/**************************************************************************** * * (c) 2009-2020 QGROUNDCONTROL PROJECT * * QGroundControl is licensed according to the terms in the file * COPYING.md in the root of the source code directory. * ****************************************************************************/ #include #include #include "VisualMissionItem.h" #include "FirmwarePluginManager.h" #include "QGCApplication.h" #include "JsonHelper.h" #include "TerrainQuery.h" #include "TakeoffMissionItem.h" #include "PlanMasterController.h" #include "QGC.h" const char* VisualMissionItem::jsonTypeKey = "type"; const char* VisualMissionItem::jsonTypeSimpleItemValue = "SimpleItem"; const char* VisualMissionItem::jsonTypeComplexItemValue = "ComplexItem"; VisualMissionItem::VisualMissionItem(PlanMasterController* masterController, bool flyView, QObject* parent) : QObject (parent) , _flyView (flyView) , _masterController (masterController) , _missionController(masterController->missionController()) , _controllerVehicle(masterController->controllerVehicle()) { _commonInit(); } VisualMissionItem::VisualMissionItem(const VisualMissionItem& other, bool flyView, QObject* parent) : QObject (parent) , _flyView (flyView) { *this = other; _commonInit(); } void VisualMissionItem::_commonInit(void) { // Don't get terrain altitude information for submarines or boats Vehicle* controllerVehicle = _masterController->controllerVehicle(); if (controllerVehicle->vehicleType() != MAV_TYPE_SUBMARINE && controllerVehicle->vehicleType() != MAV_TYPE_SURFACE_BOAT) { _updateTerrainTimer.setInterval(500); _updateTerrainTimer.setSingleShot(true); connect(&_updateTerrainTimer, &QTimer::timeout, this, &VisualMissionItem::_reallyUpdateTerrainAltitude); connect(this, &VisualMissionItem::coordinateChanged, this, &VisualMissionItem::_updateTerrainAltitude); } } const VisualMissionItem& VisualMissionItem::operator=(const VisualMissionItem& other) { _masterController = other._masterController; _controllerVehicle = other._controllerVehicle; setIsCurrentItem(other._isCurrentItem); setDirty(other._dirty); _homePositionSpecialCase = other._homePositionSpecialCase; _terrainAltitude = other._terrainAltitude; setAltDifference(other._altDifference); setAltPercent(other._altPercent); setTerrainPercent(other._terrainPercent); setAzimuth(other._azimuth); setDistance(other._distance); setDistanceFromStart(other._distance); return *this; } VisualMissionItem::~VisualMissionItem() { } void VisualMissionItem::setIsCurrentItem(bool isCurrentItem) { if (_isCurrentItem != isCurrentItem) { _isCurrentItem = isCurrentItem; emit isCurrentItemChanged(isCurrentItem); } } void VisualMissionItem::setHasCurrentChildItem(bool hasCurrentChildItem) { if (_hasCurrentChildItem != hasCurrentChildItem) { _hasCurrentChildItem = hasCurrentChildItem; emit hasCurrentChildItemChanged(hasCurrentChildItem); } } void VisualMissionItem::setDistance(double distance) { if (!QGC::fuzzyCompare(_distance, distance)) { _distance = distance; emit distanceChanged(_distance); } } void VisualMissionItem::setDistanceFromStart(double distanceFromStart) { if (!QGC::fuzzyCompare(_distanceFromStart, distanceFromStart)) { _distanceFromStart = distanceFromStart; emit distanceFromStartChanged(_distanceFromStart); } } void VisualMissionItem::setAltDifference(double altDifference) { if (!QGC::fuzzyCompare(_altDifference, altDifference)) { _altDifference = altDifference; emit altDifferenceChanged(_altDifference); } } void VisualMissionItem::setAltPercent(double altPercent) { if (!QGC::fuzzyCompare(_altPercent, altPercent)) { _altPercent = altPercent; emit altPercentChanged(_altPercent); } } void VisualMissionItem::setTerrainPercent(double terrainPercent) { if (!QGC::fuzzyCompare(_terrainPercent, terrainPercent)) { _terrainPercent = terrainPercent; emit terrainPercentChanged(terrainPercent); } } void VisualMissionItem::setTerrainCollision(bool terrainCollision) { if (terrainCollision != _terrainCollision) { _terrainCollision = terrainCollision; emit terrainCollisionChanged(terrainCollision); } } void VisualMissionItem::setAzimuth(double azimuth) { if (!QGC::fuzzyCompare(_azimuth, azimuth)) { _azimuth = azimuth; emit azimuthChanged(_azimuth); } } void VisualMissionItem::setMissionFlightStatus(MissionController::MissionFlightStatus_t& missionFlightStatus) { if (!QGC::fuzzyCompare(missionFlightStatus.gimbalYaw, _missionGimbalYaw)) { _missionGimbalYaw = missionFlightStatus.gimbalYaw; emit missionGimbalYawChanged(_missionGimbalYaw); } if (missionFlightStatus.vtolMode != _previousVTOLMode) { _previousVTOLMode = missionFlightStatus.vtolMode; emit previousVTOLModeChanged(); } } void VisualMissionItem::setMissionVehicleYaw(double vehicleYaw) { if (!QGC::fuzzyCompare(_missionVehicleYaw, vehicleYaw)) { _missionVehicleYaw = vehicleYaw; emit missionVehicleYawChanged(_missionVehicleYaw); } } void VisualMissionItem::_updateTerrainAltitude(void) { if (coordinate().latitude() == 0 && coordinate().longitude() == 0) { // This is an intermediate state we don't react to return; } _terrainAltitude = qQNaN(); emit terrainAltitudeChanged(qQNaN()); if (!_flyView && specifiesCoordinate() && coordinate().isValid()) { // We use a timer so that any additional requests before the timer fires result in only a single request _updateTerrainTimer.start(); } } void VisualMissionItem::_reallyUpdateTerrainAltitude(void) { QGeoCoordinate coord = coordinate(); if (specifiesCoordinate() && coord.isValid() && (qIsNaN(_terrainAltitude) || !QGC::fuzzyCompare(_lastLatTerrainQuery, coord.latitude()) || QGC::fuzzyCompare(_lastLonTerrainQuery, coord.longitude()))) { _lastLatTerrainQuery = coord.latitude(); _lastLonTerrainQuery = coord.longitude(); if (_currentTerrainAtCoordinateQuery) { disconnect(_currentTerrainAtCoordinateQuery, &TerrainAtCoordinateQuery::terrainDataReceived, this, &VisualMissionItem::_terrainDataReceived); _currentTerrainAtCoordinateQuery = nullptr; } _currentTerrainAtCoordinateQuery = new TerrainAtCoordinateQuery(true /* autoDelet */); connect(_currentTerrainAtCoordinateQuery, &TerrainAtCoordinateQuery::terrainDataReceived, this, &VisualMissionItem::_terrainDataReceived); QList rgCoord; rgCoord.append(coordinate()); _currentTerrainAtCoordinateQuery->requestData(rgCoord); } } void VisualMissionItem::_terrainDataReceived(bool success, QList heights) { _terrainAltitude = success ? heights[0] : qQNaN(); emit terrainAltitudeChanged(_terrainAltitude); _currentTerrainAtCoordinateQuery = nullptr; } void VisualMissionItem::_setBoundingCube(QGCGeoBoundingCube bc) { if (bc != _boundingCube) { _boundingCube = bc; emit boundingCubeChanged(); } } void VisualMissionItem::setWizardMode(bool wizardMode) { if (wizardMode != _wizardMode) { _wizardMode = wizardMode; emit wizardModeChanged(_wizardMode); } } void VisualMissionItem::setParentItem(VisualMissionItem* parentItem) { if (_parentItem != parentItem) { _parentItem = parentItem; emit parentItemChanged(parentItem); } } void VisualMissionItem::_amslEntryAltChanged(void) { emit amslEntryAltChanged(amslEntryAlt()); } void VisualMissionItem::_amslExitAltChanged(void) { emit amslExitAltChanged(amslExitAlt()); }