/*===================================================================== PIXHAWK Micro Air Vehicle Flying Robotics Toolkit (c) 2009, 2010 PIXHAWK PROJECT This file is part of the PIXHAWK project PIXHAWK is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. PIXHAWK is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with PIXHAWK. If not, see . ======================================================================*/ /** * @file * @brief Definition of audio output * * @author Lorenz Meier * */ #ifndef GAUDIOOUTPUT_H #define GAUDIOOUTPUT_H #include #include #include #ifdef Q_OS_MAC //#include //#include #endif #ifdef Q_OS_LINUX //#include //#include #endif #ifdef Q_OS_WIN //#include //#include #endif /* For Snow leopard and later #if defined Q_OS_MAC & defined QGC_SPEECH_ENABLED #include #endif */ #if defined _MSC_VER && defined QGC_SPEECH_ENABLED // Documentation: http://msdn.microsoft.com/en-us/library/ee125082%28v=VS.85%29.aspx #include #endif /** * @brief Audio Output (speech synthesizer and "beep" output) * This class follows the singleton design pattern * @see http://en.wikipedia.org/wiki/Singleton_pattern */ class GAudioOutput : public QObject { Q_OBJECT public: /** @brief Get the singleton instance */ static GAudioOutput *instance(); /** @brief List available voices */ QStringList listVoices(void); enum { VOICE_MALE = 0, VOICE_FEMALE } QGVoice; /** @brief Get the mute state */ bool isMuted(); public slots: /** @brief Say this text if current output priority matches */ bool say(QString text, int severity = 1); /** @brief Play alert sound and say notification message */ bool alert(QString text); /** @brief Start emergency sound */ bool startEmergency(); /** @brief Stop emergency sound */ bool stopEmergency(); /** @brief Select female voice */ void selectFemaleVoice(); /** @brief Select male voice */ void selectMaleVoice(); /** @brief Play emergency sound once */ void beep(); /** @brief Notify about positive event */ void notifyPositive(); /** @brief Notify about negative event */ void notifyNegative(); /** @brief Mute/unmute sound */ void mute(bool mute); signals: void mutedChanged(bool); protected: #if defined Q_OS_MAC && defined QGC_SPEECH_ENABLED //NSSpeechSynthesizer #endif #if defined Q_OS_LINUX && defined QGC_SPEECH_ENABLED //cst_voice* voice; ///< The flite voice object #endif #if defined _MSC_VER && defined QGC_SPEECH_ENABLED static ISpVoice *pVoice; #endif int voiceIndex; ///< The index of the flite voice to use (awb, slt, rms) //Phonon::MediaObject *m_media; ///< The output object for audio //Phonon::AudioOutput *m_audioOutput; bool emergency; ///< Emergency status flag QTimer *emergencyTimer; bool muted; private: GAudioOutput(QObject *parent = NULL); ~GAudioOutput(); }; #endif // AUDIOOUTPUT_H