/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ //osgParticle - Copyright (C) 2002 Marco Jez #ifndef OSGPARTICLE_COUNTER #define OSGPARTICLE_COUNTER 1 #include #include namespace osgParticle { class Counter: public osg::Object { public: inline Counter(); inline Counter(const Counter& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY); virtual const char* libraryName() const { return "osgParticle"; } virtual const char* className() const { return "Counter"; } virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast(obj) != 0; } virtual int numParticlesToCreate(double dt) const = 0; protected: ~Counter() {} Counter &operator=(const Counter &) { return *this; } }; // INLINE FUNCTIONS inline Counter::Counter() : osg::Object() { } inline Counter::Counter(const Counter& copy, const osg::CopyOp& copyop) : osg::Object(copy, copyop) { } } #endif