import QtQuick 2.3 import QtQuick.Controls 1.2 import QGroundControl 1.0 import QGroundControl.ScreenTools 1.0 import QGroundControl.Controls 1.0 QGCFlickable { id: root width: availableWidth height: Math.min(availableHeight, geoFenceEditorRect.height) contentHeight: geoFenceEditorRect.height clip: true property real availableWidth property real availableHeight property var myGeoFenceController property var flightMap readonly property real _editFieldWidth: Math.min(width - _margin * 2, ScreenTools.defaultFontPixelWidth * 15) readonly property real _margin: ScreenTools.defaultFontPixelWidth / 2 readonly property real _radius: ScreenTools.defaultFontPixelWidth / 2 property var polygon: myGeoFenceController.polygon Rectangle { id: geoFenceEditorRect width: parent.width height: geoFenceItems.y + geoFenceItems.height + (_margin * 2) radius: _radius color: qgcPal.buttonHighlight QGCLabel { id: geoFenceLabel anchors.margins: _margin anchors.left: parent.left anchors.top: parent.top text: qsTr("GeoFence") color: "black" } Rectangle { id: geoFenceItems anchors.margins: _margin anchors.left: parent.left anchors.right: parent.right anchors.top: geoFenceLabel.bottom height: editorLoader.y + editorLoader.height + (_margin * 2) color: qgcPal.windowShadeDark radius: _radius QGCLabel { id: geoLabel anchors.margins: _margin anchors.top: parent.top anchors.left: parent.left anchors.right: parent.right wrapMode: Text.WordWrap font.pointSize: ScreenTools.smallFontPointSize text: qsTr("GeoFencing allows you to set a virtual ‘fence’ around the area you want to fly in.") } Loader { id: editorLoader anchors.margins: _margin anchors.top: geoLabel.bottom anchors.left: parent.left source: myGeoFenceController.editorQml property real availableWidth: parent.width - (_margin * 2) property var geoFenceController: myGeoFenceController property var myFlightMap: flightMap } } } }