/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGGA_MULTITOUCH_TRACKBALL_MANIPULATOR #define OSGGA_MULTITOUCH_TRACKBALL_MANIPULATOR 1 #include namespace osgGA { class OSGGA_EXPORT MultiTouchTrackballManipulator : public TrackballManipulator { typedef TrackballManipulator inherited; public: MultiTouchTrackballManipulator( int flags = DEFAULT_SETTINGS ); MultiTouchTrackballManipulator( const MultiTouchTrackballManipulator& tm, const osg::CopyOp& copyOp = osg::CopyOp::SHALLOW_COPY ); META_Object( osgGA, MultiTouchTrackballManipulator ); bool handle( const GUIEventAdapter& ea, GUIActionAdapter& us ); protected: void handleMultiTouchDrag(GUIEventAdapter::TouchData* now, GUIEventAdapter::TouchData* last, const double eventTimeDelta); osg::ref_ptr _lastTouchData; }; } #endif /* OSGGA_MULTITOUCH_TRACKBALL_MANIPULATOR */