import QtQuick 2.3 import QtQuick.Controls 1.2 import QtQuick.Controls.Styles 1.4 import QtQuick.Dialogs 1.2 import QtQuick.Extras 1.4 import QtQuick.Layouts 1.2 import QGroundControl 1.0 import QGroundControl.ScreenTools 1.0 import QGroundControl.Vehicle 1.0 import QGroundControl.Controls 1.0 import QGroundControl.FactControls 1.0 import QGroundControl.Palette 1.0 import QGroundControl.FlightMap 1.0 // Editor for Survery mission items Rectangle { id: _root height: visible ? (editorColumn.height + (_margin * 2)) : 0 width: availableWidth color: qgcPal.windowShadeDark radius: _radius // The following properties must be available up the hierarchy chain //property real availableWidth ///< Width for control property real _margin: ScreenTools.defaultFontPixelWidth / 2 property real _fieldWidth: ScreenTools.defaultFontPixelWidth * 10.5 property var _vehicle: QGroundControl.multiVehicleManager.activeVehicle ? QGroundControl.multiVehicleManager.activeVehicle : QGroundControl.multiVehicleManager.offlineEditingVehicle QGCPalette { id: qgcPal; colorGroupEnabled: true } Column { id: editorColumn anchors.margins: _margin anchors.top: parent.top anchors.left: parent.left anchors.right: parent.right spacing: _margin } // Column } // Rectangle