#ifndef T3D_MOUSE_PARAMS_H #define T3D_MOUSE_PARAMS_H #include "I3dMouseParams.h" class MouseParameters : public I3dMouseParam { public: MouseParameters(); ~MouseParameters(); // I3dmouseSensor interface bool IsPanZoom() const; bool IsRotate() const; ESpeed GetSpeed() const; void SetPanZoom(bool isPanZoom); void SetRotate(bool isRotate); void SetSpeed(ESpeed speed); // I3dmouseNavigation interface ENavigation GetNavigationMode() const; EPivot GetPivotMode() const; EPivotVisibility GetPivotVisibility() const; bool IsLockHorizon() const; void SetLockHorizon(bool bOn); void SetNavigationMode(ENavigation navigation); void SetPivotMode(EPivot pivot); void SetPivotVisibility(EPivotVisibility visibility); private: MouseParameters (const MouseParameters&); const MouseParameters& operator =(const MouseParameters&); ENavigation fNavigation; EPivot fPivot; EPivotVisibility fPivotVisibility; bool fIsLockHorizon; bool fIsPanZoom; bool fIsRotate; ESpeed fSpeed; }; #endif