/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ //osgParticle - Copyright (C) 2002 Marco Jez #ifndef OSGPARTICLE_SECTOR_PLACER #define OSGPARTICLE_SECTOR_PLACER 1 #include #include #include #include #include #include #include namespace osgParticle { /** A sector-shaped particle placer. This placer sets the initial position of incoming particle by choosing a random position within a circular sector; this sector is defined by three parameters: a center point, which is inherited directly from osgParticle::CenteredPlacer, a range of values for radius, and a range of values for the central angle (sometimes called phi). */ class SectorPlacer: public CenteredPlacer { public: inline SectorPlacer(); inline SectorPlacer(const SectorPlacer& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY); /// Get the range of possible values for radius. inline const rangef& getRadiusRange() const; /// Set the range of possible values for radius. inline void setRadiusRange(const rangef& r); /// Set the range of possible values for radius. inline void setRadiusRange(float r1, float r2); /// Get the range of possible values for the central angle. inline const rangef& getPhiRange() const; /// Set the range of possible values for the central angle. inline void setPhiRange(const rangef& r); /// Set the range of possible values for the central angle. inline void setPhiRange(float r1, float r2); META_Object(osgParticle, SectorPlacer); /// Place a particle. Do not call it manually. inline void place(Particle* P) const; /// return the area of the sector inline float volume() const; /// return the control position inline osg::Vec3 getControlPosition() const; protected: virtual ~SectorPlacer() {} SectorPlacer& operator=(const SectorPlacer&) { return *this; } private: rangef _rad_range; rangef _phi_range; }; // INLINE FUNCTIONS inline SectorPlacer::SectorPlacer() : CenteredPlacer(), _rad_range(0, 1), _phi_range(0, osg::PI*2) { } inline SectorPlacer::SectorPlacer(const SectorPlacer& copy, const osg::CopyOp& copyop) : CenteredPlacer(copy, copyop), _rad_range(copy._rad_range), _phi_range(copy._phi_range) { } inline const rangef& SectorPlacer::getRadiusRange() const { return _rad_range; } inline const rangef& SectorPlacer::getPhiRange() const { return _phi_range; } inline void SectorPlacer::setRadiusRange(const rangef& r) { _rad_range = r; } inline void SectorPlacer::setRadiusRange(float r1, float r2) { _rad_range.minimum = r1; _rad_range.maximum = r2; } inline void SectorPlacer::setPhiRange(const rangef& r) { _phi_range = r; } inline void SectorPlacer::setPhiRange(float r1, float r2) { _phi_range.minimum = r1; _phi_range.maximum = r2; } inline void SectorPlacer::place(Particle* P) const { float rad = _rad_range.get_random_sqrtf(); float phi = _phi_range.get_random(); osg::Vec3 pos( getCenter().x() + rad * cosf(phi), getCenter().y() + rad * sinf(phi), getCenter().z()); P->setPosition(pos); } inline float SectorPlacer::volume() const { return 0.5f * (_phi_range.maximum - _phi_range.minimum) * (_rad_range.maximum*_rad_range.maximum - _rad_range.minimum*_rad_range.minimum); } inline osg::Vec3 SectorPlacer::getControlPosition() const { return getCenter(); } } #endif