/***************************************************************************** * Copyright (c) 2008, University of Florida * All rights reserved. * * This file is part of OpenJAUS. OpenJAUS is distributed under the BSD * license. See the LICENSE file for details. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of the University of Florida nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ****************************************************************************/ // File Name: queue.c // // Written By: Tom Galluzzo (galluzzo AT gmail DOT com) // // Version: 3.3.0a // // Date: 08/07/08 // // Description: This file describes the functionality associated with a generic void pointer Queue object. #include #include #include "utils/queue.h" Queue queueCreate(void) { Queue queue = NULL; queue = (Queue)malloc( sizeof(QueueStruct) ); if(queue == NULL) { return NULL; } queue->firstObject = NULL; queue->lastObject = NULL; queue->size = 0; pthread_mutex_init(&queue->mutex, NULL); return queue; } void queueDestroy(Queue queue, void (*objectDestroy)(void *)) { if(queue == NULL) { return; } queueEmpty(queue, objectDestroy); pthread_mutex_destroy(&queue->mutex); free(queue); } void *queuePopNoLock(Queue queue) { QueueObject *queueObject; void *object; queueObject = queue->firstObject; if(queueObject) { queue->firstObject = queueObject->nextObject; if(queue->firstObject == NULL) { queue->lastObject = NULL; } queue->size--; object = queueObject->object; free(queueObject); } else { object = NULL; } return object; } void queueEmpty(Queue queue, void (*objectDestroy)(void *)) { void *object; if(queue) { pthread_mutex_lock(&queue->mutex); while(queue->size) { object = queuePopNoLock(queue); if(objectDestroy) { objectDestroy(object); } } pthread_mutex_unlock(&queue->mutex); } } void *queuePop(Queue queue) { void *object; pthread_mutex_lock(&queue->mutex); object = queuePopNoLock(queue); pthread_mutex_unlock(&queue->mutex); return object; } void queuePush(Queue queue, void *object) { QueueObject *queueObject; queueObject = (QueueObject*)malloc( sizeof(QueueObject) ); queueObject->object = object; queueObject->nextObject = NULL; pthread_mutex_lock(&queue->mutex); if(queue->firstObject == NULL) { queue->firstObject = queueObject; } if(queue->lastObject) { queue->lastObject->nextObject = queueObject; } queue->lastObject = queueObject; queue->size++; pthread_mutex_unlock(&queue->mutex); }