/*===================================================================== QGroundControl Open Source Ground Control Station (c) 2009, 2015 QGROUNDCONTROL PROJECT This file is part of the QGROUNDCONTROL project QGROUNDCONTROL is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. QGROUNDCONTROL is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with QGROUNDCONTROL. If not, see . ======================================================================*/ import QtQuick 2.4 import QtQuick.Controls 1.3 import QtQuick.Dialogs 1.2 import QtLocation 5.3 import QtPositioning 5.3 import QGroundControl 1.0 import QGroundControl.FlightMap 1.0 import QGroundControl.ScreenTools 1.0 import QGroundControl.Controls 1.0 import QGroundControl.Palette 1.0 import QGroundControl.Mavlink 1.0 import QGroundControl.Controllers 1.0 /// Mission Editor QGCView { id: _root property bool syncNeeded: controller.missionItems.dirty // Unsaved changes, visible to parent container viewPanel: panel topDialogMargin: height - mainWindow.availableHeight // zOrder comes from the Loader in MainWindow.qml z: QGroundControl.zOrderTopMost readonly property int _decimalPlaces: 8 readonly property real _horizontalMargin: ScreenTools.defaultFontPixelWidth / 2 readonly property real _margin: ScreenTools.defaultFontPixelHeight / 2 readonly property var _activeVehicle: multiVehicleManager.activeVehicle readonly property real _editFieldWidth: ScreenTools.defaultFontPixelWidth * 16 readonly property real _rightPanelWidth: ScreenTools.defaultFontPixelWidth * 30 readonly property real _rightPanelOpacity: 0.8 readonly property int _toolButtonCount: 6 readonly property string _autoSyncKey: "AutoSync" readonly property int _addMissionItemsButtonAutoOffTimeout: 10000 readonly property var _defaultVehicleCoordinate: QtPositioning.coordinate(37.803784, -122.462276) property var _missionItems: controller.missionItems property var _currentMissionItem property bool _firstVehiclePosition: true property var activeVehiclePosition: _activeVehicle ? _activeVehicle.coordinate : QtPositioning.coordinate() property bool _syncInProgress: _activeVehicle ? _activeVehicle.missionManager.inProgress : false Component.onCompleted: updateMapToVehiclePosition() onActiveVehiclePositionChanged: updateMapToVehiclePosition() Connections { target: multiVehicleManager onActiveVehicleChanged: { // When the active vehicle changes we need to allow the first vehicle position to move the map again _firstVehiclePosition = true updateMapToVehiclePosition() } } function updateMapToVehiclePosition() { if (_activeVehicle && _activeVehicle.coordinateValid && _activeVehicle.coordinate.isValid && _firstVehiclePosition) { _firstVehiclePosition = false editorMap.center = _activeVehicle.coordinate } } function loadFromVehicle() { controller.getMissionItems() } function loadFromFile() { controller.loadMissionFromFile() fitViewportToMissionItems() } function normalizeLat(lat) { // Normalize latitude to range: 0 to 180, S to N return lat + 90.0 } function normalizeLon(lon) { // Normalize longitude to range: 0 to 360, W to E return lon + 180.0 } /// Fix the map viewport to the current mission items. We don't fit the home position in this process. function fitViewportToMissionItems() { var missionItem = _missionItems.get(0) var north = normalizeLat(missionItem.coordinate.latitude) var south = north var east = normalizeLon(missionItem.coordinate.longitude) var west = east for (var i=1; i<_missionItems.count; i++) { missionItem = _missionItems.get(i) if (missionItem.specifiesCoordinate && !missionItem.standaloneCoordinate) { var lat = normalizeLat(missionItem.coordinate.latitude) var lon = normalizeLon(missionItem.coordinate.longitude) north = Math.max(north, lat) south = Math.min(south, lat) east = Math.max(east, lon) west = Math.min(west, lon) } } editorMap.visibleRegion = QtPositioning.rectangle(QtPositioning.coordinate(north - 90.0, west - 180.0), QtPositioning.coordinate(south - 90.0, east - 180.0)) } MissionController { id: controller Component.onCompleted: { start(true /* editMode */) setCurrentItem(0) } /* FIXME: autoSync