SDL_JoyButtonEvent

Name

SDL_JoyButtonEvent -- Joystick button event structure

Structure Definition

typedef struct{
  Uint8 type;
  Uint8 which;
  Uint8 button;
  Uint8 state;
} SDL_JoyButtonEvent;

Structure Data

typeSDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP
whichJoystick device index
buttonJoystick button index
stateSDL_PRESSED or SDL_RELEASED

Description

SDL_JoyButtonEvent is a member of the SDL_Event union and is used when an event of type SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP is reported.

A SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP event occurs when ever a user presses or releases a button on a joystick. The field which is the index of the joystick that reported the event and button is the index of the button (for a more detailed explaination see the Joystick section). state is the current state or the button which is either SDL_PRESSED or SDL_RELEASED.

See Also

SDL_Event, Joystick Functions, SDL_JoystickEventState, SDL_JoystickGetButton