#include #include "ParameterInterface.h" #include "ParamTreeModel.h" #include "UASManager.h" #include "ui_ParameterInterface.h" ParameterInterface::ParameterInterface(QWidget *parent) : QWidget(parent), m_ui(new Ui::parameterWidget) { m_ui->setupUi(this); connect(UASManager::instance(), SIGNAL(UASCreated(UASInterface*)), this, SLOT(addUAS(UASInterface*))); // FIXME Testing TODO QString testData = "IMU\n ROLL_K_P\t0.527\n ROLL_K_I\t1.255\n PITCH_K_P\t0.621\n PITCH_K_I\t2.5545\n"; ParamTreeModel* model = new ParamTreeModel(testData); QTreeView* tree = new QTreeView(); tree->setModel(model); QStackedWidget* stack = m_ui->stackedWidget; stack->addWidget(tree); stack->setCurrentWidget(tree); } ParameterInterface::~ParameterInterface() { delete m_ui; } /** * * @param uas System to add to list */ void ParameterInterface::addUAS(UASInterface* uas) { m_ui->vehicleComboBox->addItem(uas->getUASName()); //if (!paramViews.contains(uas)) //{ //uasViews.insert(uas, new UASView(uas, this)); //listLayout->addWidget(uasViews.value(uas)); //} } void ParameterInterface::requestParameterList() { mav->requestParameters(); } /** * * @param uas System which has the component * @param component id of the component * @param componentName human friendly name of the component */ void ParameterInterface::addComponent(UASInterface* uas, int component, QString componentName) { } void ParameterInterface::receiveParameter(UASInterface* uas, int component, QString parameterName, float value) { // Insert parameter into map // Refresh view } /** * @param uas system * @param component the subsystem which has the parameter * @param parameterName name of the parameter, as delivered by the system * @param value value of the parameter */ void ParameterInterface::setParameter(UASInterface* uas, int component, QString parameterName, float value) { } /** * @param */ void ParameterInterface::commitParameter(UASInterface* uas, int component, QString parameterName, float value) { } /** * */ void ParameterInterface::changeEvent(QEvent *e) { switch (e->type()) { case QEvent::LanguageChange: m_ui->retranslateUi(this); break; default: break; } }