/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGTEXT_FADETEXT #define OSGTEXT_FADETEXT 1 #include namespace osgText { class OSGTEXT_EXPORT FadeText : public osgText::Text { public: FadeText(); FadeText(const Text& text,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); META_Object(osgText,FadeText) /** Set the speed that the alpha value changes as the text is occluded or becomes visible.*/ void setFadeSpeed(float fadeSpeed) { _fadeSpeed = fadeSpeed; } /** Get the speed that the alpha value changes.*/ float getFadeSpeed() const { return _fadeSpeed; } /** Draw the text.*/ virtual void drawImplementation(osg::RenderInfo& renderInfo) const; protected: virtual ~FadeText() {} void init(); struct FadeTextUpdateCallback; friend struct FadeTextUpdateCallback; typedef std::map ViewBlendColourMap; ViewBlendColourMap& getViewBlendColourMap() { return _viewBlendColourMap; } const ViewBlendColourMap& getViewBlendColourMap() const { return _viewBlendColourMap; } float _fadeSpeed; mutable ViewBlendColourMap _viewBlendColourMap; }; } #endif