# This file is NOT licensed under the GPLv3, which is the license for the rest # of YouCompleteMe. # # Here's the license text for this file: # # This is free and unencumbered software released into the public domain. # # Anyone is free to copy, modify, publish, use, compile, sell, or # distribute this software, either in source code form or as a compiled # binary, for any purpose, commercial or non-commercial, and by any # means. # # In jurisdictions that recognize copyright laws, the author or authors # of this software dedicate any and all copyright interest in the # software to the public domain. We make this dedication for the benefit # of the public at large and to the detriment of our heirs and # successors. We intend this dedication to be an overt act of # relinquishment in perpetuity of all present and future rights to this # software under copyright law. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. # IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR # OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, # ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR # OTHER DEALINGS IN THE SOFTWARE. # # For more information, please refer to import os import ycm_core from clang_helpers import PrepareClangFlags # Set this to the absolute path to the folder (NOT the file!) containing the # compile_commands.json file to use that instead of 'flags'. See here for # more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html # Most projects will NOT need to set this to anything; you can just change the # 'flags' list of compilation flags. Notice that YCM itself uses that approach. compilation_database_folder = '' # These are the compilation flags that will be used in case there's no # compilation database set. flags = [ # THIS IS IMPORTANT! Without a "-std=" flag, clang won't know which # language to use when compiling headers. So it will guess. Badly. So C++ # headers will be compiled as C headers. You don't want that so ALWAYS specify # a "-std=". # For a C project, you would set this to something like 'c99' instead of # 'c++11'. '-std=c++11', # ...and the same thing goes for the magic -x option which specifies the # language that the files to be compiled are written in. This is mostly # relevant for c++ headers. # For a C project, you would set this to 'c' instead of 'c++'. '-x', 'c++', '-DQT_CORE_LIB', '-DQT_GUI_LIB', '-DQT_NETWORK_LIB', '-DQT_QML_LIB', '-DQT_QUICK_LIB', '-DQT_SQL_LIB', '-DQT_WIDGETS_LIB', '-DQT_XML_LIB', '-I', '/usr/lib/qt/mkspecs/linux-clang', '-I', '/usr/include/qt', '-I', '/usr/include/qt/QtConcurrent', '-I', '/usr/include/qt/QtCore', '-I', '/usr/include/qt/QtDBus', '-I', '/usr/include/qt/QtGui', '-I', '/usr/include/qt/QtHelp', '-I', '/usr/include/qt/QtMultimedia', '-I', '/usr/include/qt/QtMultimediaWidgets', '-I', '/usr/include/qt/QtNetwork', '-I', '/usr/include/qt/QtOpenGL', '-I', '/usr/include/qt/QtPlatformSupport', '-I', '/usr/include/qt/QtPositioning', '-I', '/usr/include/qt/QtScript', '-I', '/usr/include/qt/QtScriptTools', '-I', '/usr/include/qt/QtSql', '-I', '/usr/include/qt/QtSvg', '-I', '/usr/include/qt/QtTest', '-I', '/usr/include/qt/QtUiTools', '-I', '/usr/include/qt/QtV8', '-I', '/usr/include/qt/QtWebKit', '-I', '/usr/include/qt/QtWebKitWidgets', '-I', '/usr/include/qt/QtWidgets', '-I', '/usr/include/qt/QtXml', '-I', '/usr/include/qt/QtXmlPatterns', '-I', '.', '-I', 'Tests', '-I', 'build', '-I', 'build/Tests' ] if compilation_database_folder: database = ycm_core.CompilationDatabase( compilation_database_folder ) else: database = None def DirectoryOfThisScript(): return os.path.dirname( os.path.abspath( __file__ ) ) def MakeRelativePathsInFlagsAbsolute( flags, working_directory ): if not working_directory: return flags new_flags = [] make_next_absolute = False path_flags = [ '-isystem', '-I', '-iquote', '--sysroot=' ] for flag in flags: new_flag = flag if make_next_absolute: make_next_absolute = False if not flag.startswith( '/' ): new_flag = os.path.join( working_directory, flag ) for path_flag in path_flags: if flag == path_flag: make_next_absolute = True break if flag.startswith( path_flag ): path = flag[ len( path_flag ): ] new_flag = path_flag + os.path.join( working_directory, path ) break if new_flag: new_flags.append( new_flag ) return new_flags def FlagsForFile( filename ): if database: # Bear in mind that compilation_info.compiler_flags_ does NOT return a # python list, but a "list-like" StringVec object compilation_info = database.GetCompilationInfoForFile( filename ) final_flags = PrepareClangFlags( MakeRelativePathsInFlagsAbsolute( compilation_info.compiler_flags_, compilation_info.compiler_working_dir_ ), filename ) else: relative_to = DirectoryOfThisScript() final_flags = MakeRelativePathsInFlagsAbsolute( flags, relative_to ) return { 'flags': final_flags, 'do_cache': True }