/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSG_CULLFACE #define OSG_CULLFACE 1 #include #include namespace osg { /** Class to globally enable/disable OpenGL's polygon culling mode. */ class OSG_EXPORT CullFace : public StateAttribute { public : enum Mode { FRONT = GL_FRONT, BACK = GL_BACK, FRONT_AND_BACK = GL_FRONT_AND_BACK }; CullFace(Mode mode=BACK): _mode(mode) {} /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ CullFace(const CullFace& cf,const CopyOp& copyop=CopyOp::SHALLOW_COPY): StateAttribute(cf,copyop), _mode(cf._mode) {} META_StateAttribute(osg, CullFace, CULLFACE); /** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/ virtual int compare(const StateAttribute& sa) const { // check the types are equal and then create the rhs variable // used by the COMPARE_StateAttribute_Parameter macros below. COMPARE_StateAttribute_Types(CullFace,sa) // compare each parameter in turn against the rhs. COMPARE_StateAttribute_Parameter(_mode) return 0; // passed all the above comparison macros, must be equal. } virtual bool getModeUsage(StateAttribute::ModeUsage& usage) const { usage.usesMode(GL_CULL_FACE); return true; } inline void setMode(Mode mode) { _mode = mode; } inline Mode getMode() const { return _mode; } virtual void apply(State& state) const; protected: virtual ~CullFace(); Mode _mode; }; } #endif