/****************************************************************************
 *
 *   (c) 2009-2016 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
 *
 * QGroundControl is licensed according to the terms in the file
 * COPYING.md in the root of the source code directory.
 *
 ****************************************************************************/


#ifndef QmlObjectListModel_H
#define QmlObjectListModel_H

#include <QAbstractListModel>

class QmlObjectListModel : public QAbstractListModel
{
    Q_OBJECT
    
public:
    QmlObjectListModel(QObject* parent = nullptr);
    ~QmlObjectListModel() override;
    
    Q_PROPERTY(int count READ count NOTIFY countChanged)
    
    /// Returns true if any of the items in the list are dirty. Requires each object to have
    /// a dirty property and dirtyChanged signal.
    Q_PROPERTY(bool dirty READ dirty WRITE setDirty NOTIFY dirtyChanged)

    Q_INVOKABLE QObject* get(int index);

    // Property accessors
    
    int         count               () const;
    bool        dirty               () const { return _dirty; }
    void        setDirty            (bool dirty);
    void        append              (QObject* object);
    void        append              (QList<QObject*> objects);
    QObjectList swapObjectList      (const QObjectList& newlist);
    void        clear               ();
    QObject*    removeAt            (int i);
    QObject*    removeOne           (QObject* object) { return removeAt(indexOf(object)); }
    void        insert              (int i, QObject* object);
    void        insert              (int i, QList<QObject*> objects);
    bool        contains            (QObject* object) { return _objectList.indexOf(object) != -1; }
    int         indexOf             (QObject* object) { return _objectList.indexOf(object); }

    QObject*    operator[]          (int i);
    const QObject* operator[]       (int i) const;
    template<class T> T value       (int index) { return qobject_cast<T>(_objectList[index]); }
    QList<QObject*>* objectList     () { return &_objectList; }

    /// Calls deleteLater on all items and this itself.
    void deleteListAndContents      ();

    /// Clears the list and calls deleteLater on each entry
    void clearAndDeleteContents     ();

    void beginReset                 () { beginResetModel(); }
    void endReset                   () { endResetModel();   }

signals:
    void countChanged               (int count);
    void dirtyChanged               (bool dirtyChanged);
    
private slots:
    void _childDirtyChanged         (bool dirty);
    
private:
    // Overrides from QAbstractListModel
    int         rowCount    (const QModelIndex & parent = QModelIndex()) const override;
    QVariant    data        (const QModelIndex & index, int role = Qt::DisplayRole) const override;
    bool        insertRows  (int position, int rows, const QModelIndex &index = QModelIndex()) override;
    bool        removeRows  (int position, int rows, const QModelIndex &index = QModelIndex()) override;
    bool        setData     (const QModelIndex &index, const QVariant &value, int role = Qt::EditRole) override;
    QHash<int, QByteArray> roleNames(void) const override;

private:
    QList<QObject*> _objectList;
    
    bool _dirty;
    bool _skipDirtyFirstItem;
        
    static const int ObjectRole;
    static const int TextRole;
};

#endif