/*===================================================================== QGroundControl Open Source Ground Control Station (c) 2009, 2010 QGROUNDCONTROL PROJECT This file is part of the QGROUNDCONTROL project QGROUNDCONTROL is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. QGROUNDCONTROL is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with QGROUNDCONTROL. If not, see . ======================================================================*/ /** * @file * @brief Cross-platform support for serial ports * * @author Lorenz Meier * */ #include #include #include #include "SerialLink.h" #include "LinkManager.h" #include #ifdef _WIN32 #include "windows.h" #endif SerialLink::SerialLink(QString portname, BaudRateType baudrate, FlowType flow, ParityType parity, DataBitsType dataBits, StopBitsType stopBits) { // Setup settings this->porthandle = portname.trimmed(); #ifdef _WIN32 // Port names above 20 need the network path format - if the port name is not already in this format // catch this special case if (this->porthandle.size() > 0 && !this->porthandle.startsWith("\\")) { // Append \\.\ before the port handle. Additional backslashes are used for escaping. this->porthandle = "\\\\.\\" + this->porthandle; } #endif // Set unique ID and add link to the list of links this->id = getNextLinkId(); this->baudrate = baudrate; this->flow = flow; this->parity = parity; this->dataBits = dataBits; this->stopBits = stopBits; this->timeout = 1; ///< The timeout controls how long the program flow should wait for new serial bytes. As we're polling, we don't want to wait at all. // Set the port name if (porthandle == "") { name = tr("serial link ") + QString::number(getId()) + tr(" (unconfigured)"); } else { name = portname.trimmed(); } #ifdef _WIN3232 // Windows 32bit & 64bit serial connection winPort = CreateFile(porthandle, GENERIC_READ | GENERIC_WRITE, 0, 0, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0); if(winPort==INVALID_HANDLE_VALUE){ if(GetLastError()==ERROR_FILE_NOT_FOUND){ //serial port does not exist. Inform user. } //some other error occurred. Inform user. } #else // *nix (Linux, MacOS tested) serial port support port = new QextSerialPort(porthandle, QextSerialPort::Polling); port->setTimeout(timeout); // Timeout of 0 ms, we don't want to wait for data, we just poll again next time port->setBaudRate(baudrate); port->setFlowControl(flow); port->setParity(parity); port->setDataBits(dataBits); port->setStopBits(stopBits); #endif // Link is setup, register it with link manager LinkManager::instance()->add(this); } SerialLink::~SerialLink() { disconnect(); delete port; port = NULL; } /** * @brief Runs the thread * **/ void SerialLink::run() { // Initialize the connection hardwareConnect(); // Qt way to make clear what a while(1) loop does forever { // Check if new bytes have arrived, if yes, emit the notification signal checkForBytes(); /* Serial data isn't arriving that fast normally, this saves the thread * from consuming too much processing time */ MG::SLEEP::msleep(SerialLink::poll_interval); } } void SerialLink::checkForBytes() { /* Check if bytes are available */ if(port->isOpen()) { dataMutex.lock(); qint64 available = port->bytesAvailable(); dataMutex.unlock(); if(available > 0) { readBytes(); } } else { emit disconnected(); } } void SerialLink::writeBytes(const char* data, qint64 size) { if(port->isOpen()) { int b = port->write(data, size); qDebug() << "Transmitted " << b << "bytes:"; // Increase write counter bitsSentTotal += size * 8; int i; for (i=0; iisOpen()) { const qint64 maxLength = 2048; char data[maxLength]; qint64 numBytes = port->bytesAvailable(); if(numBytes > 0) { /* Read as much data in buffer as possible without overflow */ if(maxLength < numBytes) numBytes = maxLength; port->read(data, numBytes); QByteArray b(data, numBytes); emit bytesReceived(this, b); //qDebug() << "SerialLink::readBytes()" << std::hex << data; // int i; // for (i=0; ibytesAvailable(); } /** * @brief Disconnect the connection. * * @return True if connection has been disconnected, false if connection couldn't be disconnected. **/ bool SerialLink::disconnect() { //#if !defined _WIN32 || !defined _WIN64 /* Block the thread until it returns from run() */ //#endif dataMutex.lock(); port->flush(); port->close(); dataMutex.unlock(); bool closed = true; //port->isOpen(); emit disconnected(); emit connected(false); return ! closed; } /** * @brief Connect the connection. * * @return True if connection has been established, false if connection couldn't be