/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ //osgParticle - Copyright (C) 2002 Marco Jez #ifndef OSGPARTICLE_POINT_PLACER #define OSGPARTICLE_POINT_PLACER 1 #include #include #include #include namespace osgParticle { /** A point-shaped particle placer. This placer class uses the center point defined in its base class CenteredPlacer to place there all incoming particles. */ class PointPlacer: public CenteredPlacer { public: inline PointPlacer(); inline PointPlacer(const PointPlacer& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY); META_Object(osgParticle, PointPlacer); /** Place a particle. This method is called automatically by ModularEmitter and should not be called manually. */ inline void place(Particle* P) const; /// return the control position inline osg::Vec3 getControlPosition() const; protected: virtual ~PointPlacer() {} PointPlacer& operator=(const PointPlacer&) { return *this; } }; // INLINE FUNCTIONS inline PointPlacer::PointPlacer() : CenteredPlacer() { } inline PointPlacer::PointPlacer(const PointPlacer& copy, const osg::CopyOp& copyop) : CenteredPlacer(copy, copyop) { } inline void PointPlacer::place(Particle* P) const { P->setPosition(getCenter()); } inline osg::Vec3 PointPlacer::getControlPosition() const { return getCenter(); } } #endif