import QtQuick 2.2 import QtQuick.Controls 1.2 import QGroundControl 1.0 import QGroundControl.ScreenTools 1.0 import QGroundControl.Controls 1.0 QGCFlickable { height: outerEditorRect.height contentHeight: outerEditorRect.height clip: true property var controller ///< RallyPointController readonly property real _margin: ScreenTools.defaultFontPixelWidth / 2 readonly property real _radius: ScreenTools.defaultFontPixelWidth / 2 Rectangle { id: outerEditorRect width: parent.width height: innerEditorRect.y + innerEditorRect.height + (_margin * 2) radius: _radius color: qgcPal.buttonHighlight QGCLabel { id: editorLabel anchors.margins: _margin anchors.left: parent.left anchors.top: parent.top text: qsTr("Rally Points (WIP careful!)") color: "black" } Rectangle { id: innerEditorRect anchors.margins: _margin anchors.left: parent.left anchors.right: parent.right anchors.top: editorLabel.bottom height: helpLabel.y + helpLabel.height + (_margin * 2) color: qgcPal.windowShadeDark radius: _radius QGCLabel { id: infoLabel anchors.margins: _margin anchors.top: parent.top anchors.left: parent.left anchors.right: parent.right wrapMode: Text.WordWrap font.pointSize: ScreenTools.smallFontPointSize text: qsTr("Rally Points provide alternate landing points when performing a Return to Launch (RTL).") } QGCLabel { id: helpLabel anchors.margins: _margin anchors.left: parent.left anchors.right: parent.right anchors.top: infoLabel.bottom wrapMode: Text.WordWrap text: controller.rallyPointsSupported ? qsTr("Click in the map to add new rally points.") : qsTr("This vehicle does not support Rally Points.") } } } }