/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGSIM_INSERTIMPOSTORSVISITOR #define OSGSIM_INSERTIMPOSTORSVISITOR #include #include namespace osgSim { /** Insert impostor nodes into scene graph. * For example of usage see examples/osgimpostor. */ class OSGSIM_EXPORT InsertImpostorsVisitor : public osg::NodeVisitor { public: /** Default to traversing all children. */ InsertImpostorsVisitor(); META_NodeVisitor("osgSim","InsertImpostorsVisitor") void setImpostorThresholdRatio(float ratio) { _impostorThresholdRatio = ratio; } float getImpostorThresholdRatio() const { return _impostorThresholdRatio; } void setMaximumNumberOfNestedImpostors(unsigned int num) { _maximumNumNestedImpostors = num; } unsigned int getMaximumNumberOfNestedImpostors() const { return _maximumNumNestedImpostors; } /** Empty visitor, make it ready for next traversal. */ void reset(); virtual void apply(osg::Node& node); virtual void apply(osg::Group& node); virtual void apply(osg::LOD& node); /* Insert the required impostors into the scene graph. */ void insertImpostors(); protected: typedef std::vector< osg::Group* > GroupList; typedef std::vector< osg::LOD* > LODList; GroupList _groupList; LODList _lodList; float _impostorThresholdRatio; unsigned int _maximumNumNestedImpostors; unsigned int _numNestedImpostors; }; } #endif