#include "CheetahModel.h" #include "CheetahGL.h" CheetahModel::CheetahModel() : cheetah_dl(-1) { } void CheetahModel::init(float red, float green, float blue) { cheetah_dl = generatePixhawkCheetah(red, green, blue); } void CheetahModel::draw(void) { glPushMatrix(); glScalef(0.5f, 0.5f, -0.5f); glCallList(cheetah_dl); glPopMatrix(); }