#pragma once #include #include "MissionController.h" #include "PlanMasterController.h" #include "Vehicle.h" namespace WaypointManager { class Settings { public: Settings(); bool valid() const; void setHomePosition(const QGeoCoordinate &c); void setMissionController(MissionController *controller); void setMasterController(PlanMasterController *controller); void setIsFlyView(bool isFlyView); void setArrivalReturnSpeed(double speed); void setFlightSpeed(double speed); void setAltitude(double altitude); const QGeoCoordinate &homePosition() const; QGeoCoordinate &homePosition(); MissionController *missionController() const; PlanMasterController *masterController() const; Vehicle *vehicle() const; bool isFlyView() const; double arrivalReturnSpeed() const; double flightSpeed() const; double altitude() const; private: QGeoCoordinate _homePosition; MissionController *_missionController; PlanMasterController *_masterController; bool _isFlyView; double _arrivalReturnSpeed; double _flightSpeed; double _altitude; }; } // namespace WaypointManager