { connect(&_polygonModel, &QmlObjectListModel::dirtyChanged, this, &QGCMapPolygon::_polygonModelDirtyChanged); connect(&_polygonModel, &QmlObjectListModel::countChanged, this, &QGCMapPolygon::_polygonModelCountChanged); connect(this, &QGCMapPolygon::pathChanged, this, &QGCMapPolygon::_updateCenter); connect(this, &QGCMapPolygon::pathChanged, this, &QGCMapPolygon::areaChanged); connect(this, &QGCMapPolygon::countChanged, this, &QGCMapPolygon::areaChanged); } const QGCMapPolygon& QGCMapPolygon::operator=(const QGCMapPolygon& other) { clear(); QVariantList vertices = other.path(); QList rgCoord; for (const QVariant& vertexVar: vertices) { rgCoord.append(vertexVar.value()); } appendVertices(rgCoord); setDirty(true); return *this; } void QGCMapPolygon::clear(void) { // Bug workaround, see below while (_polygonPath.count() > 1) { _polygonPath.takeLast(); } emit pathChanged(); // Although this code should remove the polygon from the map it doesn't. There appears // to be a bug in QGCMapPolygon which causes it to not be redrawn if the list is empty. So // we work around it by using the code above to remove all but the last point which in turn // will cause the polygon to go away. _polygonPath.clear(); _polygonModel.clearAndDeleteContents(); emit cleared(); setDirty(true); } void QGCMapPolygon::adjustVertex(int vertexIndex, const QGeoCoordinate coordinate) { _polygonPath[vertexIndex] = QVariant::fromValue(coordinate); _polygonModel.value(vertexIndex)->setCoordinate(coordinate); if (!_centerDrag) { // When dragging center we don't signal path changed until all vertices are updated emit pathChanged(); } setDirty(true); } void QGCMapPolygon::setDirty(bool dirty) { if (_dirty != dirty) { _dirty = dirty; if (!dirty) { _polygonModel.setDirty(false); } emit dirtyChanged(dirty); } } QGeoCoordinate QGCMapPolygon::_coordFromPointF(const QPointF& point) const { QGeoCoordinate coord; if (_polygonPath.count() > 0) { QGeoCoordinate tangentOrigin = _polygonPath[0].value(); convertNedToGeo(-point.y(), point.x(), 0, tangentOrigin, &coord); } return coord; } QPointF QGCMapPolygon::_pointFFromCoord(const QGeoCoordinate& coordinate) const { if (_polygonPath.count() > 0) { double y, x, down; QGeoCoordinate tangentOrigin = _polygonPath[0].value(); convertGeoToNed(coordinate, tangentOrigin, &y, &x, &down); return QPointF(x, -y); } return QPointF(); } QPolygonF QGCMapPolygon::_toPolygonF(void) const { QPolygonF polygon; if (_polygonPath.count() > 2) { for (int i=0; i<_polygonPath.count(); i++) { polygon.append(_pointFFromCoord(_polygonPath[i].value())); } } return polygon; } bool QGCMapPolygon::containsCoordinate(const QGeoCoordinate& coordinate) const { if (_polygonPath.count() > 2) { return _toPolygonF().containsPoint(_pointFFromCoord(coordinate), Qt::OddEvenFill); } else { return false; } } void QGCMapPolygon::setPath(const QList& path) { _polygonPath.clear(); _polygonModel.clearAndDeleteContents(); for(const QGeoCoordinate& coord: path) { _polygonPath.append(QVariant::fromValue(coord)); _polygonModel.append(new QGCQGeoCoordinate(coord, this)); } setDirty(true); emit pathChanged(); } void QGCMapPolygon::setPath(const QVector& path) { _polygonPath.clear(); _polygonModel.clearAndDeleteContents(); for(const QGeoCoordinate& coord: path) { _polygonPath.append(QVariant::fromValue(coord)); _polygonModel.append(new QGCQGeoCoordinate(coord, this)); } setDirty(true); emit pathChanged(); } void