/* -*-c++-*- * Copyright (C) 2009 Cedric Pinson * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGANIMATION_ANIMATION_UPDATE_CALLBACK #define OSGANIMATION_ANIMATION_UPDATE_CALLBACK 1 #include #include #include #include namespace osgAnimation { class AnimationUpdateCallbackBase : public virtual osg::Object { public: virtual bool link(Channel* channel) = 0; virtual int link(Animation* animation) = 0; }; template class AnimationUpdateCallback : public AnimationUpdateCallbackBase, public T { public: AnimationUpdateCallback() {} AnimationUpdateCallback(const std::string& name) { T::setName(name);} AnimationUpdateCallback(const AnimationUpdateCallback& apc,const osg::CopyOp& copyop): T(apc, copyop) {} META_Object(osgAnimation, AnimationUpdateCallback); const std::string& getName() const { return T::getName(); } bool link(Channel* channel) { return 0; } int link(Animation* animation) { if (T::getName().empty()) { osg::notify(osg::WARN) << "An update callback has no name, it means it could link only with \"\" named Target, often an error, discard" << std::endl; return 0; } int nbLinks = 0; for (ChannelList::iterator it = animation->getChannels().begin(); it != animation->getChannels().end(); ++it) { std::string targetName = (*it)->getTargetName(); if (targetName == T::getName()) { AnimationUpdateCallbackBase* a = this; a->link((*it).get()); nbLinks++; } } return nbLinks; } }; } #endif