/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSG_TEXENVFILTER #define OSG_TEXENVFILTER 1 #include #include #ifndef GL_EXT_texture_lod_bias #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501 #endif namespace osg { /** TexEnvFilter - encapsulates the OpenGL glTexEnv (GL_TEXTURE_FILTER_CONTROL) state.*/ class OSG_EXPORT TexEnvFilter : public StateAttribute { public: TexEnvFilter(float lodBias = 0.0f); /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ TexEnvFilter(const TexEnvFilter& texenv,const CopyOp& copyop=CopyOp::SHALLOW_COPY): StateAttribute(texenv,copyop), _lodBias(texenv._lodBias) {} META_StateAttribute(osg, TexEnvFilter, TEXENVFILTER); virtual bool isTextureAttribute() const { return true; } /** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/ virtual int compare(const StateAttribute& sa) const { // check the types are equal and then create the rhs variable // used by the COMPARE_StateAttribute_Parameter macros below. COMPARE_StateAttribute_Types(TexEnvFilter, sa) // compare each parameter in turn against the rhs. COMPARE_StateAttribute_Parameter(_lodBias) return 0; // passed all the above comparison macros, must be equal. } void setLodBias( float lodBias ) { _lodBias = lodBias; } float getLodBias() const { return _lodBias; } virtual void apply(State& state) const; protected: virtual ~TexEnvFilter(); float _lodBias; }; } #endif