is temporarily disconnected since it's still buggy autoSync: QGroundControl.flightMapSettings.loadMapSetting(editorMap.mapName, _autoSyncKey, true) onAutoSyncChanged: QGroundControl.flightMapSettings.saveMapSetting(editorMap.mapName, _autoSyncKey, autoSync) */ onMissionItemsChanged: itemDragger.clearItem() onNewItemsFromVehicle: fitViewportToMissionItems() } QGCPalette { id: qgcPal; colorGroupEnabled: enabled } ExclusiveGroup { id: _mapTypeButtonsExclusiveGroup } ExclusiveGroup { id: _dropButtonsExclusiveGroup } function setCurrentItem(index) { _currentMissionItem = undefined for (var i=0; i<_missionItems.count; i++) { if (i == index) { _currentMissionItem = _missionItems.get(i) _currentMissionItem.isCurrentItem = true } else { _missionItems.get(i).isCurrentItem = false } } } property int _moveDialogMissionItemIndex Component { id: moveDialog QGCViewDialog { function accept() { var toIndex = toCombo.currentIndex if (toIndex == 0) { toIndex = 1 } controller.moveMissionItem(_moveDialogMissionItemIndex, toIndex) hideDialog() } Column { anchors.left: parent.left anchors.right: parent.right spacing: ScreenTools.defaultFontPixelHeight QGCLabel { anchors.left: parent.left anchors.right: parent.right wrapMode: Text.WordWrap text: "Move the selected mission item to the be after following mission item:" } QGCComboBox { id: toCombo model: _missionItems.count currentIndex: _moveDialogMissionItemIndex } } } } QGCViewPanel { id: panel anchors.fill: parent Item { anchors.fill: parent FlightMap { id: editorMap anchors.fill: parent mapName: "MissionEditor" readonly property real animationDuration: 500 Behavior on zoomLevel { NumberAnimation { duration: editorMap.animationDuration easing.type: Easing.InOutQuad } } MouseArea { anchors.fill: parent onClicked: { if (addMissionItemsButton.checked) { var coordinate = editorMap.toCoordinate(Qt.point(mouse.x, mouse.y)) coordinate.latitude = coordinate.latitude.toFixed(_decimalPlaces) coordinate.longitude = coordinate.longitude.toFixed(_decimalPlaces) coordinate.altitude = coordinate.altitude.toFixed(_decimalPlaces) var index = controller.insertMissionItem(coordinate, controller.missionItems.count) setCurrentItem(index) } else { editorMap.zoomLevel = editorMap.maxZoomLevel - 2 } } } // We use this item to support dragging since dragging a MapQuickItem just doesn't seem to work Rectangle { id: itemDragger x: missionItemIndicator ? (missionItemIndicator.x + missionItemIndicator.anchorPoint.x - (itemDragger.width / 2)) : 100 y: missionItemIndicator ? (missionItemIndicator.y + missionItemIndicator.anchorPoint.y - (itemDragger.height / 2)) : 100 width: ScreenTools.defaultFontPixelHeight * 2 height: ScreenTools.defaultFontPixelHeight * 2 color: "transparent" visible: false z: QGroundControl.zOrderMapItems + 1 // Above item icons property var missionItem property var missionItemIndicator property bool preventCoordinateBindingLoop: false onXChanged: liveDrag() onYChanged: liveDrag() function liveDrag() { if (!itemDragger.preventCoordinateBindingLoop && Drag.active) { var point = Qt.point(itemDragger.x + (itemDragger.width / 2), itemDragger.y + (itemDragger.height / 2)) var coordinate = editorMap.toCoordinate(point) coordinate.altitude = itemDragger.missionItem.coordinate.altitude itemDragger.preventCoordinateBindingLoop = true itemDragger.missionItem.coordinate = coordinate itemDragger.preventCoordinateBindingLoop = false } } function clearItem() { itemDragger.visible = false itemDragger.missionItem = undefined itemDragger.missionItemIndicator = undefined } Drag.active: itemDrag.drag.active Drag.hotSpot.x: width / 2 Drag.hotSpot.y: height / 2 MouseArea { id: itemDrag anchors.fill: parent drag.target: parent drag.minimumX: 0 drag.minimumY: 0 drag.maximumX: itemDragger.parent.width - parent.width drag.maximumY: itemDragger.parent.height - parent.height } } // Add the mission items to the map MapItemView { model: controller.missionItems delegate: missionItemComponent } Component { id: missionItemComponent MissionItemIndicator { id: itemIndicator coordinate: object.coordinate visible: object.specifiesCoordinate z: