#include "QGCUnconnectedInfoWidget.h" #include "LinkInterface.h" #include "LinkManager.h" #include "MAVLinkSimulationLink.h" #include "MainWindow.h" #include "ui_QGCUnconnectedInfoWidget.h" QGCUnconnectedInfoWidget::QGCUnconnectedInfoWidget(QWidget *parent) : QWidget(parent), ui(new Ui::QGCUnconnectedInfoWidget) { ui->setupUi(this); //connect(ui->simulationButton, SIGNAL(clicked()), this, SLOT(simulate())); //connect(ui->connectButton, SIGNAL(clicked()), this, SLOT(addLink())); } QGCUnconnectedInfoWidget::~QGCUnconnectedInfoWidget() { delete ui; } /** * @brief Starts the system simulation */ void QGCUnconnectedInfoWidget::simulate() { // TODO What is this? // Try to get reference to MAVLinkSimulationlink QList links = LinkManager::instance()->getLinks(); foreach(LinkInterface* link, links) { MAVLinkSimulationLink* sim = dynamic_cast(link); if (sim) { LinkManager::instance()->connectLink(sim); } } } /** * @return Opens a "Connect new Link" popup */ void QGCUnconnectedInfoWidget::addLink() { // TODO This doesn't make sense. If you want to connect, use the connect on the toolbar //MainWindow::instance()->addLink(); }