/***************************************************************************** * Copyright (c) 2008, University of Florida * All rights reserved. * * This file is part of OpenJAUS. OpenJAUS is distributed under the BSD * license. See the LICENSE file for details. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of the University of Florida nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ****************************************************************************/ // File Name: spoolMissionMessage.h // // Written By: Danny Kent (jaus AT dannykent DOT com), Tom Galluzzo // // Version: 3.3.0a // // Date: 08/07/08 // // Description: This file defines the attributes of a SpoolMissionMessage #ifndef SPOOL_MISSION_MESSAGE_H #define SPOOL_MISSION_MESSAGE_H #include "jaus.h" #include "type/jausMissionTask.h" // Mission Proc Types: non-redundant declaration #ifndef JAUS_MISSION_BLOCKING_TYPES #define JAUS_MISSION_BLOCKING_TYPES #define JAUS_NON_BLOCKING 0 #define JAUS_BLOCKING 1 #endif // Mission Proc Types: non-redundant declaration #ifndef JAUS_MISSION_SPOOLING_AND_MANIP_TYPES #define JAUS_MISSION_SPOOLING_AND_MANIP_TYPES #define JAUS_REPLACE_CURRENT_MISSION_WITH_NEW_MISSION 0 #define JAUS_APPEND_NEW_MISSION_TO_CURRENT_MISSION 1 #endif typedef struct { // Include all parameters from a JausMessage structure: // Header Properties struct { // Properties by bit fields #ifdef JAUS_BIG_ENDIAN JausUnsignedShort reserved:2; JausUnsignedShort version:6; JausUnsignedShort expFlag:1; JausUnsignedShort scFlag:1; JausUnsignedShort ackNak:2; JausUnsignedShort priority:4; #elif JAUS_LITTLE_ENDIAN JausUnsignedShort priority:4; JausUnsignedShort ackNak:2; JausUnsignedShort scFlag:1; JausUnsignedShort expFlag:1; JausUnsignedShort version:6; JausUnsignedShort reserved:2; #else #error "Please define system endianess (see jaus.h)" #endif }properties; JausUnsignedShort commandCode; JausAddress destination; JausAddress source; JausUnsignedInteger dataSize; JausUnsignedInteger dataFlag; JausUnsignedShort sequenceNumber; //MESSAGE DATA MEMBERS JausUnsignedShort missionId; //Field 1: identifies the unique //Mission to be spooled or manipulated. JausByte appendFlag; //Field 2: 0 = replace current mission with //new mission. 1= Append new mission to //current mission. JausMissionTask naryTree; //Fields [3 to 8+n+3n] are dynamcially allocated //as required to form the tree levels where level //zero consists of only one task. Tree levels //grow down from a task as children. //Each task ends up having a unique taskId and: // * 1 to N messages each with a uid and // blocking flag. // * 1 to M Children (tasks) each with unique // taskId and messages of their own. //NOTE: Field 4 (number of Children) is stored //in the JausArray for JausMissionTaskStruct //element children. //NOTE: Field 4+n (child indexs) are not stored //in a structure. For offsets to task //children data in the spool mission message //see the jausMissionTask.cpp functions. //NOTE: Field 5+n (number of messages in task) //is stored in the JausArray for //JausMissionTaskStruct element commands. Also //see JausMissionCommand. }SpoolMissionMessageStruct; typedef SpoolMissionMessageStruct* SpoolMissionMessage; JAUS_EXPORT SpoolMissionMessage spoolMissionMessageCreate(void); JAUS_EXPORT void spoolMissionMessageDestroy(SpoolMissionMessage); JAUS_EXPORT JausBoolean spoolMissionMessageFromBuffer(SpoolMissionMessage message, unsigned char* buffer, unsigned int bufferSizeBytes); JAUS_EXPORT JausBoolean spoolMissionMessageToBuffer(SpoolMissionMessage message, unsigned char *buffer, unsigned int bufferSizeBytes); JAUS_EXPORT SpoolMissionMessage spoolMissionMessageFromJausMessage(JausMessage jausMessage); JAUS_EXPORT JausMessage spoolMissionMessageToJausMessage(SpoolMissionMessage message); JAUS_EXPORT unsigned int spoolMissionMessageSize(SpoolMissionMessage message); #endif // SPOOL_MISSION_MESSAGE_H