/**************************************************************************** * * (c) 2009-2016 QGROUNDCONTROL PROJECT * * QGroundControl is licensed according to the terms in the file * COPYING.md in the root of the source code directory. * ****************************************************************************/ /** * @file * @brief QGC Map Background * @author Gus Grubba */ import QtQuick 2.4 import QtQuick.Controls 1.3 import QtLocation 5.3 import QtPositioning 5.3 import QGroundControl 1.0 import QGroundControl.FactSystem 1.0 import QGroundControl.Controls 1.0 import QGroundControl.FlightMap 1.0 import QGroundControl.ScreenTools 1.0 import QGroundControl.MultiVehicleManager 1.0 import QGroundControl.Vehicle 1.0 import QGroundControl.Mavlink 1.0 Map { id: _map property string mapName: 'defaultMap' property bool isSatelliteMap: activeMapType.name.indexOf("Satellite") > -1 || activeMapType.name.indexOf("Hybrid") > -1 readonly property real maxZoomLevel: 20 property variant scaleLengths: [5, 10, 25, 50, 100, 150, 250, 500, 1000, 2000, 5000, 10000, 20000, 50000, 100000, 200000, 500000, 1000000, 2000000] function formatDistance(meters) { var dist = Math.round(meters) if (dist > 1000 ){ if (dist > 100000){ dist = Math.round(dist / 1000) } else{ dist = Math.round(dist / 100) dist = dist / 10 } dist = dist + " km" } else{ dist = dist + " m" } return dist } function calculateScale() { var coord1, coord2, dist, text, f f = 0 coord1 = _map.toCoordinate(Qt.point(0, scale.y)) coord2 = _map.toCoordinate(Qt.point(0 + scaleImage.sourceSize.width, scale.y)) dist = Math.round(coord1.distanceTo(coord2)) if (dist === 0) { // not visible } else { for (var i = 0; i < scaleLengths.length - 1; i++) { if (dist < (scaleLengths[i] + scaleLengths[i+1]) / 2 ) { f = scaleLengths[i] / dist dist = scaleLengths[i] break; } } if (f === 0) { f = dist / scaleLengths[i] dist = scaleLengths[i] } } text = formatDistance(dist) scaleImage.width = (scaleImage.sourceSize.width * f) - 2 * scaleImageLeft.sourceSize.width scaleText.text = text } function setVisibleRegion(region) { // This works around a bug on Qt where if you set a visibleRegion and then the user moves or zooms the map // and then you set the same visibleRegion the map will not move/scale appropriately since it thinks there // is nothing to do. _map.visibleRegion = QtPositioning.rectangle(QtPositioning.coordinate(0, 0), QtPositioning.coordinate(0, 0)) _map.visibleRegion = region } zoomLevel: 18 center: QGroundControl.lastKnownHomePosition gesture.flickDeceleration: 3000 plugin: Plugin { name: "QGroundControl" } ExclusiveGroup { id: mapTypeGroup } property bool _initialMapPositionSet: false Connections { target: mainWindow onGcsPositionChanged: { if (!_initialMapPositionSet) { _initialMapPositionSet = true center = mainWindow.gcsPosition } } } function updateActiveMapType() { var fullMapName = QGroundControl.flightMapSettings.mapProvider + " " + QGroundControl.flightMapSettings.mapType for (var i = 0; i < _map.supportedMapTypes.length; i++) { if (fullMapName === _map.supportedMapTypes[i].name) { _map.activeMapType = _map.supportedMapTypes[i] return } } } Component.onCompleted: updateActiveMapType() Connections { target: QGroundControl.flightMapSettings onMapTypeChanged: updateActiveMapType() } /// Ground Station location MapQuickItem { anchorPoint.x: sourceItem.width / 2 anchorPoint.y: sourceItem.height / 2 visible: mainWindow.gcsPosition.isValid coordinate: mainWindow.gcsPosition sourceItem: MissionItemIndexLabel { label: "Q" } } //---- Polygon drawing code // // Usage: // // Connections { // target: map.polygonDraw // // onPolygonCaptureStarted: { // // Polygon creation has started // } // // onPolygonCaptureFinished: { // // Polygon capture complete, coordinates signal variable contains the polygon points // } // } // // map.polygonDraqw.startPolgyon() - begin capturing a new polygon // map.polygonDraqw.endPolygon() - end capture (right-click will also end capture) // Not sure why this is needed, but trying to reference polygonDrawer directly from other code doesn't work property alias polygonDraw: polygonDrawer QGCMapLabel { id: polygonHelp anchors.topMargin: parent.height - ScreenTools.availableHeight anchors.top: parent.top anchors.left: parent.left anchors.right: parent.right horizontalAlignment: Text.AlignHCenter map: _map text: qsTr("Click to add point %1").arg(ScreenTools.isMobile || !polygonDrawer.polygonReady ? "" : qsTr("- Right Click to end polygon")) visible: polygonDrawer.drawingPolygon Connections { target: polygonDrawer onDrawingPolygonChanged: { if (polygonDrawer.drawingPolygon) { polygonHelp.text = qsTr("Click to add point") } polygonHelp.visible = polygonDrawer.drawingPolygon } onPolygonReadyChanged: { if (polygonDrawer.polygonReady && !ScreenTools.isMobile) { polygonHelp.text = qsTr("Click to add point - Right Click to end polygon") } } onAdjustingPolygonChanged: { if (polygonDrawer.adjustingPolygon) { polygonHelp.text = qsTr("Adjust polygon by dragging corners") } polygonHelp.visible = polygonDrawer.adjustingPolygon } } } MouseArea { id: polygonDrawer anchors.fill: parent acceptedButtons: Qt.LeftButton | Qt.RightButton visible: drawingPolygon z: 1000 // Hack to fix MouseArea layering for now property alias drawingPolygon: polygonDrawer.hoverEnabled property bool adjustingPolygon: false property bool polygonReady: polygonDrawerPolygonSet.path.length > 2 ///< true: enough points have been captured to create a closed polygon property bool justClicked: false property var _callbackObject property var _vertexDragList: [] /// Begin capturing a new polygon /// polygonCaptureStarted will be signalled function startCapturePolygon(callback) { polygonDrawer._callbackObject = callback polygonDrawer.drawingPolygon = true polygonDrawer._clearPolygon() polygonDrawer._callbackObject.polygonCaptureStarted() } /// Finish capturing the polygon /// polygonCaptureFinished will be signalled /// @return true: polygon completed, false: not enough points to complete polygon function finishCapturePolygon() { if (!polygonDrawer.polygonReady) { return false } var polygonPath = polygonDrawerPolygonSet.path _cancelCapturePolygon() polygonDrawer._callbackObject.polygonCaptureFinished(polygonPath) return true } function startAdjustPolygon(callback, vertexCoordinates) { polygonDraw._callbackObject = callback polygonDrawer.adjustingPolygon = true for (var i=0; i 2) { // Make sure the new line doesn't intersect the existing polygon var lastSegment = polygonDrawerPolygon.path.length - 2 var newLineA = _map.fromCoordinate(polygonDrawerPolygon.path[lastSegment], false /* clipToViewPort */) var newLineB = _map.fromCoordinate(polygonDrawerPolygon.path[lastSegment+1], false /* clipToViewPort */) for (var i=0; i 2 } MapPolygon { id: polygonDrawerPolygonSet color: 'green' opacity: 0.5 visible: polygonDrawer.polygonReady } /// Next line for polygon MapPolyline { id: polygonDrawerNextPoint line.color: "green" line.width: 3 visible: polygonDrawer.drawingPolygon } //---- End Polygon Drawing code } // Map