/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGGA_TERRAIN_MANIPULATOR #define OSGGA_TERRAIN_MANIPULATOR 1 #include namespace osgGA { class OSGGA_EXPORT TerrainManipulator : public OrbitManipulator { typedef OrbitManipulator inherited; public: TerrainManipulator( int flags = DEFAULT_SETTINGS ); TerrainManipulator( const TerrainManipulator& tm, const osg::CopyOp& copyOp = osg::CopyOp::SHALLOW_COPY ); META_Object( osgGA, TerrainManipulator ); enum RotationMode { ELEVATION_AZIM_ROLL, ELEVATION_AZIM }; virtual void setRotationMode(RotationMode mode); RotationMode getRotationMode() const; virtual void setByMatrix( const osg::Matrixd& matrix ); virtual void setTransformation( const osg::Vec3d& eye, const osg::Vec3d& center, const osg::Vec3d& up ); virtual void setNode( osg::Node* node ); protected: virtual bool performMovementMiddleMouseButton( const double eventTimeDelta, const double dx, const double dy ); virtual bool performMovementRightMouseButton( const double eventTimeDelta, const double dx, const double dy ); bool intersect( const osg::Vec3d& start, const osg::Vec3d& end, osg::Vec3d& intersection ) const; void clampOrientation(); osg::Vec3d _previousUp; }; } #endif /* OSGGA_TERRAIN_MANIPULATOR */