QGCMapPolygon::setPath(const QVariantList& path) { _polygonPath = path; _polygonModel.clearAndDeleteContents(); for (int i=0; i<_polygonPath.count(); i++) { _polygonModel.append(new QGCQGeoCoordinate(_polygonPath[i].value(), this)); } setDirty(true); emit pathChanged(); } void QGCMapPolygon::saveToJson(QJsonObject& json) { QJsonValue jsonValue; JsonHelper::saveGeoCoordinateArray(_polygonPath, false /* writeAltitude*/, jsonValue); json.insert(jsonPolygonKey, jsonValue); setDirty(false); } bool QGCMapPolygon::loadFromJson(const QJsonObject& json, bool required, QString& errorString) { errorString.clear(); clear(); if (required) { if (!JsonHelper::validateRequiredKeys(json, QStringList(jsonPolygonKey), errorString)) { return false; } } else if (!json.contains(jsonPolygonKey)) { return true; } if (!JsonHelper::loadGeoCoordinateArray(json[jsonPolygonKey], false /* altitudeRequired */, _polygonPath, errorString)) { return false; } for (int i=0; i<_polygonPath.count(); i++) { _polygonModel.append(new QGCQGeoCoordinate(_polygonPath[i].value(), this)); } setDirty(false); emit pathChanged(); return true; } QList QGCMapPolygon::coordinateList(void) const { QList coords; for (int i=0; i<_polygonPath.count(); i++) { coords.append(_polygonPath[i].value()); } return coords; } void QGCMapPolygon::splitPolygonSegment(int vertexIndex) { int nextIndex = vertexIndex + 1; if (nextIndex > _polygonPath.length() - 1) { nextIndex = 0; } QGeoCoordinate firstVertex = _polygonPath[vertexIndex].value(); QGeoCoordinate nextVertex = _polygonPath[nextIndex].value(); double distance = firstVertex.distanceTo(nextVertex); double azimuth = firstVertex.azimuthTo(nextVertex); QGeoCoordinate newVertex = firstVertex.atDistanceAndAzimuth(distance / 2, azimuth); if (nextIndex == 0) { appendVertex(newVertex); } else { _polygonModel.insert(nextIndex, new QGCQGeoCoordinate(newVertex, this)); _polygonPath.insert(nextIndex, QVariant::fromValue(newVertex)); emit pathChanged(); } } void QGCMapPolygon::appendVertex(const QGeoCoordinate& coordinate) { _polygonPath.append(QVariant::fromValue(coordinate)); _polygonModel.append(new QGCQGeoCoordinate(coordinate, this)); emit pathChanged(); } void QGCMapPolygon::appendVertices(const QList& coordinates) { QList objects; for (const QGeoCoordinate& coordinate: coordinates) { objects.append(new QGCQGeoCoordinate(coordinate, this)); _polygonPath.append(QVariant::fromValue(coordinate)); } _polygonModel.append(objects); emit pathChanged(); } void QGCMapPolygon::_polygonModelDirtyChanged(bool dirty) { if (dirty) { setDirty(true); } } void QGCMapPolygon::removeVertex(int vertexIndex) { if (vertexIndex < 0 && vertexIndex > _polygonPath.length() - 1) { qWarning() << "Call to removePolygonCoordinate with bad vertexIndex:count" << vertexIndex << _polygonPath.length(); return; } if (_polygonPath.length() <= 3) { // Don't allow the user to trash the polygon return; } QObject* coordObj = _polygonModel.removeAt(vertexIndex); coordObj->deleteLater(); _polygonPath.removeAt(vertexIndex); emit pathChanged(); } void QGCMapPolygon::_polygonModelCountChanged(int count) { emit countChanged(count); } void QGCMapPolygon::_updateCenter(void) { if (!