/**************************************************************************** * * (c) 2009-2016 QGROUNDCONTROL PROJECT * * QGroundControl is licensed according to the terms in the file * COPYING.md in the root of the source code directory. * ****************************************************************************/ import QtQuick 2.3 import QtPositioning 5.3 import QGroundControl 1.0 /// Set of functions for fitting the map viewpoer to a specific constraint Item { property var map property bool usePlannedHomePosition ///< true: planned home position used for calculations, false: vehicle home position use for calculations property var planMasterController property var _missionController: planMasterController.missionController property var _geoFenceController: planMasterController.geoFenceController property var _rallyPointController: planMasterController.rallyPointController property var _activeVehicle: QGroundControl.multiVehicleManager.activeVehicle function fitHomePosition() { var homePosition = QtPositioning.coordinate() var activeVehicle = QGroundControl.multiVehicleManager.activeVehicle if (usePlannedHomePosition) { homePosition = _missionController.visualItems.get(0).coordinate } else if (activeVehicle) { homePosition = activeVehicle.homePosition } return homePosition } /// Normalize latitude to range: 0 to 180, S to N function normalizeLat(lat) { return lat + 90.0 } /// Normalize longitude to range: 0 to 360, W to E function normalizeLon(lon) { return lon + 180.0 } /// Fits the visible region of the map to inclues all of the specified coordinates. If no coordinates /// are specified the map will center to fitHomePosition() function fitMapViewportToAllCoordinates(coordList) { var mapFitViewport = Qt.rect(0, 0, map.width, map.height) if (coordList.length === 0) { var homeCoord = fitHomePosition() if (homeCoord.isValid) { map.center = homeCoord } return } // Create the normalized lat/lon corners for the coordinate bounding rect from the list of coordinates var north = normalizeLat(coordList[0].latitude) var south = north var east = normalizeLon(coordList[0].longitude) var west = east for (var i=1; i 2) { for (i = 0; i < _geoFenceController.mapPolygon.path.count; i++) { coordList.push(_geoFenceController.mapPolygon.path[i]) } } } function fitMapViewportToFenceItems() { var coordList = [ ] addFenceItemCoordsForFit(coordList) fitMapViewportToAllCoordinates(coordList) } function addRallyItemCoordsForFit(coordList) { for (var i=0; i<_rallyPointController.points.count; i++) { coordList.push(_rallyPointController.points.get(i).coordinate) } } function fitMapViewportToRallyItems() { var coordList = [ ] addRallyItemCoordsForFit(coordList) fitMapViewportToAllCoordinates(coordList) } function fitMapViewportToAllItems() { if (!_missionController.visualItems) { // Being called prior to controller.start return } var coordList = [ ] addMissionItemCoordsForFit(coordList) addFenceItemCoordsForFit(coordList) addRallyItemCoordsForFit(coordList) fitMapViewportToAllCoordinates(coordList) } } // Item