/* -*-c++-*- OpenThreads library, Copyright (C) 2002 - 2007 The Open Thread Group * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ // // Condition - C++ condition class // ~~~~~~~~~ // #ifndef _OPENTHREADS_CONDITION_ #define _OPENTHREADS_CONDITION_ #include #include namespace OpenThreads { /** * @class Condition * @brief This class provides an object-oriented thread condition interface. */ class OPENTHREAD_EXPORT_DIRECTIVE Condition { public: /** * Constructor */ Condition(); /** * Destructor */ virtual ~Condition(); /** * Wait on a mutex. */ virtual int wait(Mutex *mutex); /** * Wait on a mutex for a given amount of time (ms) * * @return 0 if normal, -1 if errno set, errno code otherwise. */ virtual int wait(Mutex *mutex, unsigned long int ms); /** * Signal a SINGLE thread to wake if it's waiting. * * @return 0 if normal, -1 if errno set, errno code otherwise. */ virtual int signal(); /** * Wake all threads waiting on this condition. * * @return 0 if normal, -1 if errno set, errno code otherwise. */ virtual int broadcast(); private: /** * Private copy constructor, to prevent tampering. */ Condition(const Condition &/*c*/) {}; /** * Private copy assignment, to prevent tampering. */ Condition &operator=(const Condition &/*c*/) {return *(this);}; /** * Implementation-specific data */ void *_prvData; }; } #endif // !_OPENTHREADS_CONDITION_