#include "EmptyManager.h" namespace WaypointManager { WaypointManager::EmptyManager::EmptyManager(Settings &settings, AreaInterface &) : ManagerBase(settings) {} void WaypointManager::EmptyManager::clear() {} bool WaypointManager::EmptyManager::update() { return true; } bool WaypointManager::EmptyManager::next() { return true; } bool WaypointManager::EmptyManager::previous() { return true; } bool WaypointManager::EmptyManager::reset() { return true; } } // namespace WaypointManager