/*===================================================================== QGroundControl Open Source Ground Control Station (c) 2009, 2010 QGROUNDCONTROL PROJECT This file is part of the QGROUNDCONTROL project QGROUNDCONTROL is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. QGROUNDCONTROL is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with QGROUNDCONTROL. If not, see . ======================================================================*/ /** * @file * @brief Definition of class MainWindow * @author Lorenz Meier * */ #ifndef _MAINWINDOW_H_ #define _MAINWINDOW_H_ #include #include #include #include #include #include "ui_MainWindow.h" #include "LinkManager.h" #include "LinkInterface.h" #include "UASInterface.h" #include "UASManager.h" #include "UASControlWidget.h" #include "UASInfoWidget.h" #include "WaypointList.h" #include "CameraView.h" #include "UASListWidget.h" #ifndef __mobile__ #include "input/JoystickInput.h" #endif #if (defined QGC_MOUSE_ENABLED_WIN) | (defined QGC_MOUSE_ENABLED_LINUX) #include "Mouse6dofInput.h" #endif // QGC_MOUSE_ENABLED_WIN #include "ParameterEditorWidget.h" #include "HDDisplay.h" #include "HSIDisplay.h" #include "opmapcontrol.h" #include "MainToolBar.h" #include "LogCompressor.h" #include "FlightDisplay.h" #include "QGCMAVLinkInspector.h" #include "QGCMAVLinkLogPlayer.h" #include "MAVLinkDecoder.h" #include "QGCUASFileViewMulti.h" class QGCMapTool; class QGCMAVLinkMessageSender; class QGCFirmwareUpdate; class QSplashScreen; class QGCStatusBar; class Linecharts; class QGCDataPlot2D; class QGCUASFileViewMulti; class FlightDisplay; /** * @brief Main Application Window * **/ class MainWindow : public QMainWindow { friend class MainToolBar; Q_OBJECT public: /// @brief Returns the MainWindow singleton. Will not create the MainWindow if it has not already /// been created. static MainWindow* instance(void); /// @brief Deletes the MainWindow singleton void deleteInstance(void); /// @brief Creates the MainWindow singleton. Should only be called once by QGCApplication. static MainWindow* _create(QSplashScreen* splashScreen); /// @brief Called to indicate that splash screen is no longer being displayed. void splashScreenFinished(void) { _splashScreen = NULL; } ~MainWindow(); /** @brief Get auto link reconnect setting */ bool autoReconnectEnabled() const { return _autoReconnect; } /** @brief Get low power mode setting */ bool lowPowerModeEnabled() const { return _lowPowerMode; } void hideSplashScreen(void); /// @brief Saves the last used connection void saveLastUsedConnection(const QString connection); /// @brief Restore (and connects) the last used connection (if any) void restoreLastUsedConnection(); /// @brief Gets a pointer to the Main Tool Bar MainToolBar* getMainToolBar(void) { return _mainToolBar; } /// @brief Gets a pointer to the Main Flight Display FlightDisplay* getFlightDisplay() { return dynamic_cast(_flightView.data()); } QWidget* getCurrentViewWidget(void) { return _currentViewWidget; } public slots: /** @brief Show the application settings */ void showSettings(); /** @brief Add a new UAS */ void UASCreated(UASInterface* uas); /** @brief Remove an old UAS */ void UASDeleted(int uasID); void handleMisconfiguration(UASInterface* uas); /** @brief Load configuration views */ void loadSetupView(); /** @brief Load view for pilot */ void loadFlightView(); /** @brief Load view for simulation */ void loadSimulationView(); /** @brief Load view for engineer */ void loadAnalyzeView(); /** @brief Load New (QtQuick) Map View (Mission) */ void loadPlanView(); /** @brief Load Old (Qt Widget) Map View (Mission) */ void loadOldPlanView(); /** @brief Manage Links */ void manageLinks(); /** @brief Show the online help for users */ void showHelp(); /** @brief Show the authors / credits */ void showCredits(); /** @brief Show the project roadmap */ void showRoadMap(); /** @brief Automatically reconnect last link */ void enableAutoReconnect(bool enabled); /** @brief Save power by reducing update rates */ void enableLowPowerMode(bool enabled) { _lowPowerMode = enabled; } void closeEvent(QCloseEvent* event); /** @brief Update the window name */ void configureWindowName(); void commsWidgetDestroyed(QObject *obj); protected slots: /** * @brief Unchecks the normalActionItem. * Used as a triggered() callback by the fullScreenAction to make sure only one of it or the * normalAction are checked at a time, as they're mutually exclusive. */ void fullScreenActionItemCallback(bool); /** * @brief Unchecks the fullScreenActionItem. * Used as a triggered() callback by the normalAction to make sure only one of it or the * fullScreenAction are checked at a time, as they're mutually exclusive. */ void normalActionItemCallback(bool); /** * @brief Enable/Disable Status Bar */ void showStatusBarCallback(bool checked); signals: void initStatusChanged(const QString& message, int alignment, const QColor &color); /** Emitted when any value changes from any source */ void valueChanged(const int uasId, const QString& name, const QString& unit, const QVariant& value, const quint64 msec); /** Emitted