/**************************************************************************** * * (c) 2009-2020 QGROUNDCONTROL PROJECT * * QGroundControl is licensed according to the terms in the file * COPYING.md in the root of the source code directory. * ****************************************************************************/ import QtQuick 2.11 import QtQuick.Controls 2.4 import QtQuick.Dialogs 1.3 import QGroundControl.Controls 1.0 import QGroundControl.Palette 1.0 import QGroundControl.ScreenTools 1.0 Item { anchors.fill: parent property real _defaultTextHeight: _textMeasure.contentHeight property real _defaultTextWidth: _textMeasure.contentWidth function setupDialogButtons() { _acceptButton.visible = false _rejectButton.visible = false var buttons = mainWindowDialog.dialogButtons // Accept role buttons if (buttons & StandardButton.Ok) { _acceptButton.text = qsTr("Ok") _acceptButton.visible = true } else if (buttons & StandardButton.Open) { _acceptButton.text = qsTr("Open") _acceptButton.visible = true } else if (buttons & StandardButton.Save) { _acceptButton.text = qsTr("Save") _acceptButton.visible = true } else if (buttons & StandardButton.Apply) { _acceptButton.text = qsTr("Apply") _acceptButton.visible = true } else if (buttons & StandardButton.Open) { _acceptButton.text = qsTr("Open") _acceptButton.visible = true } else if (buttons & StandardButton.SaveAll) { _acceptButton.text = qsTr("Save All") _acceptButton.visible = true } else if (buttons & StandardButton.Yes) { _acceptButton.text = qsTr("Yes") _acceptButton.visible = true } else if (buttons & StandardButton.YesToAll) { _acceptButton.text = qsTr("Yes to All") _acceptButton.visible = true } else if (buttons & StandardButton.Retry) { _acceptButton.text = qsTr("Retry") _acceptButton.visible = true } else if (buttons & StandardButton.Reset) { _acceptButton.text = qsTr("Reset") _acceptButton.visible = true } else if (buttons & StandardButton.RestoreToDefaults) { _acceptButton.text = qsTr("Restore to Defaults") _acceptButton.visible = true } else if (buttons & StandardButton.Ignore) { _acceptButton.text = qsTr("Ignore") _acceptButton.visible = true } // Reject role buttons if (buttons & StandardButton.Cancel) { _rejectButton.text = qsTr("Cancel") _rejectButton.visible = true } else if (buttons & StandardButton.Close) { _rejectButton.text = qsTr("Close") _rejectButton.visible = true } else if (buttons & StandardButton.No) { _rejectButton.text = qsTr("No") _rejectButton.visible = true } else if (buttons & StandardButton.NoToAll) { _rejectButton.text = qsTr("No to All") _rejectButton.visible = true } else if (buttons & StandardButton.Abort) { _rejectButton.text = qsTr("Abort") _rejectButton.visible = true } } Connections { target: _dialogComponentLoader.item onHideDialog: { mainWindowDialog.close() } } QGCLabel { id: _textMeasure; text: "X"; visible: false } // This is the main dialog panel Item { id: _dialogPanel anchors.fill: parent Rectangle { id: _header width: parent.width height: _acceptButton.visible ? _acceptButton.height : _rejectButton.height color: qgcPal.windowShade QGCLabel { id: titleLabel x: _defaultTextWidth text: mainWindowDialog.dialogTitle height: parent.height verticalAlignment: Text.AlignVCenter } QGCButton { id: _rejectButton anchors.right: _acceptButton.visible ? _acceptButton.left : parent.right anchors.bottom: parent.bottom onClicked: _dialogComponentLoader.item.reject() } QGCButton { id: _acceptButton anchors.right: parent.right anchors.bottom: parent.bottom primary: true onClicked: _dialogComponentLoader.item.accept() } } Item { id: _spacer width: 10 height: 10 anchors.top: _header.bottom } Loader { id: _dialogComponentLoader anchors.margins: 5 anchors.left: parent.left anchors.right: parent.right anchors.top: _spacer.bottom anchors.bottom: parent.bottom sourceComponent: mainWindowDialog.dialogComponent focus: true property bool acceptAllowed: _acceptButton.visible property bool rejectAllowed: _rejectButton.visible } } }