/***************************************************************************** * Copyright (c) 2008, University of Florida * All rights reserved. * * This file is part of OpenJAUS. OpenJAUS is distributed under the BSD * license. See the LICENSE file for details. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of the University of Florida nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ****************************************************************************/ // File Name: SystemTree.h // // Written By: Danny Kent (jaus AT dannykent DOT com) // // Version: 3.3.0a // // Date: 08/07/08 // // Description: #ifndef SYSTEM_TREE_H #define SYSTEM_TREE_H #include #include "utils/FileLoader.h" #include "EventHandler.h" #include "jaus.h" class SystemTree { public: SystemTree(FileLoader *configData, EventHandler *handler); ~SystemTree(void); bool updateComponentTimestamp(JausAddress address); bool updateNodeTimestamp(JausAddress address); bool updateSubsystemTimestamp(JausAddress address); bool setComponentServices(JausAddress address, JausArray inputServices); bool setSubsystemIdentification(JausAddress address, char *identification); bool setNodeIdentification(JausAddress address, char *identification); bool setComponentIdentification(JausAddress address, char *identification); char *getSubsystemIdentification(JausSubsystem subsystem); char *getSubsystemIdentification(JausAddress address); char *getSubsystemIdentification(int subsId); char *getNodeIdentification(JausNode node); char *getNodeIdentification(JausAddress address); char *getNodeIdentification(int subsId, int nodeId); bool hasComponent(JausComponent cmpt); bool hasComponent(JausAddress address); bool hasComponent(int subsystemId, int nodeId, int componentId, int instanceId); bool hasNode(JausNode node); bool hasNode(JausAddress address); bool hasNode(int subsId, int nodeId); bool hasSubsystem(JausSubsystem subsystem); bool hasSubsystem(JausAddress address); bool hasSubsystem(int subsId); bool hasSubsystemIdentification(JausSubsystem subsystem); bool hasSubsystemIdentification(JausAddress address); bool hasSubsystemIdentification(int subsId); bool hasSubsystemConfiguration(JausSubsystem subsystem); bool hasSubsystemConfiguration(JausAddress address); bool hasSubsystemConfiguration(int subsId); bool hasNodeIdentification(JausNode node); bool hasNodeIdentification(JausAddress address); bool hasNodeIdentification(int subsId, int nodeId); bool hasNodeConfiguration(JausNode node); bool hasNodeConfiguration(JausAddress address); bool hasNodeConfiguration(int subsId, int nodeId); bool hasComponentIdentification(JausComponent cmpt); bool hasComponentIdentification(JausAddress address); bool hasComponentIdentification(int subsystemId, int nodeId, int componentId, int instanceId); bool hasComponentServices(JausComponent cmpt); bool hasComponentServices(JausAddress address); bool hasComponentServices(int subsystemId, int nodeId, int componentId, int instanceId); JausSubsystem *getSystem(void); JausSubsystem getSubsystem(JausSubsystem subsystem); JausSubsystem getSubsystem(JausAddress address); JausSubsystem getSubsystem(int subsId); JausNode getNode(JausNode node); JausNode getNode(JausAddress address); JausNode getNode(int subsId, int nodeId); JausComponent getComponent(JausComponent cmpt); JausComponent getComponent(JausAddress address); JausComponent getComponent(int subsystemId, int nodeId, int componentId, int instanceId); bool addSubsystem(JausSubsystem subs); bool addSubsystem(JausAddress address, JausSubsystem subs); bool addSubsystem(int subsId, JausSubsystem subs); bool addNode(JausNode node); bool addNode(JausAddress address, JausNode node); bool addNode(int subsId, int nodeId, JausNode node); bool addComponent(JausComponent cmpt); bool addComponent(JausAddress address, JausComponent cmpt); bool addComponent(int subsystemId, int nodeId, int componentId, int instanceId, JausComponent cmpt); bool removeSubsystem(JausSubsystem subsystem); bool removeSubsystem(JausAddress address); bool removeSubsystem(int subsId); bool removeNode(JausNode node); bool removeNode(JausAddress address); bool removeNode(int subsId, int nodeId); bool removeComponent(JausComponent cmpt); bool removeComponent(JausAddress address); bool removeComponent(int subsystemId, int nodeId, int componentId, int instanceId); bool replaceSubsystem(JausAddress address, JausSubsystem newSubs); bool replaceSubsystem(int subsystemId, JausSubsystem newSubs); bool replaceNode(JausAddress address, JausNode newNode); bool replaceNode(int subsystemId, int nodeId, JausNode newNode); bool replaceComponent(JausAddress address, JausComponent newCmpt); JausAddress lookUpAddress(JausAddress address); JausAddress lookUpAddress(int lookupSubs, int lookupNode, int lookupCmpt, int lookupInst); JausAddress lookUpAddress2(int lookupSubs, int lookupNode, int lookupCmpt, int lookupInst); JausAddress lookUpAddressInNode(JausNode node, int lookupCmpt, int lookupInst); JausAddress lookUpAddressInSubsystem(JausSubsystem subs, int lookupNode, int lookupCmpt, int lookupInst); JausAddress lookUpServiceInNode(int nodeId, int commandCode, int serviceType); JausAddress lookUpServiceInNode(JausNode node, int commandCode, int serviceType); JausAddress lookUpServiceInSubsystem(int subsId, int nodeId, int commandCode, int serviceType); JausAddress lookUpServiceInSubsystem(JausSubsystem subs, int commandCode, int serviceType); JausAddress lookUpServiceInSystem(int commandCode, int serviceType); JausAddress lookUpService(JausAddress address, int commandCode, int serviceType); unsigned char getNextInstanceId(JausAddress address); bool registerEventHandler(EventHandler *handler); std::string toString(); std::string toDetailedString(); void refresh(); private: FileLoader *configData; std::list eventHandlers; JausSubsystem system[255]; int subsystemCount; int mySubsystemId; int myNodeId; JausNode findNode(JausNode node); JausNode findNode(JausAddress address); JausNode findNode(int subsId, int nodeId); JausComponent findComponent(JausComponent cmpt); JausComponent findComponent(JausAddress address); JausComponent findComponent(int subsId, int nodeId, int cmptId, int instId); void handleEvent(NodeManagerEvent *e); }; #endif