/***************************************************************************** * Copyright (c) 2008, University of Florida * All rights reserved. * * This file is part of OpenJAUS. OpenJAUS is distributed under the BSD * license. See the LICENSE file for details. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of the University of Florida nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ****************************************************************************/ // File Name: DebugEvent.cpp // // Written By: Danny Kent (jaus AT dannykent DOT com) // // Version: 3.3.0a // // Date: 08/07/08 // // Description: This file defines the interface of an DebugEvent, // which is derived from a the NodeManagerEvent class #include "nodeManager/events/DebugEvent.h" DebugEvent::DebugEvent(std::string debugClass) { this->type = NodeManagerEvent::DebugEvent; this->debugClass = debugClass; this->debugString = ""; this->line = -1; this->function = ""; } DebugEvent::DebugEvent(std::string debugClass, const char *function, long line, std::string debugString) { this->type = NodeManagerEvent::DebugEvent; this->debugClass = debugClass; this->debugString = debugString; this->function = function; this->line = line; } DebugEvent::~DebugEvent(){} DebugEvent *DebugEvent::cloneEvent() { return new DebugEvent(this->debugClass, this->function.c_str(), this->line, this->debugString); } std::string DebugEvent::getDebugString() { return this->debugString; } std::string DebugEvent::getDebugClass() { return this->debugClass; } std::string DebugEvent::toString() { char buf[256] = {0}; sprintf(buf, "(%s:%ld) %s: %s", this->function.c_str(), this->line, this->debugClass.c_str(), this->debugString.c_str()); return buf; }