import QtQuick 2.3 import QtQuick.Controls 1.2 import QtQuick.Controls.Styles 1.4 import QtQuick.Dialogs 1.2 import QtQuick.Extras 1.4 import QtQuick.Layouts 1.2 import QGroundControl 1.0 import QGroundControl.ScreenTools 1.0 import QGroundControl.Vehicle 1.0 import QGroundControl.Controls 1.0 import QGroundControl.FactControls 1.0 import QGroundControl.Palette 1.0 import QGroundControl.FlightMap 1.0 Rectangle { id: _root height: visible ? (editorColumn.height + (_margin * 2)) : 0 width: availableWidth color: qgcPal.windowShadeDark radius: _radius // The following properties must be available up the hierarchy chain //property real availableWidth ///< Width for control //property var missionItem ///< Mission Item for editor property real _margin: ScreenTools.defaultFontPixelWidth / 2 property real _fieldWidth: ScreenTools.defaultFontPixelWidth * 10.5 property var _vehicle: QGroundControl.multiVehicleManager.activeVehicle ? QGroundControl.multiVehicleManager.activeVehicle : QGroundControl.multiVehicleManager.offlineEditingVehicle property real _cameraMinTriggerInterval: missionItem.cameraCalc.minTriggerInterval.rawValue function polygonCaptureStarted() { missionItem.clearPolygon() } function polygonCaptureFinished(coordinates) { for (var i=0; i<coordinates.length; i++) { missionItem.addPolygonCoordinate(coordinates[i]) } } function polygonAdjustVertex(vertexIndex, vertexCoordinate) { missionItem.adjustPolygonCoordinate(vertexIndex, vertexCoordinate) } function polygonAdjustStarted() { } function polygonAdjustFinished() { } QGCPalette { id: qgcPal; colorGroupEnabled: true } Column { id: editorColumn anchors.margins: _margin anchors.top: parent.top anchors.left: parent.left anchors.right: parent.right ColumnLayout { id: wizardModeColumn anchors.left: parent.left anchors.right: parent.right spacing: _margin visible: !missionItem.corridorPolyline.isValid || missionItem.wizardMode QGCLabel { Layout.fillWidth: true wrapMode: Text.WordWrap text: qsTr("Use the Polyline Tools to create the polyline which defines the corridor.") } /* Trial of new "done" model so leaving for now in case it comes back QGCButton { text: qsTr("Done With Polyline") Layout.fillWidth: true enabled: missionItem.corridorPolyline.isValid && !missionItem.corridorPolyline.traceMode onClicked: { missionItem.wizardMode = false // Trial of no auto select next item //editorRoot.selectNextNotReadyItem() } } */ } Column { anchors.left: parent.left anchors.right: parent.right spacing: _margin visible: !wizardModeColumn.visible QGCTabBar { id: tabBar anchors.left: parent.left anchors.right: parent.right Component.onCompleted: currentIndex = 0 QGCTabButton { text: qsTr("Grid") } QGCTabButton { text: qsTr("Camera") } } Column { anchors.left: parent.left anchors.right: parent.right spacing: _margin visible: tabBar.currentIndex == 0 QGCLabel { anchors.left: parent.left anchors.right: parent.right text: qsTr("WARNING: Photo interval is below minimum interval (%1 secs) supported by camera.").arg(_cameraMinTriggerInterval.toFixed(1)) wrapMode: Text.WordWrap color: qgcPal.warningText visible: missionItem.cameraShots > 0 && _cameraMinTriggerInterval !== 0 && _cameraMinTriggerInterval > missionItem.timeBetweenShots } CameraCalcGrid { cameraCalc: missionItem.cameraCalc vehicleFlightIsFrontal: true distanceToSurfaceLabel: qsTr("Altitude") distanceToSurfaceAltitudeMode: missionItem.followTerrain ? QGroundControl.AltitudeModeAboveTerrain : (missionItem.cameraCalc.distanceToSurfaceRelative ? QGroundControl.AltitudeModeRelative : QGroundControl.AltitudeModeAbsolute) frontalDistanceLabel: qsTr("Trigger Dist") sideDistanceLabel: qsTr("Spacing") } SectionHeader { id: corridorHeader anchors.left: parent.left anchors.right: parent.right text: qsTr("Corridor") } GridLayout { anchors.left: parent.left anchors.right: parent.right columnSpacing: _margin rowSpacing: _margin columns: 2 visible: corridorHeader.checked QGCLabel { text: qsTr("Width") } FactTextField { fact: missionItem.corridorWidth Layout.fillWidth: true } QGCLabel { text: qsTr("Turnaround dist") } FactTextField { fact: missionItem.turnAroundDistance Layout.fillWidth: true } QGCOptionsComboBox { Layout.columnSpan: 2 Layout.fillWidth: true model: [ { text: qsTr("Images in turnarounds"), fact: missionItem.cameraTriggerInTurnAround, enabled: missionItem.hoverAndCaptureAllowed ? !missionItem.hoverAndCapture.rawValue : true, visible: true }, { text: qsTr("Relative altitude"), enabled: missionItem.cameraCalc.isManualCamera && !missionItem.followTerrain, visible: QGroundControl.corePlugin.options.showMissionAbsoluteAltitude || (!missionItem.cameraCalc.distanceToSurfaceRelative && !missionItem.followTerrain), checked: missionItem.cameraCalc.distanceToSurfaceRelative } ] onItemClicked: { if (index == 1) { missionItem.cameraCalc.distanceToSurfaceRelative = !missionItem.cameraCalc.distanceToSurfaceRelative console.log(missionItem.cameraCalc.distanceToSurfaceRelative) } } } } QGCButton { text: qsTr("Rotate Entry Point") onClicked: missionItem.rotateEntryPoint() } SectionHeader { id: terrainHeader anchors.left: parent.left anchors.right: parent.right text: qsTr("Terrain") checked: missionItem.followTerrain } ColumnLayout { anchors.left: parent.left anchors.right: parent.right spacing: _margin visible: terrainHeader.checked QGCCheckBox { id: followsTerrainCheckBox text: qsTr("Vehicle follows terrain") checked: missionItem.followTerrain onClicked: missionItem.followTerrain = checked } GridLayout { Layout.fillWidth: true columnSpacing: _margin rowSpacing: _margin columns: 2 visible: followsTerrainCheckBox.checked QGCLabel { text: qsTr("Tolerance") } FactTextField { fact: missionItem.terrainAdjustTolerance Layout.fillWidth: true } QGCLabel { text: qsTr("Max Climb Rate") } FactTextField { fact: missionItem.terrainAdjustMaxClimbRate Layout.fillWidth: true } QGCLabel { text: qsTr("Max Descent Rate") } FactTextField { fact: missionItem.terrainAdjustMaxDescentRate Layout.fillWidth: true } } } SectionHeader { id: statsHeader anchors.left: parent.left anchors.right: parent.right text: qsTr("Statistics") } TransectStyleComplexItemStats { } } // Grid Column Column { anchors.left: parent.left anchors.right: parent.right spacing: _margin visible: tabBar.currentIndex == 1 CameraCalcCamera { cameraCalc: missionItem.cameraCalc } } } } }