_ignoreCenterUpdates) { QGeoCoordinate center; if (_polygonPath.count() > 2) { QPointF centroid(0, 0); QPolygonF polygonF = _toPolygonF(); for (int i=0; i(); QGeoCoordinate newVertex = oldVertex.atDistanceAndAzimuth(distance, azimuth); adjustVertex(i, newVertex); } if (_centerDrag) { // When center dragging, signals from adjustVertext are not sent. So we need to signal here when all adjusting is complete. emit pathChanged(); } _ignoreCenterUpdates = false; _center = newCenter; emit centerChanged(newCenter); } } void QGCMapPolygon::setCenterDrag(bool centerDrag) { if (centerDrag != _centerDrag) { _centerDrag = centerDrag; emit centerDragChanged(centerDrag); } } void QGCMapPolygon::setInteractive(bool interactive) { if (_interactive != interactive) { _interactive = interactive; emit interactiveChanged(interactive); } } void print(const QGCMapPolygon &poly) { QString message; print(poly, message); qWarning() << message; } void print(const QGCMapPolygon &poly, QString &outputString) { outputString.append(QString("Coordinates:\r\n")); for (int i = 0; i < poly.count(); i++) { QGeoCoordinate coordinate = poly.vertexCoordinate(i); outputString.append(QString("%1\n").arg(coordinate.toString(QGeoCoordinate::Degrees))); } outputString.append(QString("Dirty: %1\n").arg(QVariant(poly._dirty).toString())); outputString.append(QString("Center: %1\n").arg(poly._center.toString(QGeoCoordinate::Degrees))); outputString.append(QString("Center Drag: %1\n").arg(QVariant(poly._centerDrag).toString())); outputString.append(QString("Ignore Center Updates: %1\n").arg(QVariant(poly._centerDrag).toString())); outputString.append(QString("Interactive: %1\n").arg(QVariant(poly._interactive).toString())); } QGeoCoordinate QGCMapPolygon::vertexCoordinate(int vertex) const { if (vertex >= 0 && vertex < _polygonPath.count()) { return _polygonPath[vertex].value(); } else { qWarning() << "QGCMapPolygon::vertexCoordinate bad vertex requested:count" << vertex << _polygonPath.count(); return QGeoCoordinate(); } } QList QGCMapPolygon::nedPolygon(void) const { QList nedPolygon; if (count() > 0) { QGeoCoordinate tangentOrigin = vertexCoordinate(0); for (int i=0; i<_polygonModel.count(); i++) { double y, x, down; QGeoCoordinate vertex = vertexCoordinate(i); if (i == 0) { // This avoids a nan calculation that comes out of convertGeoToNed x = y = 0; } else { convertGeoToNed(vertex, tangentOrigin, &y, &x, &down); } nedPolygon += QPointF(x, y); } } return nedPolygon; } void QGCMapPolygon::offset(double distance) { QList rgNewPolygon; // I'm sure there is some beautiful famous algorithm to do this, but here is a brute force method if (count() > 2) { // Convert the polygon to NED QList rgNedVertices = nedPolygon(); // Walk the edges, offsetting by the specified distance QList rgOffsetEdges; for (int i=0; i rgCoords; if (!ShapeFileHelper::loadPolygonFromFile(file, rgCoords, errorString)) { qgcApp()->showMessage(errorString); return false; } clear(); appendVertices(rgCoords); return true; } double QGCMapPolygon::area(void) const { // https://www.mathopenref.com/coordpolygonarea2.html if (_polygonPath.count() < 3) { return 0; } double coveredArea = 0.0; QList nedVertices = nedPolygon(); for (int i=0; i(); QGeoCoordinate coord2 = (i == _polygonPath.count() - 1) ? _polygonPath[0].value() : _polygonPath[i+1].value(); sum += (coord2.longitude() - coord1.longitude()) * (coord2.latitude() + coord1.latitude()); } if (sum < 0.0) { // Winding is counter-clockwise and needs reversal QList rgReversed; for (const QVariant& varCoord: _polygonPath) { rgReversed.prepend(varCoord.value()); } clear(); appendVertices(rgReversed); } }