/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSG_CLIPNODE #define OSG_CLIPNODE 1 #include #include namespace osg { /** Node for defining the position of ClipPlanes in the scene.*/ class OSG_EXPORT ClipNode : public Group { public: typedef std::vector > ClipPlaneList; ClipNode(); ClipNode(const ClipNode& es, const CopyOp& copyop=CopyOp::SHALLOW_COPY); META_Node(osg, ClipNode); enum ReferenceFrame { RELATIVE_RF, ABSOLUTE_RF }; /** Set the light sources's ReferenceFrame, either to be relative to its * parent reference frame, or relative to an absolute coordinate * frame. RELATIVE_RF is the default. * Note: setting the ReferenceFrame to be ABSOLUTE_RF will * also set the CullingActive flag on the light source, and hence all * of its parents, to false, thereby disabling culling of it and * all its parents. This is necessary to prevent inappropriate * culling, but may impact cull times if the absolute light source is * deep in the scene graph. It is therefore recommended to only use * absolute light source at the top of the scene. */ void setReferenceFrame(ReferenceFrame rf); ReferenceFrame getReferenceFrame() const { return _referenceFrame; } /** Creates six clip planes corresponding to the given BoundingBox. */ void createClipBox(const BoundingBox& bb,unsigned int clipPlaneNumberBase=0); /** Adds the clipplane. Returns true on success, and false if the plane * has already been added, or if clipplane is NULL. */ bool addClipPlane(ClipPlane* clipplane); /** Removes the clipplane. Returns true on success, false if clipplane * isn't in this ClipNode.*/ bool removeClipPlane(ClipPlane* clipplane); /** Remove the ClipPlane with the given index. Returns true on success, * false if pos is not a valid plane index. */ bool removeClipPlane(unsigned int pos); /** Returns the number of ClipPlanes. */ inline unsigned int getNumClipPlanes() const { return _planes.size(); } /** Get ClipPlane at the given index position. */ inline ClipPlane* getClipPlane(unsigned int pos) { return _planes[pos].get(); } /** Get const ClipPlane at the given index position. */ inline const ClipPlane* getClipPlane(unsigned int pos) const { return _planes[pos].get(); } /** Set the ClipPlaneList. */ inline void setClipPlaneList(const ClipPlaneList& cpl) { _planes=cpl; } /** Get the ClipPlaneList. */ inline ClipPlaneList& getClipPlaneList() { return _planes; } /** Get the const ClipPlaneList. */ inline const ClipPlaneList& getClipPlaneList() const { return _planes; } /** Set the GLModes for all ClipPlanes, on the StateSet. */ void setStateSetModes(StateSet&,StateAttribute::GLModeValue) const; /** Set up the local StateSet. */ void setLocalStateSetModes(StateAttribute::GLModeValue=StateAttribute::ON); virtual BoundingSphere computeBound() const; protected: virtual ~ClipNode(); StateAttribute::GLModeValue _value; ClipPlaneList _planes; ReferenceFrame _referenceFrame; }; } #endif