/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSG_CLIPPLANE #define OSG_CLIPPLANE 1 #include #include #include #ifndef GL_CLIP_PLANE0 #define GL_CLIP_PLANE0 0x3000 #define GL_CLIP_PLANE1 0x3001 #define GL_CLIP_PLANE2 0x3002 #define GL_CLIP_PLANE3 0x3003 #define GL_CLIP_PLANE4 0x3004 #define GL_CLIP_PLANE5 0x3005 #endif namespace osg { /** Encapsulates OpenGL glClipPlane(). */ class OSG_EXPORT ClipPlane : public StateAttribute { public : ClipPlane(); inline ClipPlane(unsigned int no):_clipPlaneNum(no) {} inline ClipPlane(unsigned int no,const Vec4d& plane):_clipPlaneNum(no) { setClipPlane(plane); } inline ClipPlane(unsigned int no,const Plane& plane):_clipPlaneNum(no) { setClipPlane(plane); } inline ClipPlane(unsigned int no,double a,double b,double c,double d): _clipPlaneNum(no) { setClipPlane(a,b,c,d); } /** Copy constructor using CopyOp to manage deep vs shallow copy. */ ClipPlane(const ClipPlane& cp,const CopyOp& copyop=CopyOp::SHALLOW_COPY): StateAttribute(cp,copyop) { _clipPlane[0]=cp._clipPlane[0]; _clipPlane[1]=cp._clipPlane[1]; _clipPlane[2]=cp._clipPlane[2]; _clipPlane[3]=cp._clipPlane[3]; _clipPlaneNum=cp._clipPlaneNum; } virtual osg::Object* cloneType() const { return new ClipPlane( _clipPlaneNum ); } virtual osg::Object* clone(const osg::CopyOp& copyop) const { return new ClipPlane(*this,copyop); } virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast(obj)!=NULL; } virtual const char* libraryName() const { return "osg"; } virtual const char* className() const { return "ClipPlane"; } virtual Type getType() const { return CLIPPLANE; } /** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */ virtual int compare(const StateAttribute& sa) const { // Check for equal types, then create the rhs variable // used by the COMPARE_StateAttribute_Parameter macros below. COMPARE_StateAttribute_Types(ClipPlane,sa) // Compare each parameter in turn against the rhs. COMPARE_StateAttribute_Parameter(_clipPlaneNum) COMPARE_StateAttribute_Parameter(_clipPlane[0]) COMPARE_StateAttribute_Parameter(_clipPlane[1]) COMPARE_StateAttribute_Parameter(_clipPlane[2]) COMPARE_StateAttribute_Parameter(_clipPlane[3]) return 0; // Passed all the above comparison macros, so must be equal. } virtual unsigned int getMember() const { return _clipPlaneNum; } virtual bool getModeUsage(StateAttribute::ModeUsage& usage) const { usage.usesMode((GLMode)(GL_CLIP_PLANE0+_clipPlaneNum)); return true; } /** Set the clip plane with the given Plane. */ void setClipPlane(const Plane& plane) { _clipPlane.set(plane[0],plane[1],plane[2],plane[3]); } /** Defines the plane as [ a b c d ]. */ void setClipPlane(double a,double b,double c,double d) { _clipPlane.set(a,b,c,d); } /** Set the clip plane with the given Vec4. */ inline void setClipPlane(const Vec4d& plane) { _clipPlane = plane; } /** Gets the clip plane as a Vec4d. */ const Vec4d& getClipPlane() const { return _clipPlane; } /** Sets the clip plane number. */ void setClipPlaneNum(unsigned int num); /** Gets the clip plane number. */ unsigned int getClipPlaneNum() const; /** Applies the clip plane's state to the OpenGL state machine. */ virtual void apply(State& state) const; protected : virtual ~ClipPlane(); Vec4d _clipPlane; unsigned int _clipPlaneNum; }; } #endif