/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGPARTICLE_CONSTANTRATECOUNTER #define OSGPARTICLE_CONSTANTRATECOUNTER 1 #include #include #include namespace osgParticle { class ConstantRateCounter: public Counter { public: ConstantRateCounter(): Counter(), _minimumNumberOfParticlesToCreate(0), _numberOfParticlesPerSecondToCreate(0), _carryOver(0) { } ConstantRateCounter(const ConstantRateCounter& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY): Counter(copy, copyop), _minimumNumberOfParticlesToCreate(copy._minimumNumberOfParticlesToCreate), _numberOfParticlesPerSecondToCreate(copy._numberOfParticlesPerSecondToCreate), _carryOver(copy._carryOver) { } META_Object(osgParticle, ConstantRateCounter); void setMinimumNumberOfParticlesToCreate(int minNumToCreate) { _minimumNumberOfParticlesToCreate = minNumToCreate; } int getMinimumNumberOfParticlesToCreate() const { return _minimumNumberOfParticlesToCreate; } void setNumberOfParticlesPerSecondToCreate(double numPerSecond) { _numberOfParticlesPerSecondToCreate = numPerSecond; } double getNumberOfParticlesPerSecondToCreate() const { return _numberOfParticlesPerSecondToCreate; } /// Return the number of particles to be created in this frame virtual int numParticlesToCreate(double dt) const { double v = (dt*_numberOfParticlesPerSecondToCreate); int i = (int)(v); _carryOver += (v-(double)i); if (_carryOver>1.0) { ++i; _carryOver -= 1.0; } return osg::maximum(_minimumNumberOfParticlesToCreate, i); } protected: virtual ~ConstantRateCounter() {} int _minimumNumberOfParticlesToCreate; double _numberOfParticlesPerSecondToCreate; mutable double _carryOver; }; } #endif