established. **/ bool SerialLink::connect() { qDebug() << "CONNECTING LINK: " << __FILE__ << __LINE__ << "with settings" << porthandle << baudrate << dataBits << parity << stopBits; if (!this->isRunning()) { this->start(LowPriority); } else { if(isConnected()) { disconnect(); } hardwareConnect(); } return port->isOpen(); } /** * @brief This function is called indirectly by the connect() call. * * The connect() function starts the thread and indirectly calls this method. * * @return True if the connection could be established, false otherwise * @see connect() For the right function to establish the connection. **/ bool SerialLink::hardwareConnect() { QObject::connect(port, SIGNAL(aboutToClose()), this, SIGNAL(disconnected())); port->open(QIODevice::ReadWrite); port->setBaudRate(this->baudrate); port->setParity(this->parity); port->setStopBits(this->stopBits); port->setDataBits(this->dataBits); statisticsMutex.lock(); connectionStartTime = MG::TIME::getGroundTimeNow(); statisticsMutex.unlock(); bool connectionUp = isConnected(); if(connectionUp) { emit connected(); emit connected(true); } return connectionUp; } /** * @brief Check if connection is active. * * @return True if link is connected, false otherwise. **/ bool SerialLink::isConnected() { return port->isOpen(); } int SerialLink::getId() { return id; } QString SerialLink::getName() { return name; } void SerialLink::setName(QString name) { this->name = name; emit nameChanged(this->name); } qint64 SerialLink::getNominalDataRate() { qint64 dataRate = 0; switch (baudrate) { case BAUD50: dataRate = 50; break; case BAUD75: dataRate = 75; break; case BAUD110: dataRate = 110; break; case BAUD134: dataRate = 134; break; case BAUD150: dataRate = 150; break; case BAUD200: dataRate = 200; break; case BAUD300: dataRate = 300; break; case BAUD600: dataRate = 600; break; case BAUD1200: dataRate = 1200; break; case BAUD1800: dataRate = 1800; break; case BAUD2400: dataRate = 2400; break; case BAUD4800: dataRate = 4800; break; case BAUD9600: dataRate = 9600; break; case BAUD14400: dataRate = 14400; break; case BAUD19200: dataRate = 19200; break; case BAUD38400: dataRate = 38400; break; case BAUD56000: dataRate = 56000; break; case BAUD57600: dataRate = 57600; break; case BAUD76800: dataRate = 76800; break; case BAUD115200: dataRate = 115200; break; case BAUD128000: dataRate = 128000; break; case BAUD256000: dataRate = 256000; break; } return dataRate; } qint64 SerialLink::getTotalUpstream() { statisticsMutex.lock(); return bitsSentTotal / ((MG::TIME::getGroundTimeNow() - connectionStartTime) / 1000); statisticsMutex.unlock(); } qint64 SerialLink::getCurrentUpstream() { return 0; // TODO } qint64 SerialLink::getMaxUpstream() { return 0; // TODO } qint64 SerialLink::getBitsSent() { return bitsSentTotal; } qint64 SerialLink::getBitsReceived() { return bitsReceivedTotal; } qint64 SerialLink::getTotalDownstream() { statisticsMutex.lock(); return bitsReceivedTotal / ((MG::TIME::getGroundTimeNow() - connectionStartTime) / 1000); statisticsMutex.unlock(); } qint64 SerialLink::getCurrentDownstream() { return 0; // TODO } qint64 SerialLink::getMaxDownstream() { return 0; // TODO } bool SerialLink::isFullDuplex() { /* Serial connections are always half duplex */ return false; } int SerialLink::getLinkQuality() { /* This feature is not supported with this interface */ return -1; } QString SerialLink::getPortName() { return porthandle; } int SerialLink::getBaudRate() { return getNominalDataRate(); } int SerialLink::getBaudRateType() { return baudrate; } int SerialLink::getFlowType() { return flow; } int SerialLink::getParityType() { return parity; } int SerialLink::getDataBitsType() { return dataBits; } int SerialLink::getStopBitsType() { return stopBits; } bool SerialLink::setPortName(QString portName) { if(portName.trimmed().length() > 0) { bool reconnect = false; if(isConnected()) { disconnect(); reconnect = true; } this->porthandle = portName.trimmed(); setName(tr("serial port ") + portName.trimmed()); #ifdef _WIN32 // Port names above 20 need the network path format - if the port name is not already in this format // catch this special case if (!this->porthandle.startsWith("\\")) { // Append \\.\ before the port handle. Additional backslashes are used for escaping. this->porthandle = "\\\\.