import QtQuick 2.3 import QtQuick.Controls 1.2 import QtQuick.Dialogs 1.2 import QtQuick.Extras 1.4 import QtQuick.Layouts 1.2 import QGroundControl 1.0 import QGroundControl.ScreenTools 1.0 import QGroundControl.Vehicle 1.0 import QGroundControl.Controls 1.0 import QGroundControl.FactSystem 1.0 import QGroundControl.FactControls 1.0 import QGroundControl.Palette 1.0 import QGroundControl.FlightMap 1.0 Rectangle { id: _root height: visible ? (editorColumn.height + (_margin * 2)) : 0 width: availableWidth color: qgcPal.windowShadeDark radius: _radius // The following properties must be available up the hierarchy chain //property real availableWidth ///< Width for control //property var missionItem ///< Mission Item for editor property real _margin: ScreenTools.defaultFontPixelWidth / 2 property real _fieldWidth: ScreenTools.defaultFontPixelWidth * 10.5 property var _vehicle: QGroundControl.multiVehicleManager.activeVehicle ? QGroundControl.multiVehicleManager.activeVehicle : QGroundControl.multiVehicleManager.offlineEditingVehicle property real _cameraMinTriggerInterval: missionItem.cameraCalc.minTriggerInterval.rawValue property string _currentPreset: missionItem.currentPreset property bool _usingPreset: _currentPreset !== "" function polygonCaptureStarted() { missionItem.clearPolygon() } function polygonCaptureFinished(coordinates) { for (var i=0; i 0 && _cameraMinTriggerInterval !== 0 && _cameraMinTriggerInterval > missionItem.timeBetweenShots } CameraCalcGrid { cameraCalc: missionItem.cameraCalc vehicleFlightIsFrontal: true distanceToSurfaceLabel: qsTr("Altitude") distanceToSurfaceAltitudeMode: missionItem.followTerrain ? QGroundControl.AltitudeModeAboveTerrain : missionItem.cameraCalc.distanceToSurfaceRelative frontalDistanceLabel: qsTr("Trigger Dist") sideDistanceLabel: qsTr("Spacing") usingPreset: _usingPreset cameraSpecifiedInPreset: missionItem.cameraInPreset } SectionHeader { id: transectsHeader text: qsTr("Transects") } GridLayout { anchors.left: parent.left anchors.right: parent.right columnSpacing: _margin rowSpacing: _margin columns: 2 visible: transectsHeader.checked QGCLabel { text: qsTr("Angle") } FactTextField { fact: missionItem.gridAngle Layout.fillWidth: true onUpdated: angleSlider.value = missionItem.gridAngle.value } QGCSlider { id: angleSlider minimumValue: 0 maximumValue: 359 stepSize: 1 tickmarksEnabled: false Layout.fillWidth: true Layout.columnSpan: 2 Layout.preferredHeight: ScreenTools.defaultFontPixelHeight * 1.5 onValueChanged: missionItem.gridAngle.value = value Component.onCompleted: value = missionItem.gridAngle.value updateValueWhileDragging: true } QGCLabel { text: qsTr("Turnaround dist") visible: !_usingPreset } FactTextField { fact: missionItem.turnAroundDistance Layout.fillWidth: true visible: !_usingPreset } } QGCButton { text: qsTr("Rotate Entry Point") onClicked: missionItem.rotateEntryPoint(); } ColumnLayout { anchors.left: parent.left anchors.right: parent.right spacing: _margin visible: transectsHeader.checked && !_usingPreset /* Temporarily removed due to bug https://github.com/mavlink/qgroundcontrol/issues/7005 FactCheckBox { text: qsTr("Split concave polygons") fact: _splitConcave visible: _splitConcave.visible property Fact _splitConcave: missionItem.splitConcavePolygons } */ QGCOptionsComboBox { Layout.fillWidth: true model: [ { text: qsTr("Hover and capture image"), fact: missionItem.hoverAndCapture, enabled: !missionItem.followTerrain, visible: missionItem.hoverAndCaptureAllowed }, { text: qsTr("Refly at 90 deg offset"), fact: missionItem.refly90Degrees, enabled: !missionItem.followTerrain, visible: true }, { text: qsTr("Images in turnarounds"), fact: missionItem.cameraTriggerInTurnAround, enabled: missionItem.hoverAndCaptureAllowed ? !missionItem.hoverAndCapture.rawValue : true, visible: true }, { text: qsTr("Fly alternate transects"), fact: missionItem.flyAlternateTransects, enabled: true, visible: _vehicle ? (_vehicle.fixedWing || _vehicle.vtol) : false }, { text: qsTr("Relative altitude"), enabled: missionItem.cameraCalc.isManualCamera && !missionItem.followTerrain, visible: QGroundControl.corePlugin.options.showMissionAbsoluteAltitude || (!missionItem.cameraCalc.distanceToSurfaceRelative && !missionItem.followTerrain), checked: missionItem.cameraCalc.distanceToSurfaceRelative } ] onItemClicked: { if (index == 4) { missionItem.cameraCalc.distanceToSurfaceRelative = !missionItem.cameraCalc.distanceToSurfaceRelative console.log(missionItem.cameraCalc.distanceToSurfaceRelative) } } } } SectionHeader { id: terrainHeader text: qsTr("Terrain") checked: missionItem.followTerrain visible: !