find_package(Qt5Gui ${QT_VERSION} CONFIG REQUIRED Private) add_library(gst_plugins_good libs/gst-plugins-good/ext/qt/gstplugin.cc libs/gst-plugins-good/ext/qt/gstqtglutility.cc libs/gst-plugins-good/ext/qt/gstqsgtexture.cc libs/gst-plugins-good/ext/qt/gstqtsink.cc libs/gst-plugins-good/ext/qt/gstqtsrc.cc libs/gst-plugins-good/ext/qt/qtwindow.cc libs/gst-plugins-good/ext/qt/qtitem.cc libs/gst-plugins-good/ext/qt/gstqsgtexture.h libs/gst-plugins-good/ext/qt/gstqtgl.h libs/gst-plugins-good/ext/qt/gstqtglutility.h libs/gst-plugins-good/ext/qt/gstqtsink.h libs/gst-plugins-good/ext/qt/gstqtsrc.h libs/gst-plugins-good/ext/qt/qtwindow.h libs/gst-plugins-good/ext/qt/qtitem.h ) if(LINUX) target_compile_definitions(gst_plugins_good PUBLIC HAVE_QT_X11 HAVE_QT_EGLFS HAVE_QT_WAYLAND) find_package(Qt5 ${QT_VERSION} COMPONENTS X11Extras REQUIRED HINTS ${QT_LIBRARY_HINTS} ) target_link_libraries(gst_plugins_good PUBLIC Qt5::X11Extras ) elseif(APPLE) target_compile_definitions(gst_plugins_good PUBLIC HAVE_QT_MAC) elseif(IOS) target_compile_definitions(gst_plugins_good PUBLIC HAVE_QT_MAC) elseif(WIN32) target_compile_definitions(gst_plugins_good PUBLIC HAVE_QT_WIN32) # TODO: use FindOpenGL? target_link_libraries(gst_plugins_good PUBLIC opengl32.lib user32.lib) # LIBS += opengl32.lib user32.lib elseif(ANDROID) target_compile_definitions(gst_plugins_good PUBLIC HAVE_QT_ANDROID) endif() target_link_libraries(gst_plugins_good PUBLIC Qt5::Core Qt5::OpenGL Qt5::GuiPrivate ) target_compile_options(gst_plugins_good PRIVATE -Wno-unused-parameter -Wno-implicit-fallthrough )