#include "MockUASManager.h" MockUASManager::MockUASManager(void) : _mockUAS(NULL) { } UASInterface* MockUASManager::getActiveUAS(void) { return _mockUAS; } void MockUASManager::setMockActiveUAS(MockUAS* mockUAS) { // Signal components that the last UAS is no longer active. if (_mockUAS != NULL) { emit activeUASStatusChanged(_mockUAS, false); emit activeUASStatusChanged(_mockUAS->getUASID(), false); } _mockUAS = mockUAS; // And signal that a new UAS is. emit activeUASSet(_mockUAS); if (_mockUAS) { // We don't support swiching between different UAS //_mockUAS->setSelected(); emit activeUASSet(_mockUAS->getUASID()); emit activeUASStatusChanged(_mockUAS, true); emit activeUASStatusChanged(_mockUAS->getUASID(), true); } }