when any the Canvas elements within QML wudgets need updating */ void repaintCanvas(); #ifdef QGC_MOUSE_ENABLED_LINUX /** @brief Forward X11Event to catch 3DMouse inputs */ void x11EventOccured(XEvent *event); #endif //QGC_MOUSE_ENABLED_LINUX public: QGCMAVLinkLogPlayer* getLogPlayer() { return logPlayer; } protected: typedef enum _VIEW_SECTIONS { VIEW_ANALYZE, // Engineering/Analyze view mode. Used for analyzing data and modifying onboard parameters VIEW_PLAN, // New (QtQuick) Mission/Map/Plan view mode. Used for setting mission waypoints and high-level system commands. VIEW_FLIGHT, // Flight/Fly/Operate view mode. Used for 1st-person observation of the vehicle. VIEW_SIMULATION, // HIL Simulation view. Useful overview of the entire system when doing hardware-in-the-loop simulations. VIEW_SETUP, // Setup view. Used for initializing the system for operation. Includes UI for calibration, firmware updating/checking, and parameter modifcation. VIEW_UNUSED1, // Unused (don't remove, or it will screw up saved settigns indices) VIEW_UNUSED2, // Unused (don't remove, or it will screw up saved settigns indices) VIEW_EXPERIMENTAL_PLAN, // Original (Qt Widget) Mission/Map/Plan view mode. Used for setting mission waypoints and high-level system commands. } VIEW_SECTIONS; /** @brief Catch window resize events */ void resizeEvent(QResizeEvent * event); void connectCommonActions(); void loadSettings(); void storeSettings(); QSettings settings; // Center widgets QPointer linechartWidget; #ifdef QGC_OSG_ENABLED QPointer q3DWidget; #endif QPointer firmwareUpdateWidget; QPointer _mainToolBar; QPointer mavlinkInspectorWidget; QPointer mavlinkDecoder; QPointer mavlinkSenderWidget; QGCMAVLinkLogPlayer* logPlayer; QPointer fileWidget; #ifndef __mobile__ JoystickInput* joystick; ///< The joystick manager for QGC #endif #ifdef QGC_MOUSE_ENABLED_WIN /** @brief 3d Mouse support (WIN only) */ Mouse3DInput* mouseInput; ///< 3dConnexion 3dMouse SDK Mouse6dofInput* mouse; ///< Implementation for 3dMouse input #endif // QGC_MOUSE_ENABLED_WIN #ifdef QGC_MOUSE_ENABLED_LINUX /** @brief Reimplementation of X11Event to handle 3dMouse Events (magellan) */ bool x11Event(XEvent *event); Mouse6dofInput* mouse; ///< Implementation for 3dMouse input #endif // QGC_MOUSE_ENABLED_LINUX /** User interface actions **/ QAction* connectUASAct; QAction* disconnectUASAct; QAction* startUASAct; QAction* returnUASAct; QAction* stopUASAct; QAction* killUASAct; LogCompressor* comp; QTimer* videoTimer; QTimer windowNameUpdateTimer; private slots: void _showDockWidgetAction(bool show); void _linkStateChange(LinkInterface*); #ifdef UNITTEST_BUILD void _showQmlTestWidget(void); #endif void _closeWindow(void) { close(); } private: /// Constructor is private since all creation should be through MainWindow::_create MainWindow(QSplashScreen* splashScreen); void _openUrl(const QString& url, const QString& errorMessage); // Center widgets QPointer _planView; QPointer _experimentalPlanView; QPointer _flightView; QPointer _setupView; QPointer _analyzeView; QPointer _simView; QPointer _terminalView; // Dock widget names static const char* _uasControlDockWidgetName; static const char* _uasListDockWidgetName; static const char* _waypointsDockWidgetName; static const char* _mavlinkDockWidgetName; static const char* _parametersDockWidgetName; static const char* _customCommandWidgetName; static const char* _filesDockWidgetName; static const char* _uasStatusDetailsDockWidgetName; static const char* _mapViewDockWidgetName; static const char* _hsiDockWidgetName; static const char* _hdd1DockWidgetName; static const char* _hdd2DockWidgetName; static const char* _pfdDockWidgetName; static const char* _hudDockWidgetName; static const char* _uasInfoViewDockWidgetName; QMap _mapName2DockWidget; QMap _mapUasId2HilDockWidget; QMap _mapDockWidget2Action; void _buildPlanView(void); void _buildExperimentalPlanView(void); void _buildFlightView(void); void _buildSetupView(void); void _buildAnalyzeView(void); void _buildSimView(void); void _buildTerminalView(void); void _storeCurrentViewState(void); void _loadCurrentViewState(void); void _createDockWidget(const QString& title, const QString& name, Qt::DockWidgetArea area, QWidget* innerWidget); void _createInnerDockWidget(const QString& widgetName); void _buildCommonWidgets(void); void _hideAllHilDockWidgets(void); void _hideAllDockWidgets(void); void _showDockWidget(const QString &name, bool show); #ifndef __mobile__ void _showHILConfigurationWidgets(void); #endif bool _autoReconnect; bool _lowPowerMode; ///< If enabled, QGC reduces the update rates of all widgets bool _showStatusBar; QActionGroup* _centerStackActionGroup; QVBoxLayout* _centralLayout; QList _commsWidgetList; QWidget* _currentViewWidget; ///< Currently displayed view widget QSplashScreen* _splashScreen; ///< Splash screen, NULL is splash screen not currently being shown VIEW_SECTIONS _currentView; ///< Currently displayed view Ui::MainWindow _ui; QString _screenFileName; QString _getWindowStateKey(); QString _getWindowGeometryKey(); }; #endif /* _MAINWINDOW_H_ */