QGroundControl.zOrderMapItems missionItem: object onClicked: setCurrentItem(object.sequenceNumber) function updateItemIndicator() { if (object.isCurrentItem && itemIndicator.visible) { if (object.specifiesCoordinate) { // Setup our drag item itemDragger.visible = true itemDragger.missionItem = Qt.binding(function() { return object }) itemDragger.missionItemIndicator = Qt.binding(function() { return itemIndicator }) } } } Connections { target: object onIsCurrentItemChanged: updateItemIndicator() onCommandChanged: updateItemIndicator() } // These are the non-coordinate child mission items attached to this item Row { anchors.top: parent.top anchors.left: parent.right Repeater { model: object.childItems delegate: MissionItemIndexLabel { label: object.sequenceNumber isCurrentItem: object.isCurrentItem z: 2 onClicked: setCurrentItem(object.sequenceNumber) } } } } } // Add lines between waypoints MissionLineView { model: controller.waypointLines } // Mission Item Editor Item { id: missionItemEditor height: mainWindow.availableHeight anchors.bottom: parent.bottom anchors.right: parent.right width: _rightPanelWidth opacity: _rightPanelOpacity z: QGroundControl.zOrderTopMost MouseArea { // This MouseArea prevents the Map below it from getting Mouse events. Without this // things like mousewheel will scroll the Flickable and then scroll the map as well. anchors.fill: parent preventStealing: true onWheel: wheel.accepted = true } ListView { anchors.fill: parent spacing: _margin / 2 orientation: ListView.Vertical model: controller.missionItems cacheBuffer: height * 2 delegate: MissionItemEditor { missionItem: object width: parent.width qgcView: _root readOnly: false onClicked: setCurrentItem(object.sequenceNumber) onRemove: { itemDragger.clearItem() controller.removeMissionItem(object.sequenceNumber) } onInsert: { controller.insertMissionItem(editorMap.center, i) setCurrentItem(i) } onMoveHomeToMapCenter: controller.missionItems.get(0).coordinate = editorMap.center } } // ListView } // Item - Mission Item editor //-- Dismiss Drop Down (if any) MouseArea { anchors.fill: parent enabled: _dropButtonsExclusiveGroup.current != null onClicked: { if(_dropButtonsExclusiveGroup.current) _dropButtonsExclusiveGroup.current.checked = false _dropButtonsExclusiveGroup.current = null } } Item { id: toolbarSpacer height: mainWindow.tbHeight width: 1 } //-- Vertical Tool Buttons Column { id: toolColumn anchors.margins: ScreenTools.defaultFontPixelHeight anchors.left: parent.left anchors.top: toolbarSpacer.bottom spacing: ScreenTools.defaultFontPixelHeight RoundButton { id: addMissionItemsButton buttonImage: "/qmlimages/MapAddMission.svg" z: QGroundControl.zOrderWidgets } DropButton { id: syncButton dropDirection: dropRight buttonImage: syncNeeded ? "/qmlimages/MapSyncChanged.svg" : "/qmlimages/MapSync.svg" viewportMargins: ScreenTools.defaultFontPixelWidth / 2 exclusiveGroup: _dropButtonsExclusiveGroup z: QGroundControl.zOrderWidgets dropDownComponent: syncDropDownComponent enabled: !_syncInProgress } DropButton { id: centerMapButton dropDirection: dropRight buttonImage: "/qmlimages/MapCenter.svg" viewportMargins: ScreenTools.defaultFontPixelWidth / 2 exclusiveGroup: _dropButtonsExclusiveGroup z: QGroundControl.zOrderWidgets dropDownComponent: Component { Column { QGCLabel { text: "Center map:" } Row { spacing: ScreenTools.defaultFontPixelWidth QGCButton { text: "Home" onClicked: { centerMapButton.hideDropDown() editorMap.center = controller.missionItems.get(0).coordinate } } QGCButton { text: "Vehicle" enabled: activeVehicle && activeVehicle.latitude != 0 && activeVehicle.longitude != 0 property var activeVehicle: multiVehicleManager.activeVehicle onClicked: { centerMapButton.hideDropDown() editorMap.center = activeVehicle.coordinate } } } } } } DropButton { id: mapTypeButton dropDirection: dropRight buttonImage: "/qmlimages/MapType.svg" viewportMargins: ScreenTools.defaultFontPixelWidth / 2 exclusiveGroup: _dropButtonsExclusiveGroup z: QGroundControl.zOrderWidgets dropDownComponent: Component { Column { QGCLabel { text: "Map type:" } Row { spacing: ScreenTools.defaultFontPixelWidth Repeater { model: QGroundControl.flightMapSettings.mapTypes QGCButton { checkable: true checked: editorMap.mapType == text text: modelData exclusiveGroup: _mapTypeButtonsExclusiveGroup onClicked: { editorMap.mapType = text checked = true mapTypeButton.hideDropDown() } } } } } } } //-- Zoom Map In RoundButton { id: mapZoomPlus visible: !ScreenTools.isTinyScreen && !ScreenTools.isShortScreen buttonImage: "/qmlimages/ZoomPlus.svg" z: QGroundControl.zOrderWidgets onClicked: { if(editorMap) editorMap.zoomLevel += 0.5 checked = false } } //-- Zoom Map Out RoundButton { id: mapZoomMinus visible: !ScreenTools.isTinyScreen && !ScreenTools.isShortScreen buttonImage: "/qmlimages/ZoomMinus.svg" z: QGroundControl.zOrderWidgets onClicked: { if(editorMap) editorMap.zoomLevel -= 0.5 checked = false } } } MissionItemStatus { id: waypointValuesDisplay anchors.margins: ScreenTools.defaultFontPixelWidth anchors.left: parent.left anchors.bottom: parent.bottom z: QGroundControl.zOrderTopMost currentMissionItem: _currentMissionItem missionItems: controller.missionItems expandedWidth: missionItemEditor.x - (ScreenTools.defaultFontPixelWidth * 2) } } // FlightMap } // Item - split view container } // QGCViewPanel Component { id: syncLoadFromVehicleOverwrite QGCViewMessage { id: syncLoadFromVehicleCheck message: "You have unsaved/unsent mission changes. Loading the mission from the Vehicle will lose these changes. Are you sure you want to load the mission from the Vehicle?" function accept() { hideDialog() loadFromVehicle() } } } Component { id: syncLoadFromFileOverwrite QGCViewMessage { id: syncLoadFromVehicleCheck message: "You have unsaved/unsent mission changes. Loading a mission from a file will lose these changes. Are you sure you want to load a mission from a file?" function accept() { hideDialog() loadFromFile() } } } Component { id: removeAllPromptDialog QGCViewMessage { message: "Are you sure you want to delete all mission items?" function accept() { itemDragger.clearItem() controller.removeAllMissionItems() hideDialog() } } } Component { id: syncDropDownComponent Column { id: columnHolder spacing: _margin QGCLabel { width: columnHolder.width wrapMode: Text.WordWrap text: syncNeeded && !controller.autoSync ? "You have unsaved changed to you mission. You should send to your vehicle, or save to a file:" : "Sync:" } Row { visible: true //autoSyncCheckBox.enabled && autoSyncCheckBox.checked spacing: ScreenTools.defaultFontPixelWidth QGCButton { text: "Send to vehicle" enabled: _activeVehicle && !_activeVehicle.missionManager.inProgress onClicked: { syncButton.hideDropDown() controller.sendMissionItems() } } QGCButton { text: "Load from vehicle" enabled: _activeVehicle && !_activeVehicle.missionManager.inProgress onClicked: { syncButton.hideDropDown() if (syncNeeded) { _root.showDialog(syncLoadFromVehicleOverwrite, "Mission overwrite", _root.showDialogDefaultWidth, StandardButton.Yes | StandardButton.Cancel) } else { loadFromVehicle() } } } } Row { spacing: ScreenTools.defaultFontPixelWidth visible: !ScreenTools.isMobile QGCButton { text: "Save to file..." onClicked: { syncButton.hideDropDown() controller.saveMissionToFile() } } QGCButton { text: "Load from file..." onClicked: { syncButton.hideDropDown() if (syncNeeded) { _root.showDialog(syncLoadFromFileOverwrite, "Mission overwrite", _root.showDialogDefaultWidth, StandardButton.Yes | StandardButton.Cancel) } else { loadFromFile() } } } } QGCButton { text: "Remove all" onClicked: { syncButton.hideDropDown() _root.showDialog(removeAllPromptDialog, "Delete all", _root.showDialogDefaultWidth, StandardButton.Yes | StandardButton.No) } } /* FIXME: autoSync is temporarily disconnected since it's still buggy QGCLabel { id: autoSyncDisallowedLabel visible: _activeVehicle && _activeVehicle.armed text: "AutoSync is not allowed whie vehicle is armed" } QGCCheckBox { id: autoSyncCheckBox checked: controller.autoSync text: "Automatically sync changes with vehicle" enabled: _activeVehicle ? !_activeVehicle.armed : false onClicked: controller.autoSync = checked } */ } } } // QGCVIew