#include "EmptyManager.h" namespace WaypointManager { WaypointManager::EmptyManager::EmptyManager(Settings &settings, AreaInterface &) : ManagerBase(settings) {} void WaypointManager::EmptyManager::clear() {} bool WaypointManager::EmptyManager::update() {} bool WaypointManager::EmptyManager::next() {} bool WaypointManager::EmptyManager::previous() {} bool WaypointManager::EmptyManager::reset() {} } // namespace WaypointManager