\\" + this->porthandle; } #endif delete port; port = new QextSerialPort(porthandle, QextSerialPort::Polling); port->setBaudRate(baudrate); port->setFlowControl(flow); port->setParity(parity); port->setDataBits(dataBits); port->setStopBits(stopBits); port->setTimeout(timeout); if(reconnect) connect(); return true; } else { return false; } } bool SerialLink::setBaudRateType(int rateIndex) { bool reconnect = false; bool accepted = true; // This is changed if none of the data rates matches if(isConnected()) { disconnect(); reconnect = true; } switch (rateIndex) { case 0: baudrate = BAUD50; break; case 1: baudrate = BAUD75; break; case 2: baudrate = BAUD110; break; case 3: baudrate = BAUD134; break; case 4: baudrate = BAUD150; break; case 5: baudrate = BAUD200; break; case 6: baudrate = BAUD300; break; case 7: baudrate = BAUD600; break; case 8: baudrate = BAUD1200; break; case 9: baudrate = BAUD1800; break; case 10: baudrate = BAUD2400; break; case 11: baudrate = BAUD4800; break; case 12: baudrate = BAUD9600; break; case 13: baudrate = BAUD14400; break; case 14: baudrate = BAUD19200; break; case 15: baudrate = BAUD38400; break; case 16: baudrate = BAUD56000; break; case 17: baudrate = BAUD57600; break; case 18: baudrate = BAUD76800; break; case 19: baudrate = BAUD115200; break; case 20: baudrate = BAUD128000; break; case 21: baudrate = BAUD256000; break; default: // If none of the above cases matches, there must be an error accepted = false; break; } dataMutex.lock(); port->setBaudRate(this->baudrate); dataMutex.unlock(); if(reconnect) connect(); return accepted; } bool SerialLink::setBaudRate(int rate) { bool reconnect = false; bool accepted = true; // This is changed if none of the data rates matches if(isConnected()) { disconnect(); reconnect = true; } switch (rate) { case 50: baudrate = BAUD50; break; case 75: baudrate = BAUD75; break; case 110: baudrate = BAUD110; break; case 134: baudrate = BAUD134; break; case 150: baudrate = BAUD150; break; case 200: baudrate = BAUD200; break; case 300: baudrate = BAUD300; break; case 600: baudrate = BAUD600; break; case 1200: baudrate = BAUD1200; break; case 1800: baudrate = BAUD1800; break; case 2400: baudrate = BAUD2400; break; case 4800: baudrate = BAUD4800; break; case 9600: baudrate = BAUD9600; break; case 14400: baudrate = BAUD14400; break; case 19200: baudrate = BAUD19200; break; case 38400: baudrate = BAUD38400; break; case 56000: baudrate = BAUD56000; break; case 57600: baudrate = BAUD57600; break; case 76800: baudrate = BAUD76800; break; case 115200: baudrate = BAUD115200; break; case 128000: baudrate = BAUD128000; break; case 256000: baudrate = BAUD256000; break; default: // If none of the above cases matches, there must be an error accepted = false; break; } port->setBaudRate(this->baudrate); if(reconnect) connect(); return accepted; } bool SerialLink::setFlowType(int flow) { bool reconnect = false; bool accepted = true; if(isConnected()) { disconnect(); reconnect = true; } switch (flow) { case FLOW_OFF: this->flow = FLOW_OFF; break; case FLOW_HARDWARE: this->flow = FLOW_HARDWARE; break; case FLOW_XONXOFF: this->flow = FLOW_XONXOFF; break; default: // If none of the above cases matches, there must be an error accepted = false; break; } port->setFlowControl(this->flow); if(reconnect) connect(); return accepted; } bool SerialLink::setParityType(int parity) { bool reconnect = false; bool accepted = true; if(isConnected()) { disconnect(); reconnect = true; } switch (parity) { case PAR_NONE: this->parity = PAR_NONE; break; case PAR_ODD: this->parity = PAR_ODD; break; case PAR_EVEN: this->parity = PAR_EVEN; break; case PAR_MARK: this->parity = PAR_MARK; break; case PAR_SPACE: this->parity = PAR_SPACE; break; default: // If none of the above cases matches, there must be an error accepted = false; break; } port->setParity(this->parity); if(reconnect) connect(); return accepted; } bool SerialLink::setDataBitsType(int dataBits) { bool accepted = true; switch (dataBits) { case 5: this->dataBits = DATA_5; break; case 6: this->dataBits = DATA_6; break; case 7: this->dataBits = DATA_7; break; case 8: this->dataBits = DATA_8; break; default: // If none of the above cases matches, there must be an error accepted = false; break; } port->setDataBits(this->dataBits); if(isConnected()) { disconnect(); connect(); } return accepted; } bool SerialLink::setStopBitsType(int stopBits) { bool reconnect = false; bool accepted = true; if(isConnected()) { disconnect(); reconnect = true; } switch (stopBits) { case 1: this->stopBits = STOP_1; break; case 2: this->stopBits = STOP_2; break; default: // If none of the above cases matches, there must be an error accepted = false; break; } port->setStopBits(this->stopBits); if(reconnect) connect(); return accepted; }