/**************************************************************************** * * (c) 2009-2016 QGROUNDCONTROL PROJECT * * QGroundControl is licensed according to the terms in the file * COPYING.md in the root of the source code directory. * ****************************************************************************/ import QtQuick 2.3 import QtQuick.Controls 1.2 import QtLocation 5.3 import QtPositioning 5.3 import QGroundControl 1.0 import QGroundControl.ScreenTools 1.0 import QGroundControl.Palette 1.0 import QGroundControl.Controls 1.0 import QGroundControl.FlightMap 1.0 Item { id: _root property var map ///< Map control to place item in property var qgcView ///< QGCView to use for popping dialogs property var areaItem ///< GeoArea derived class property var opacity: 0.5 signal clicked(int sequenceNumber) // Area polygon QGCMapPolygonVisuals { id: mapPolygonVisuals mapControl: map mapPolygon: areaItem interactive: true borderWidth: 1 borderColor: "black" interiorColor: "green" altColor: QGroundControl.globalPalette.surveyPolygonTerrainCollision interiorOpacity: _root.opacity } // Add Snake tiles to the map Component { id: tileComponent Item{ id: root property MapPolygon polygon MapPolygon{ id:mapPolygon path: [] } Component.onCompleted: { polygon = mapPolygon map.addMapItem(mapPolygon) } Component.onDestruction: { map.removeMapItem(mapPolygon) } } } function getColor(progress) { if (progress === 0) return "transparent" if (progress < 33) return "orange" if (progress < 66) return "yellow" if (progress < 100) return "greenyellow" return "limegreen" } Repeater { id: progressRepeater property bool enable: areaItem.showTiles.value model: enable ? areaItem.tiles : [] Item{ property var _tileComponent property int _progress: _root.areaItem.progress[index] ? _root.areaItem.progress[index] : 0 Component.onCompleted: { _tileComponent = tileComponent.createObject(map) _tileComponent.polygon.path = Qt.binding(function(){return object.path}) _tileComponent.polygon.opacity = 0.6 _tileComponent.polygon.border.color = "black" _tileComponent.polygon.border.width = 1 _tileComponent.polygon.color = Qt.binding(function(){return getColor(_progress)}) } Component.onDestruction: { _tileComponent.destroy() } } } }