/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2007 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSG_STATS #define OSG_STATS 1 #include #include #include #include #include #include #include namespace osg { class OSG_EXPORT Stats : public osg::Referenced { public: Stats(const std::string& name); Stats(const std::string& name, unsigned int numberOfFrames); void setName(const std::string& name) { _name = name; } const std::string& getName() const { return _name; } void allocate(unsigned int numberOfFrames); unsigned int getEarliestFrameNumber() const { return _latestFrameNumber < static_cast(_attributeMapList.size()) ? 0 : _latestFrameNumber - static_cast(_attributeMapList.size()) + 1; } unsigned int getLatestFrameNumber() const { return _latestFrameNumber; } typedef std::map AttributeMap; typedef std::vector AttributeMapList; bool setAttribute(unsigned int frameNumber, const std::string& attributeName, double value); inline bool getAttribute(unsigned int frameNumber, const std::string& attributeName, double& value) const { OpenThreads::ScopedLock lock(_mutex); return getAttributeNoMutex(frameNumber, attributeName, value); } bool getAveragedAttribute(const std::string& attributeName, double& value, bool averageInInverseSpace=false) const; bool getAveragedAttribute(unsigned int startFrameNumber, unsigned int endFrameNumber, const std::string& attributeName, double& value, bool averageInInverseSpace=false) const; inline AttributeMap& getAttributeMap(unsigned int frameNumber) { OpenThreads::ScopedLock lock(_mutex); return getAttributeMapNoMutex(frameNumber); } inline const AttributeMap& getAttributeMap(unsigned int frameNumber) const { OpenThreads::ScopedLock lock(_mutex); return getAttributeMapNoMutex(frameNumber); } typedef std::map CollectMap; void collectStats(const std::string& str, bool flag) { _collectMap[str] = flag; } inline bool collectStats(const std::string& str) const { OpenThreads::ScopedLock lock(_mutex); CollectMap::const_iterator itr = _collectMap.find(str); return (itr != _collectMap.end()) ? itr->second : false; } void report(std::ostream& out, const char* indent=0) const; void report(std::ostream& out, unsigned int frameNumber, const char* indent=0) const; protected: virtual ~Stats() {} bool getAttributeNoMutex(unsigned int frameNumber, const std::string& attributeName, double& value) const; AttributeMap& getAttributeMapNoMutex(unsigned int frameNumber); const AttributeMap& getAttributeMapNoMutex(unsigned int frameNumber) const; int getIndex(unsigned int frameNumber) const { // reject frame that are in the future if (frameNumber > _latestFrameNumber) return -1; // reject frames that are too early if (frameNumber < getEarliestFrameNumber()) return -1; if (frameNumber >= _baseFrameNumber) return frameNumber - _baseFrameNumber; else return static_cast(_attributeMapList.size()) - (_baseFrameNumber-frameNumber); } std::string _name; mutable OpenThreads::Mutex _mutex; unsigned int _baseFrameNumber; unsigned int _latestFrameNumber; AttributeMapList _attributeMapList; AttributeMap _invalidAttributeMap; CollectMap _collectMap; }; } #endif