/*===================================================================== QGroundControl Open Source Ground Control Station (c) 2009, 2015 QGROUNDCONTROL PROJECT This file is part of the QGROUNDCONTROL project QGROUNDCONTROL is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. QGROUNDCONTROL is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with QGROUNDCONTROL. If not, see . ======================================================================*/ #ifndef MissionEditorController_H #define MissionEditorController_H #include #include "QmlObjectListModel.h" #include "Vehicle.h" class MissionEditorController : public QObject { Q_OBJECT public: MissionEditorController(QObject* parent = NULL); ~MissionEditorController(); Q_PROPERTY(QmlObjectListModel* missionItems READ missionItems NOTIFY missionItemsChanged) Q_PROPERTY(QmlObjectListModel* waypointLines READ waypointLines NOTIFY waypointLinesChanged) Q_PROPERTY(bool canEdit READ canEdit NOTIFY canEditChanged) Q_PROPERTY(bool liveHomePositionAvailable READ liveHomePositionAvailable NOTIFY liveHomePositionAvailableChanged) Q_PROPERTY(QGeoCoordinate liveHomePosition READ liveHomePosition NOTIFY liveHomePositionChanged) Q_PROPERTY(bool autoSync READ autoSync WRITE setAutoSync NOTIFY autoSyncChanged) Q_INVOKABLE int addMissionItem(QGeoCoordinate coordinate); Q_INVOKABLE void getMissionItems(void); Q_INVOKABLE void sendMissionItems(void); Q_INVOKABLE void loadMissionFromFile(void); Q_INVOKABLE void saveMissionToFile(void); Q_INVOKABLE void removeMissionItem(int index); Q_INVOKABLE void deleteCurrentMissionItem(void); // Property accessors QmlObjectListModel* missionItems(void); QmlObjectListModel* waypointLines(void) { return &_waypointLines; } bool canEdit(void) { return _canEdit; } bool liveHomePositionAvailable(void) { return _liveHomePositionAvailable; } QGeoCoordinate liveHomePosition(void) { return _liveHomePosition; } bool autoSync(void) { return _autoSync; } void setAutoSync(bool autoSync); signals: void missionItemsChanged(void); void canEditChanged(bool canEdit); void waypointLinesChanged(void); void liveHomePositionAvailableChanged(bool homePositionAvailable); void liveHomePositionChanged(const QGeoCoordinate& homePosition); void autoSyncChanged(bool autoSync); private slots: void _newMissionItemsAvailable(); void _itemCoordinateChanged(const QGeoCoordinate& coordinate); void _itemCommandChanged(MavlinkQmlSingleton::Qml_MAV_CMD command); void _activeVehicleChanged(Vehicle* activeVehicle); void _activeVehicleHomePositionAvailableChanged(bool homePositionAvailable); void _activeVehicleHomePositionChanged(const QGeoCoordinate& homePosition); void _dirtyChanged(bool dirty); void _inProgressChanged(bool inProgress); private: void _recalcSequence(void); void _recalcWaypointLines(void); void _recalcChildItems(void); void _recalcAll(void); void _initAllMissionItems(void); void _deinitAllMissionItems(void); void _initMissionItem(MissionItem* item); void _deinitMissionItem(MissionItem* item); void _autoSyncSend(void); private: QmlObjectListModel* _missionItems; QmlObjectListModel _waypointLines; bool _canEdit; ///< true: UI can edit these items, false: can't edit, can only send to vehicle or save Vehicle* _activeVehicle; bool _liveHomePositionAvailable; QGeoCoordinate _liveHomePosition; bool _autoSync; bool _firstMissionItemSync; bool _missionItemsRequested; bool _queuedSend; static const char* _settingsGroup; }; #endif