#include "SystemViewParams.h" #include SystemViewParams::SystemViewParams(int systemId) : mSystemId(systemId) , mColorPointCloudByDistance(false) , mDisplayLocalGrid(false) , mDisplayObstacleList(true) , mDisplayPlannedPath(true) , mDisplayPointCloud(true) , mDisplayRGBD(false) , mDisplaySetpoints(true) , mDisplayTarget(true) , mDisplayTrails(true) , mDisplayWaypoints(true) , mModelIndex(-1) , mSetpointHistoryLength(100) { setObjectName("RGBD VIEW PARAMS"); } bool& SystemViewParams::colorPointCloudByDistance(void) { return mColorPointCloudByDistance; } bool SystemViewParams::colorPointCloudByDistance(void) const { return mColorPointCloudByDistance; } bool& SystemViewParams::displayLocalGrid(void) { return mDisplayLocalGrid; } bool SystemViewParams::displayLocalGrid(void) const { return mDisplayLocalGrid; } bool& SystemViewParams::displayObstacleList(void) { return mDisplayObstacleList; } bool SystemViewParams::displayObstacleList(void) const { return mDisplayObstacleList; } QMap& SystemViewParams::displayOverlay(void) { return mDisplayOverlay; } QMap SystemViewParams::displayOverlay(void) const { return mDisplayOverlay; } bool& SystemViewParams::displayPlannedPath(void) { return mDisplayPlannedPath; } bool SystemViewParams::displayPlannedPath(void) const { return mDisplayPlannedPath; } bool& SystemViewParams::displayPointCloud(void) { return mDisplayPointCloud; } bool SystemViewParams::displayPointCloud(void) const { return mDisplayPointCloud; } bool& SystemViewParams::displayRGBD(void) { return mDisplayRGBD; } bool SystemViewParams::displayRGBD(void) const { return mDisplayRGBD; } bool& SystemViewParams::displaySetpoints(void) { return mDisplaySetpoints; } bool SystemViewParams::displaySetpoints(void) const { return mDisplaySetpoints; } bool& SystemViewParams::displayTarget(void) { return mDisplayTarget; } bool SystemViewParams::displayTarget(void) const { return mDisplayTarget; } bool& SystemViewParams::displayTrails(void) { return mDisplayTrails; } bool SystemViewParams::displayTrails(void) const { return mDisplayTrails; } bool& SystemViewParams::displayWaypoints(void) { return mDisplayWaypoints; } bool SystemViewParams::displayWaypoints(void) const { return mDisplayWaypoints; } int& SystemViewParams::modelIndex(void) { return mModelIndex; } int SystemViewParams::modelIndex(void) const { return mModelIndex; } QVector& SystemViewParams::modelNames(void) { return mModelNames; } const QVector& SystemViewParams::modelNames(void) const { return mModelNames; } int& SystemViewParams::setpointHistoryLength(void) { return mSetpointHistoryLength; } int SystemViewParams::setpointHistoryLength(void) const { return mSetpointHistoryLength; } void SystemViewParams::modelChanged(int index) { mModelIndex = index; emit modelChangedSignal(mSystemId, index); } void SystemViewParams::setSetpointHistoryLength(int length) { mSetpointHistoryLength = length; } void SystemViewParams::toggleColorPointCloud(int state) { if (state == Qt::Checked) { mColorPointCloudByDistance = true; } else { mColorPointCloudByDistance = false; } } void SystemViewParams::toggleLocalGrid(int state) { if (state == Qt::Checked) { mDisplayLocalGrid = true; } else { mDisplayLocalGrid = false; } } void SystemViewParams::toggleObstacleList(int state) { if (state == Qt::Checked) { mDisplayObstacleList = true; } else { mDisplayObstacleList = false; } } void SystemViewParams::toggleOverlay(QWidget* widget) { const QCheckBox* checkbox = dynamic_cast(widget); QString name = checkbox->accessibleName(); if (!mDisplayOverlay.contains(name)) { return; } mDisplayOverlay[name] = (checkbox->checkState() == Qt::Checked); } void SystemViewParams::togglePlannedPath(int state) { if (state == Qt::Checked) { mDisplayPlannedPath = true; } else { mDisplayPlannedPath = false; } } void SystemViewParams::togglePointCloud(int state) { if (state == Qt::Checked) { mDisplayPointCloud = true; } else { mDisplayPointCloud = false; } } void SystemViewParams::toggleRGBD(int state) { if (state == Qt::Checked) { mDisplayRGBD = true; } else { mDisplayRGBD = false; } } void SystemViewParams::toggleSetpoints(int state) { if (state == Qt::Checked) { mDisplaySetpoints = true; } else { mDisplaySetpoints = false; } } void SystemViewParams::toggleTarget(int state) { if (state == Qt::Checked) { mDisplayTarget = true; } else { mDisplayTarget = false; } } void SystemViewParams::toggleTrails(int state) { if (state == Qt::Checked) { mDisplayTrails = true; } else { mDisplayTrails = false; } } void SystemViewParams::toggleWaypoints(int state) { if (state == Qt::Checked) { mDisplayWaypoints = true; } else { mDisplayWaypoints = false; } }