_usingPreset } ColumnLayout { anchors.left: parent.left anchors.right: parent.right spacing: _margin visible: terrainHeader.checked && !_usingPreset QGCCheckBox { id: followsTerrainCheckBox text: qsTr("Vehicle follows terrain") checked: missionItem.followTerrain onClicked: missionItem.followTerrain = checked } GridLayout { Layout.fillWidth: true columnSpacing: _margin rowSpacing: _margin columns: 2 visible: followsTerrainCheckBox.checked QGCLabel { text: qsTr("Tolerance") } FactTextField { fact: missionItem.terrainAdjustTolerance Layout.fillWidth: true } QGCLabel { text: qsTr("Max Climb Rate") } FactTextField { fact: missionItem.terrainAdjustMaxClimbRate Layout.fillWidth: true } QGCLabel { text: qsTr("Max Descent Rate") } FactTextField { fact: missionItem.terrainAdjustMaxDescentRate Layout.fillWidth: true } } } SectionHeader { id: statsHeader text: qsTr("Statistics") } TransectStyleComplexItemStats { } } // Grid Column Column { anchors.left: parent.left anchors.right: parent.right spacing: _margin visible: tabBar.currentIndex == 1 CameraCalcCamera { cameraCalc: missionItem.cameraCalc vehicleFlightIsFrontal: true distanceToSurfaceLabel: qsTr("Altitude") distanceToSurfaceAltitudeMode: missionItem.followTerrain ? QGroundControl.AltitudeModeAboveTerrain : missionItem.cameraCalc.distanceToSurfaceRelative frontalDistanceLabel: qsTr("Trigger Dist") sideDistanceLabel: qsTr("Spacing") usingPreset: _usingPreset cameraSpecifiedInPreset: missionItem.cameraInPreset } } // Camera Column Column { anchors.left: parent.left anchors.right: parent.right spacing: _margin visible: tabBar.currentIndex == 2 QGCComboBox { id: presetCombo anchors.left: parent.left anchors.right: parent.right model: _presetList property var _presetList: [] readonly property int _indexCustom: 0 readonly property int _indexCreate: 1 readonly property int _indexDelete: 2 readonly property int _indexLabel: 3 readonly property int _indexFirstPreset: 4 Component.onCompleted: _updateList() onActivated: { if (index == _indexCustom) { missionItem.clearCurrentPreset() } else if (index == _indexCreate) { mainWindow.showComponentDialog(savePresetDialog, qsTr("Save Preset"), mainWindow.showDialogDefaultWidth, StandardButton.Save | StandardButton.Cancel) } else if (index == _indexDelete) { if (missionItem.builtInPreset) { mainWindow.showMessage(qsTr("Delete Preset"), qsTr("This preset cannot be deleted.")) } else { missionItem.deleteCurrentPreset() } } else if (index >= _indexFirstPreset) { missionItem.loadPreset(textAt(index)) } else { _selectCurrentPreset() } } Connections { target: missionItem onPresetNamesChanged: presetCombo._updateList() onCurrentPresetChanged: presetCombo._selectCurrentPreset() } // There is some major strangeness going on with programatically changing the index of a combo box in this scenario. // If you just set currentIndex directly it will just change back 1o -1 magically. Has something to do with resetting // model on the fly I think. But not sure. To work around I delay the currentIndex changes to let things unwind. Timer { id: delayedIndexChangeTimer interval: 10 property int newIndex onTriggered: presetCombo.currentIndex = newIndex } function delayedIndexChange(index) { delayedIndexChangeTimer.newIndex = index delayedIndexChangeTimer.start() } function _updateList() { _presetList = [] _presetList.push(qsTr("Custom (specify all settings)")) _presetList.push(qsTr("Save Settings As Preset")) _presetList.push(qsTr("Delete Current Preset")) if (missionItem.presetNames.length !== 0) { _presetList.push(qsTr("Presets:")) } for (var i=0; i