/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGUTIL_REVERSEPRIMITIVEFUNCTOR #define OSGUTIL_REVERSEPRIMITIVEFUNCTOR 1 #include #include #include namespace osgUtil { class OSGUTIL_EXPORT ReversePrimitiveFunctor : public osg::PrimitiveIndexFunctor { public: virtual ~ReversePrimitiveFunctor() {} osg::PrimitiveSet * getReversedPrimitiveSet() { return _reversedPrimitiveSet.get(); } virtual void setVertexArray(unsigned int , const osg::Vec2* ) {} virtual void setVertexArray(unsigned int , const osg::Vec3* ) {} virtual void setVertexArray(unsigned int , const osg::Vec4* ) {} virtual void setVertexArray(unsigned int , const osg::Vec2d* ) {} virtual void setVertexArray(unsigned int , const osg::Vec3d* ) {} virtual void setVertexArray(unsigned int , const osg::Vec4d* ) {} virtual void drawArrays(GLenum mode,GLint first,GLsizei count); virtual void drawElements(GLenum mode,GLsizei count, const GLubyte* indices); virtual void drawElements(GLenum mode,GLsizei count, const GLushort* indices); virtual void drawElements(GLenum mode,GLsizei count, const GLuint* indices); /// Mimics the OpenGL \c glBegin() function. virtual void begin(GLenum mode); virtual void vertex(unsigned int /*pos*/); virtual void end(); osg::ref_ptr _reversedPrimitiveSet; private: bool _running; }; } // end osgUtil namespace #endif // ** OSGUTIL_REVERSEFACEVISITOR ** //